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authorAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-14 01:31:22 +0300
commit311c175f3184103950c72bc5c775174597430b83 (patch)
treead022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/resources/sprite/spritedisplay.h
parent16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff)
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Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features.
Diffstat (limited to 'src/resources/sprite/spritedisplay.h')
-rw-r--r--src/resources/sprite/spritedisplay.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/resources/sprite/spritedisplay.h b/src/resources/sprite/spritedisplay.h
index 47b13f2af..cabae7267 100644
--- a/src/resources/sprite/spritedisplay.h
+++ b/src/resources/sprite/spritedisplay.h
@@ -43,7 +43,7 @@ struct SpriteDisplay final
std::string image;
std::string floor;
- std::vector<SpriteReference*> sprites;
+ STD_VECTOR<SpriteReference*> sprites;
StringVect particles;
};