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author | Andrei Karas <akaras@inbox.ru> | 2016-03-19 00:26:10 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-19 01:12:11 +0300 |
commit | d0a53b203f918c24837527e15cdc84c807de49ea (patch) | |
tree | 306f20a7c97e9848ef46f18d0b8d1a2c0a3c31f1 /src/resources/sprite/animatedsprite.cpp | |
parent | bacd8cd50129135afb1535756b17e8c61f98eeee (diff) | |
download | mv-d0a53b203f918c24837527e15cdc84c807de49ea.tar.gz mv-d0a53b203f918c24837527e15cdc84c807de49ea.tar.bz2 mv-d0a53b203f918c24837527e15cdc84c807de49ea.tar.xz mv-d0a53b203f918c24837527e15cdc84c807de49ea.zip |
Fix unit tests (add missing random initialisation).
Also fix sprites animation if random number is zero.
Diffstat (limited to 'src/resources/sprite/animatedsprite.cpp')
-rw-r--r-- | src/resources/sprite/animatedsprite.cpp | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/src/resources/sprite/animatedsprite.cpp b/src/resources/sprite/animatedsprite.cpp index f0af74f08..4daf6f7f6 100644 --- a/src/resources/sprite/animatedsprite.cpp +++ b/src/resources/sprite/animatedsprite.cpp @@ -240,8 +240,9 @@ bool AnimatedSprite::updateCurrentAnimation(const unsigned int time) restrict2 else if (mFrame->type == Frame::GOTO && !mFrame->nextAction.empty()) { - if (mFrame->rand == 100 || - mFrame->rand >= mrand() % 100) + const int rand = mFrame->rand; + if (rand == 100 || + (rand && rand >= mrand() % 100)) { for (size_t i = 0; i < mAnimation->getLength(); i ++) { @@ -272,8 +273,9 @@ bool AnimatedSprite::updateCurrentAnimation(const unsigned int time) restrict2 else if (mFrame->type == Frame::JUMP && !mFrame->nextAction.empty()) { - if (mFrame->rand == 100 || - mFrame->rand >= mrand() % 100) + const int rand = mFrame->rand; + if (rand == 100 || + (rand && rand >= mrand() % 100)) { play(mFrame->nextAction); return true; @@ -283,8 +285,9 @@ bool AnimatedSprite::updateCurrentAnimation(const unsigned int time) restrict2 else if (!mFrame->image && mFrame->type == Frame::ANIMATION) { - if (mFrame->rand == 100 || - mFrame->rand >= mrand() % 100) + const int rand = mFrame->rand; + if (rand == 100 || + (rand && rand >= mrand() % 100)) { mAnimation = nullptr; mFrame = nullptr; @@ -293,14 +296,15 @@ bool AnimatedSprite::updateCurrentAnimation(const unsigned int time) restrict2 } else { - if (mFrame->rand == 100 || mFrameIndex - >= CAST_U32(mAnimation->getLength())) + const int rand = mFrame->rand; + if (rand == 100 || + mFrameIndex >= CAST_U32(mAnimation->getLength())) { fail = false; } else { - if (mrand() % 100 <= mFrame->rand) + if (rand && mrand() % 100 <= rand) fail = false; } } |