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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-22 18:31:25 +0100 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-01-24 21:46:13 +0300 |
commit | b4e47fb41a19ca09c02bcd009b28cb7c3caa2256 (patch) | |
tree | eada17175623f6281a83aced143bb0940758a547 /src/resources/image.h | |
parent | 80f61e80228aa0fa617961a4ec30d954fcb15eba (diff) | |
download | mv-b4e47fb41a19ca09c02bcd009b28cb7c3caa2256.tar.gz mv-b4e47fb41a19ca09c02bcd009b28cb7c3caa2256.tar.bz2 mv-b4e47fb41a19ca09c02bcd009b28cb7c3caa2256.tar.xz mv-b4e47fb41a19ca09c02bcd009b28cb7c3caa2256.zip |
Use SDL_RWops directly on top of PhysFS
This avoids the creation of a temporary buffer containing a complete
file for the sole purpose of wrapping it up in an SDL_RWops.
The necessary wrapper is by Ryan C. Gordon and is included in the
PhysFS repository under 'extras'.
Reviewed-by: Yohann Ferreira
Conflicts:
mana.files
src/CMakeLists.txt
src/resources/resourcemanager.cpp
src/resources/soundeffect.cpp
Diffstat (limited to 'src/resources/image.h')
-rw-r--r-- | src/resources/image.h | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/resources/image.h b/src/resources/image.h index a9f5722cd..d22ed4be2 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -66,28 +66,25 @@ class Image : public Resource virtual ~Image(); /** - * Loads an image from a buffer in memory. + * Loads an image from an SDL_RWops structure. * - * @param buffer The memory buffer containing the image data. - * @param bufferSize The size of the memory buffer in bytes. + * @param rw The SDL_RWops to load the image from. * * @return <code>NULL</code> if an error occurred, a valid pointer * otherwise. */ - static Resource *load(void *buffer, unsigned bufferSize); + static Resource *load(SDL_RWops *rw); /** - * Loads an image from a buffer in memory and recolors it. + * Loads an image from an SDL_RWops structure and recolors it. * - * @param buffer The memory buffer containing the image data. - * @param bufferSize The size of the memory buffer in bytes. + * @param rw The SDL_RWops to load the image from. * @param dye The dye used to recolor the image. * * @return <code>NULL</code> if an error occurred, a valid pointer * otherwise. */ - static Resource *load(void *buffer, unsigned bufferSize, - Dye const &dye); + static Resource *load(SDL_RWops *rw, Dye const &dye); /** * Loads an image from an SDL surface. |