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authorAndrei Karas <akaras@inbox.ru>2017-01-03 17:02:07 +0300
committerAndrei Karas <akaras@inbox.ru>2017-01-03 17:02:07 +0300
commit829c8fb2476f763f0d0a1f4ca792073eb953814e (patch)
treefac1ff43d2f1f551a84cb3e76f8e6dda437ee71c /src/resources/map/map.h
parenta0451aa4e93b10ad2e50d5c4d59116f888aeacd5 (diff)
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Remove useless todo messages.
Diffstat (limited to 'src/resources/map/map.h')
-rw-r--r--src/resources/map/map.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/resources/map/map.h b/src/resources/map/map.h
index 83d187baf..d9811d8b9 100644
--- a/src/resources/map/map.h
+++ b/src/resources/map/map.h
@@ -100,10 +100,6 @@ class Map final : public Properties,
/**
* Draws the map to the given graphics output. This method draws all
* layers, actors and overlay effects.
- *
- * TODO: For efficiency reasons, this method could take into account
- * the clipping rectangle set on the Graphics object. However,
- * currently the map is always drawn full-screen.
*/
void draw(Graphics *restrict const graphics,
int scrollX,