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author | Andrei Karas <akaras@inbox.ru> | 2014-02-27 12:48:21 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-02-27 12:48:21 +0300 |
commit | b481cd74dfd1629ca7b045cde57562e752c49638 (patch) | |
tree | f96df5fd34ed5dba3a615d15fff69fb01903d9c0 /src/resources/db/weaponsdb.h | |
parent | f91a3ef02da845393dc7df7cf6337d064a1feaa7 (diff) | |
download | mv-b481cd74dfd1629ca7b045cde57562e752c49638.tar.gz mv-b481cd74dfd1629ca7b045cde57562e752c49638.tar.bz2 mv-b481cd74dfd1629ca7b045cde57562e752c49638.tar.xz mv-b481cd74dfd1629ca7b045cde57562e752c49638.zip |
Dehardcode swords, shields and bows for auto switching weapons.
Diffstat (limited to 'src/resources/db/weaponsdb.h')
-rw-r--r-- | src/resources/db/weaponsdb.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/resources/db/weaponsdb.h b/src/resources/db/weaponsdb.h new file mode 100644 index 000000000..287237c48 --- /dev/null +++ b/src/resources/db/weaponsdb.h @@ -0,0 +1,45 @@ +/* + * The ManaPlus Client + * Copyright (C) 2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RESOURCES_DB_WEAPONSDB_H +#define RESOURCES_DB_WEAPONSDB_H + +#include <string> +#include <vector> + +#include "localconsts.h" + +typedef std::vector<int> WeaponsInfos; +typedef WeaponsInfos::const_iterator WeaponsInfosIter; + +namespace WeaponsDB +{ + void load(); + + void unload(); + + const WeaponsInfos &getBows(); + + const WeaponsInfos &getSwords(); + + const WeaponsInfos &getShields(); +} // namespace WeaponsDB + +#endif // RESOURCES_DB_WEAPONSDB_H |