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authorAndrei Karas <akaras@inbox.ru>2012-12-03 16:52:15 +0300
committerAndrei Karas <akaras@inbox.ru>2012-12-03 16:55:25 +0300
commitaa1e8a7a7236d49d91501eac2da81bdb96f0bba5 (patch)
tree833744617232b18ae86aa108dddc72dad8381360 /src/resources/sdlmusic.h
parentd69ea30539a6fe816dd6e1d943a0a2adcbd95c19 (diff)
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Rename music.cpp/h to sdlmusic.
Diffstat (limited to 'src/resources/sdlmusic.h')
-rw-r--r--src/resources/sdlmusic.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/resources/sdlmusic.h b/src/resources/sdlmusic.h
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index 000000000..2d599cb4b
--- /dev/null
+++ b/src/resources/sdlmusic.h
@@ -0,0 +1,81 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SDLMUSIC_H
+#define SDLMUSIC_H
+
+#include "resources/resource.h"
+
+#include <SDL_mixer.h>
+
+#include "localconsts.h"
+
+/**
+ * Defines a class for loading and storing music.
+ */
+class SDLMusic final : public Resource
+{
+ public:
+ SDLMusic() :
+ Resource(),
+ mMusic(nullptr)
+ { }
+
+ A_DELETE_COPY(SDLMusic)
+
+ /**
+ * Destructor.
+ */
+ virtual ~SDLMusic();
+
+ /**
+ * Loads a music from a buffer in memory.
+ *
+ * @param rw The SDL_RWops to load the music data from.
+ *
+ * @return <code>NULL</code> if the an error occurred, a valid pointer
+ * otherwise.
+ */
+ static Resource *load(SDL_RWops *const rw) A_WARN_UNUSED;
+
+ /**
+ * Plays the music.
+ *
+ * @param loops Number of times to repeat the playback (-1 means
+ * forever).
+ * @param fadeIn Duration in milliseconds to fade in the music.
+ *
+ * @return <code>true</code> if the playback started properly
+ * <code>false</code> otherwise.
+ */
+ bool play(const int loops = -1, const int fadeIn = 0);
+
+ protected:
+ /**
+ * Constructor.
+ */
+ SDLMusic(Mix_Music *const music);
+
+ Mix_Music *mMusic;
+};
+
+#endif