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author | Andrei Karas <akaras@inbox.ru> | 2013-10-26 22:09:03 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-26 23:49:56 +0300 |
commit | 91998bfc4631cd305062bf9bedd56083a2b2cbde (patch) | |
tree | 68b9924a69d4ee27ae41eb0d5f2ec4af2a86fb4e /src/resources | |
parent | b0167b595a952e1decc48c239c95c52e1bc057d7 (diff) | |
download | mv-91998bfc4631cd305062bf9bedd56083a2b2cbde.tar.gz mv-91998bfc4631cd305062bf9bedd56083a2b2cbde.tar.bz2 mv-91998bfc4631cd305062bf9bedd56083a2b2cbde.tar.xz mv-91998bfc4631cd305062bf9bedd56083a2b2cbde.zip |
allow load and use mask in ambient layers.
default layer mask is 1.
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/ambientlayer.cpp | 14 | ||||
-rw-r--r-- | src/resources/ambientlayer.h | 6 |
2 files changed, 15 insertions, 5 deletions
diff --git a/src/resources/ambientlayer.cpp b/src/resources/ambientlayer.cpp index 6814b0365..cc9ebdaec 100644 --- a/src/resources/ambientlayer.cpp +++ b/src/resources/ambientlayer.cpp @@ -21,6 +21,8 @@ #include "resources/ambientlayer.h" +#include "map.h" + #include "render/graphics.h" #include "resources/image.h" @@ -31,10 +33,14 @@ AmbientLayer::AmbientLayer(Image *const img, const float parallax, const float speedX, const float speedY, - const bool keepRatio) : - mImage(img), mParallax(parallax), - mPosX(0), mPosY(0), - mSpeedX(speedX), mSpeedY(speedY), + const bool keepRatio, int mask) : + mImage(img), + mParallax(parallax), + mPosX(0), + mPosY(0), + mSpeedX(speedX), + mSpeedY(speedY), + mMask(mask), mKeepRatio(keepRatio) { if (!mImage) diff --git a/src/resources/ambientlayer.h b/src/resources/ambientlayer.h index 18bbfb69a..1ab54fd9f 100644 --- a/src/resources/ambientlayer.h +++ b/src/resources/ambientlayer.h @@ -26,10 +26,13 @@ class Graphics; class Image; +class Map; class AmbientLayer final { public: + friend Map; + /** * Constructor. * @@ -42,7 +45,7 @@ class AmbientLayer final */ AmbientLayer(Image *const img, const float parallax, const float speedX, const float speedY, - const bool keepRatio = false); + const bool keepRatio, int mask); A_DELETE_COPY(AmbientLayer) @@ -59,6 +62,7 @@ class AmbientLayer final float mPosY; /**< Current layer Y position. */ float mSpeedX; /**< Scrolling speed in X direction. */ float mSpeedY; /**< Scrolling speed in Y direction. */ + int mMask; bool mKeepRatio; /**< Keep overlay ratio on every resolution */ }; |