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authorAndrei Karas <akaras@inbox.ru>2016-02-07 16:18:13 +0300
committerAndrei Karas <akaras@inbox.ru>2016-02-07 16:18:13 +0300
commit9fe21fcd8883b37bdc30224822e6e42afb35b8f0 (patch)
tree798117abd4dc7e610997d59d530a96ddc1509f53 /src/resources/inventory
parent4429cb14e9e187edef27aba692a4266733f79c17 (diff)
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Replace most static_cast<Type> to shorter versions from defines.
Diffstat (limited to 'src/resources/inventory')
-rw-r--r--src/resources/inventory/complexinventory.cpp4
-rw-r--r--src/resources/inventory/inventory.cpp24
2 files changed, 14 insertions, 14 deletions
diff --git a/src/resources/inventory/complexinventory.cpp b/src/resources/inventory/complexinventory.cpp
index 06a8cf5c0..5264406cb 100644
--- a/src/resources/inventory/complexinventory.cpp
+++ b/src/resources/inventory/complexinventory.cpp
@@ -47,7 +47,7 @@ bool ComplexInventory::addVirtualItem(const Item *const item,
if (!item || PlayerInfo::isItemProtected(item->getId()))
return false;
- if (index >= 0 && index < static_cast<int>(mSize))
+ if (index >= 0 && index < CAST_S32(mSize))
{
ComplexItem *citem = nullptr;
if (mItems[index] != nullptr)
@@ -126,7 +126,7 @@ void ComplexInventory::setItem(const int index,
const Equipm equipment,
const Equipped equipped)
{
- if (index < 0 || index >= static_cast<int>(mSize))
+ if (index < 0 || index >= CAST_S32(mSize))
{
logger->log("Warning: invalid inventory index: %d", index);
return;
diff --git a/src/resources/inventory/inventory.cpp b/src/resources/inventory/inventory.cpp
index c73d9d8b6..f7f6dcaee 100644
--- a/src/resources/inventory/inventory.cpp
+++ b/src/resources/inventory/inventory.cpp
@@ -58,9 +58,9 @@ Inventory::Inventory(const InventoryTypeT type, const int size1) :
mInventoryListeners(),
mVirtualRemove(),
mType(type),
- mSize(size1 == -1 ? static_cast<unsigned>(
+ mSize(size1 == -1 ? CAST_U32(
inventoryHandler->getSize(type))
- : static_cast<unsigned>(size1)),
+ : CAST_U32(size1)),
mItems(new Item*[mSize]),
mUsed(0)
{
@@ -78,7 +78,7 @@ Inventory::~Inventory()
Item *Inventory::getItem(const int index) const
{
- if (index < 0 || index >= static_cast<int>(mSize) || !mItems[index]
+ if (index < 0 || index >= CAST_S32(mSize) || !mItems[index]
|| mItems[index]->mQuantity <= 0)
{
return nullptr;
@@ -137,7 +137,7 @@ void Inventory::setItem(const int index,
const Equipm equipment,
const Equipped equipped)
{
- if (index < 0 || index >= static_cast<int>(mSize))
+ if (index < 0 || index >= CAST_S32(mSize))
{
logger->log("Warning: invalid inventory index: %d", index);
return;
@@ -173,7 +173,7 @@ void Inventory::setCards(const int index,
const int *const cards,
const int size) const
{
- if (index < 0 || index >= static_cast<int>(mSize))
+ if (index < 0 || index >= CAST_S32(mSize))
{
logger->log("Warning: invalid inventory index: %d", index);
return;
@@ -232,7 +232,7 @@ int Inventory::getFreeSlot() const
Item **const i = std::find_if(mItems, mItems + mSize,
std::not1(SlotUsed()));
return (i == mItems + mSize) ? -1
- : static_cast<int>(i - mItems);
+ : CAST_S32(i - mItems);
}
int Inventory::getLastUsedSlot() const
@@ -355,7 +355,7 @@ void Inventory::resize(const unsigned int newSize)
delete [] mItems;
mSize = newSize;
- mItems = new Item*[static_cast<size_t>(mSize)];
+ mItems = new Item*[CAST_SIZE(mSize)];
std::fill_n(mItems, mSize, static_cast<Item*>(nullptr));
}
@@ -377,7 +377,7 @@ bool Inventory::addVirtualItem(const Item *const item,
{
if (item && !PlayerInfo::isItemProtected(item->getId()))
{
- if (index >= 0 && index < static_cast<int>(mSize))
+ if (index >= 0 && index < CAST_S32(mSize))
{
if (mItems[index] != nullptr)
return false;
@@ -434,7 +434,7 @@ void Inventory::virtualRemove(Item *const item,
void Inventory::restoreVirtuals()
{
- const int sz = static_cast<int>(mSize);
+ const int sz = CAST_S32(mSize);
logger->log("Inventory::restoreVirtuals 1");
FOR_EACH (IntMapCIter, it, mVirtualRemove)
@@ -461,7 +461,7 @@ void Inventory::virtualRestore(const Item *const item,
mVirtualRemove[index] -= amount;
if (mVirtualRemove[index] < 0)
mVirtualRemove.erase(index);
- if (index < 0 || index >= static_cast<int>(mSize) || !mItems[index])
+ if (index < 0 || index >= CAST_S32(mSize) || !mItems[index])
return;
mItems[index]->mQuantity += amount;
}
@@ -471,9 +471,9 @@ void Inventory::moveItem(const int index1,
const int index2)
{
if (index1 < 0 ||
- index1 >= static_cast<int>(mSize) ||
+ index1 >= CAST_S32(mSize) ||
index2 < 0 ||
- index2 >= static_cast<int>(mSize))
+ index2 >= CAST_S32(mSize))
{
return;
}