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authorAndrei Karas <akaras@inbox.ru>2013-07-23 12:59:18 +0300
committerAndrei Karas <akaras@inbox.ru>2013-07-23 12:59:18 +0300
commit66f7df70fb03d487ae0c667adec3d5ad6e11721e (patch)
treeb01a7653aa911dcaf37b836e60275204c3cb028d /src/resources/spritedef.cpp
parente2a97fe7991d05a721be8070f70cbfbd7c169698 (diff)
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Add new sprite actions for water and sky.
New actions: fly, swim, standsky, standwater, sitsky, sitwater, attacksky, attackwater, spawnsky, spawnwater, deadsky, deadwater For now attacksky and attackwater unused.
Diffstat (limited to 'src/resources/spritedef.cpp')
-rw-r--r--src/resources/spritedef.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index cc47e34c0..16d120b0f 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -158,6 +158,18 @@ void SpriteDef::substituteActions()
substituteAction(SpriteAction::HURT, SpriteAction::STAND);
substituteAction(SpriteAction::DEAD, SpriteAction::HURT);
substituteAction(SpriteAction::SPAWN, SpriteAction::STAND);
+ substituteAction(SpriteAction::FLY, SpriteAction::MOVE);
+ substituteAction(SpriteAction::SWIM, SpriteAction::MOVE);
+ substituteAction(SpriteAction::STANDSKY, SpriteAction::STAND);
+ substituteAction(SpriteAction::STANDWATER, SpriteAction::STAND);
+ substituteAction(SpriteAction::SITSKY, SpriteAction::SIT);
+ substituteAction(SpriteAction::SITWATER, SpriteAction::SIT);
+ substituteAction(SpriteAction::ATTACKSKY, SpriteAction::ATTACK);
+ substituteAction(SpriteAction::ATTACKWATER, SpriteAction::ATTACK);
+ substituteAction(SpriteAction::SPAWNSKY, SpriteAction::SPAWN);
+ substituteAction(SpriteAction::SPAWNWATER, SpriteAction::SPAWN);
+ substituteAction(SpriteAction::DEADSKY, SpriteAction::DEAD);
+ substituteAction(SpriteAction::DEADWATER, SpriteAction::DEAD);
}
void SpriteDef::loadSprite(const XmlNodePtr spriteNode, const int variant,