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author | Andrei Karas <akaras@inbox.ru> | 2011-07-25 21:44:28 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-07-25 22:18:16 +0300 |
commit | badba244423ba8fccb246afaa8b1dd0c1448b370 (patch) | |
tree | d2f72ed78b3a3c9be195a2b33036c207b551066f /src/resources/iteminfo.h | |
parent | 24e2ae34bfc9e6b96b890893ece422170fb7d42f (diff) | |
download | mv-badba244423ba8fccb246afaa8b1dd0c1448b370.tar.gz mv-badba244423ba8fccb246afaa8b1dd0c1448b370.tar.bz2 mv-badba244423ba8fccb246afaa8b1dd0c1448b370.tar.xz mv-badba244423ba8fccb246afaa8b1dd0c1448b370.zip |
Reorders sprites now depend on player direction.
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r-- | src/resources/iteminfo.h | 26 |
1 files changed, 11 insertions, 15 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index b977a94ce..d8b8c7b0d 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -207,23 +207,19 @@ class ItemInfo const std::string &getSound(EquipmentSoundEvent event) const; - int getDrawBefore() const - { return mDrawBefore; } + int getDrawBefore(int direction) const; - void setDrawBefore(int n) - { mDrawBefore = n; } + void setDrawBefore(int direction, int n); - int getDrawAfter() const - { return mDrawAfter; } + int getDrawAfter(int direction) const; - void setDrawAfter(int n) - { mDrawAfter = n; } + void setDrawAfter(int direction, int n); - int getDrawPriority() const - { return mDrawPriority; } + int getDrawPriority(int direction) const; - void setDrawPriority(int n) - { mDrawPriority = n; } + void setDrawPriority(int direction, int n); + + void setSpriteOrder(int *ptr, int direction, int n, int def = -1); std::map<int, int> getTags() const { return mTags; } @@ -271,9 +267,9 @@ class ItemInfo int mWeight; /**< Weight in grams. */ int mView; /**< Item ID of how this item looks. */ int mId; /**< Item ID */ - int mDrawBefore; - int mDrawAfter; - int mDrawPriority; + int mDrawBefore[9]; + int mDrawAfter[9]; + int mDrawPriority[9]; bool mIsRemoveSprites; // sprite, <itemfrom, itemto> [direction] SpriteToItemMap *mSpriteToItemReplaceMap[9]; |