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author | Andrei Karas <akaras@inbox.ru> | 2013-04-10 00:33:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-10 00:33:27 +0300 |
commit | a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73 (patch) | |
tree | 15996308da765b18751048c6bdaeb81926959328 /src/resources/spritedef.cpp | |
parent | c5ff42706d5ff540b5f557fa1a2b1924a6cdf07b (diff) | |
download | mv-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.gz mv-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.bz2 mv-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.tar.xz mv-a0c7a0e2d34a13f2c3e86f662e352977ebe2ae73.zip |
Add option to left all per map sprites in memory if once was loaded.
This can prevent random lags and also can use more memory.
Diffstat (limited to 'src/resources/spritedef.cpp')
-rw-r--r-- | src/resources/spritedef.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp index ff9b71901..b417345fd 100644 --- a/src/resources/spritedef.cpp +++ b/src/resources/spritedef.cpp @@ -73,7 +73,8 @@ unsigned SpriteDef::findNumber(const unsigned num) const return min; } -SpriteDef *SpriteDef::load(const std::string &animationFile, const int variant) +SpriteDef *SpriteDef::load(const std::string &animationFile, + const int variant, bool prot) { const size_t pos = animationFile.find('|'); std::string palettes; @@ -90,7 +91,7 @@ SpriteDef *SpriteDef::load(const std::string &animationFile, const int variant) std::string errorFile = paths.getStringValue("sprites").append( paths.getStringValue("spriteErrorFile")); if (animationFile != errorFile) - return load(errorFile, 0); + return load(errorFile, 0, prot); else return nullptr; } @@ -101,6 +102,11 @@ SpriteDef *SpriteDef::load(const std::string &animationFile, const int variant) def->substituteActions(); if (serverVersion < 1) def->fixDeadAction(); + if (prot) + { + def->incRef(); + def->setProtected(true); + } return def; } |