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authorAndrei Karas <akaras@inbox.ru>2016-12-29 21:09:41 +0300
committerAndrei Karas <akaras@inbox.ru>2016-12-29 22:01:14 +0300
commit0c06037af71273481958ba8587bbb4082d1ed822 (patch)
treed20ac88eb7654dab57975d6f02f22ad0d9314872 /src/resources/map
parente8b2a5596f569e72e0e7482e8f41aaf7e710d8ec (diff)
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Improve drawing tiles.
Remove check for existing tile image in each tile. From now tiles without image hidden.
Diffstat (limited to 'src/resources/map')
-rw-r--r--src/resources/map/map.cpp10
-rw-r--r--src/resources/map/map.h2
-rw-r--r--src/resources/map/maplayer.cpp182
-rw-r--r--src/resources/map/maplayer.h3
4 files changed, 107 insertions, 90 deletions
diff --git a/src/resources/map/map.cpp b/src/resources/map/map.cpp
index 327df358c..759951bcf 100644
--- a/src/resources/map/map.cpp
+++ b/src/resources/map/map.cpp
@@ -1716,6 +1716,16 @@ void Map::updateConditionLayers() restrict2
}
}
+void Map::preCacheLayers() restrict2
+{
+ FOR_EACH (LayersCIter, it, mLayers)
+ {
+ MapLayer *restrict const layer = *it;
+ if (layer)
+ layer->updateCache(mWidth, mHeight);
+ }
+}
+
int Map::calcMemoryLocal() const
{
return static_cast<int>(sizeof(Map) +
diff --git a/src/resources/map/map.h b/src/resources/map/map.h
index ef1a37afa..0225e5ce7 100644
--- a/src/resources/map/map.h
+++ b/src/resources/map/map.h
@@ -357,6 +357,8 @@ class Map final : public Properties,
void updateConditionLayers() restrict2;
+ void preCacheLayers() restrict2;
+
int calcMemoryLocal() const override final;
int calcMemoryChilds(const int level) const override final;
diff --git a/src/resources/map/maplayer.cpp b/src/resources/map/maplayer.cpp
index 57a32ea8f..84ee5d63b 100644
--- a/src/resources/map/maplayer.cpp
+++ b/src/resources/map/maplayer.cpp
@@ -145,26 +145,23 @@ void MapLayer::draw(Graphics *const graphics,
int c = 0;
const Image *const img = tilePtr->image;
- if (img)
+ const int px = x32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if (mSpecialFlag ||
+ img->mBounds.h <= mapTileSize)
{
- const int px = x32 + dx;
- const int py = py0 - img->mBounds.h;
- if (mSpecialFlag ||
- img->mBounds.h <= mapTileSize)
- {
- int width = 0;
- // here need not draw over player position
- c = getTileDrawWidth(tilePtr, endX - x, width);
+ int width = 0;
+ // here need not draw over player position
+ c = getTileDrawWidth(tilePtr, endX - x, width);
- if (!c)
- {
- graphics->drawImage(img, px, py);
- }
- else
- {
- graphics->drawPattern(img, px, py,
- width, img->mBounds.h);
- }
+ if (!c)
+ {
+ graphics->drawImage(img, px, py);
+ }
+ else
+ {
+ graphics->drawPattern(img, px, py,
+ width, img->mBounds.h);
}
}
@@ -242,22 +239,19 @@ void MapLayer::updateSDL(const Graphics *const graphics,
if (!tilePtr->isEnabled)
continue;
Image *const img = (*tilePtr).image;
- if (img)
+ const int px = x * mapTileSize + dx;
+ const int py = py0 - img->mBounds.h;
+ if (mSpecialFlag ||
+ img->mBounds.h <= mapTileSize)
{
- const int px = x * mapTileSize + dx;
- const int py = py0 - img->mBounds.h;
- if (mSpecialFlag ||
- img->mBounds.h <= mapTileSize)
+ if (lastImage != img)
{
- if (lastImage != img)
- {
- imgVert = new ImageVertexes();
- imgVert->image = img;
- row->images.push_back(imgVert);
- lastImage = img;
- }
- graphics->calcTileSDL(imgVert, px, py);
+ imgVert = new ImageVertexes();
+ imgVert->image = img;
+ row->images.push_back(imgVert);
+ lastImage = img;
}
+ graphics->calcTileSDL(imgVert, px, py);
}
}
}
@@ -310,39 +304,36 @@ void MapLayer::updateOGL(Graphics *const graphics,
if (!tilePtr->isEnabled)
continue;
Image *const img = (*tilePtr).image;
- if (img)
+ const int px = x * mapTileSize + dx;
+ const int py = py0 - img->mBounds.h;
+ const GLuint imgGlImage = img->mGLImage;
+ if (mSpecialFlag ||
+ img->mBounds.h <= mapTileSize)
{
- const int px = x * mapTileSize + dx;
- const int py = py0 - img->mBounds.h;
- const GLuint imgGlImage = img->mGLImage;
- if (mSpecialFlag ||
- img->mBounds.h <= mapTileSize)
+ if (!lastImage ||
+ lastImage->mGLImage != imgGlImage)
{
- if (!lastImage ||
- lastImage->mGLImage != imgGlImage)
- {
- if (img->mBounds.w > mapTileSize)
- imgSet.clear();
+ if (img->mBounds.w > mapTileSize)
+ imgSet.clear();
- if (imgSet.find(imgGlImage) != imgSet.end())
- {
- imgVert = imgSet[imgGlImage];
- }
- else
- {
- if (lastImage)
- imgSet[lastImage->mGLImage] = imgVert;
- imgVert = new ImageVertexes();
- imgVert->ogl.init();
- imgVert->image = img;
- row->images.push_back(imgVert);
- }
+ if (imgSet.find(imgGlImage) != imgSet.end())
+ {
+ imgVert = imgSet[imgGlImage];
}
- lastImage = img;
+ else
+ {
+ if (lastImage)
+ imgSet[lastImage->mGLImage] = imgVert;
+ imgVert = new ImageVertexes();
+ imgVert->ogl.init();
+ imgVert->image = img;
+ row->images.push_back(imgVert);
+ }
+ }
+ lastImage = img;
// if (imgVert->image->mGLImage != lastImage->mGLImage)
// logger->log("wrong image draw");
- graphics->calcTileVertexes(imgVert, lastImage, px, py);
- }
+ graphics->calcTileVertexes(imgVert, lastImage, px, py);
}
}
}
@@ -512,15 +503,11 @@ void MapLayer::drawFringe(Graphics *const graphics,
TileInfo *tilePtr = &mTiles[CAST_SIZE(startX + yWidth)];
for (int x = startX; x < endX; x++, tilePtr++)
{
- if (!tilePtr->isEnabled)
- continue;
const int x32 = x * mapTileSize;
-
- const int px1 = x32 - scrollX;
int c = 0;
- const Image *const img = tilePtr->image;
- if (img)
+ if (tilePtr->isEnabled)
{
+ const Image *const img = tilePtr->image;
if (mSpecialFlag ||
img->mBounds.h <= mapTileSize)
{
@@ -549,6 +536,7 @@ void MapLayer::drawFringe(Graphics *const graphics,
c1 = specialWidth - x - 1;
if (c1 < 0)
c1 = 0;
+ const int px1 = x32 - scrollX;
const int ptr = y * specialWidth + x;
@@ -605,30 +593,27 @@ void MapLayer::drawFringe(Graphics *const graphics,
continue;
const int x32 = x * mapTileSize;
const Image *const img = tilePtr->image;
- if (img)
+ const int px = x32 + dx;
+ const int py = py0 - img->mBounds.h;
+ if (mSpecialFlag ||
+ img->mBounds.h <= mapTileSize)
{
- const int px = x32 + dx;
- const int py = py0 - img->mBounds.h;
- if (mSpecialFlag ||
- img->mBounds.h <= mapTileSize)
- {
- int width = 0;
- // here need not draw over player position
- const int c = getTileDrawWidth(tilePtr,
- endX - x,
- width);
+ int width = 0;
+ // here need not draw over player position
+ const int c = getTileDrawWidth(tilePtr,
+ endX - x,
+ width);
- if (!c)
- {
- graphics->drawImage(img, px, py);
- }
- else
- {
- graphics->drawPattern(img, px, py,
- width, img->mBounds.h);
- x += c;
- tilePtr += c;
- }
+ if (!c)
+ {
+ graphics->drawImage(img, px, py);
+ }
+ else
+ {
+ graphics->drawPattern(img, px, py,
+ width, img->mBounds.h);
+ x += c;
+ tilePtr += c;
}
}
}
@@ -701,8 +686,7 @@ int MapLayer::getTileDrawWidth(const TileInfo *restrict tilePtr,
if (img != img1 || !tilePtr->isEnabled)
break;
c ++;
- if (img)
- width += img->mBounds.w;
+ width += img->mBounds.w;
}
BLOCK_END("MapLayer::getTileDrawWidth")
return c;
@@ -729,9 +713,10 @@ void MapLayer::updateConditionTiles(MetaTile *const metaTiles,
TileInfo *tilePtr = mTiles + y * mWidth;
for (int x = mX; x < width1; x ++, metaPtr ++, tilePtr ++)
{
- if (metaPtr->blockmask & mTileCondition ||
+ if (tilePtr->image != nullptr &&
+ (metaPtr->blockmask & mTileCondition ||
(metaPtr->blockmask == 0 &&
- mTileCondition == BlockMask::GROUND))
+ mTileCondition == BlockMask::GROUND)))
{
tilePtr->isEnabled = true;
}
@@ -743,6 +728,23 @@ void MapLayer::updateConditionTiles(MetaTile *const metaTiles,
}
}
+void MapLayer::updateCache(const int width,
+ const int height) restrict
+{
+ const int width1 = width < mWidth ? width : mWidth;
+ const int height1 = height < mHeight ? height : mHeight;
+
+ for (int y = mY; y < height1; y ++)
+ {
+ TileInfo *tilePtr = mTiles + y * mWidth;
+ for (int x = mX; x < width1; x ++, tilePtr ++)
+ {
+ if (tilePtr->image == nullptr)
+ tilePtr->isEnabled = false;
+ }
+ }
+}
+
int MapLayer::calcMemoryLocal() const
{
return static_cast<int>(sizeof(MapLayer) +
diff --git a/src/resources/map/maplayer.h b/src/resources/map/maplayer.h
index 2bdd8d43c..2ddbb6aca 100644
--- a/src/resources/map/maplayer.h
+++ b/src/resources/map/maplayer.h
@@ -173,6 +173,9 @@ class MapLayer final: public MemoryCounter, public ConfigListener
const int width,
const int height) restrict A_NONNULL(2);
+ void updateCache(const int width,
+ const int height) restrict;
+
private:
const int mX;
const int mY;