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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 20:36:56 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 20:36:56 +0300 |
commit | f513868a135c1af288ff13ba2fcfdd6a5dc70a19 (patch) | |
tree | a979327e71dae600561f6402f18552561665ab10 /src/resources/db/monsterdb.cpp | |
parent | 076b11c903f88592fbd74f3af3989e71362912f8 (diff) | |
download | mv-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.gz mv-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.bz2 mv-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.tar.xz mv-f513868a135c1af288ff13ba2fcfdd6a5dc70a19.zip |
move db files into db directory.
Diffstat (limited to 'src/resources/db/monsterdb.cpp')
-rw-r--r-- | src/resources/db/monsterdb.cpp | 273 |
1 files changed, 273 insertions, 0 deletions
diff --git a/src/resources/db/monsterdb.cpp b/src/resources/db/monsterdb.cpp new file mode 100644 index 000000000..502c9cc2c --- /dev/null +++ b/src/resources/db/monsterdb.cpp @@ -0,0 +1,273 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/db/monsterdb.h" + +#include "logger.h" + +#include "resources/beingcommon.h" +#include "resources/beinginfo.h" + +#include "utils/dtor.h" +#include "utils/gettext.h" + +#include "configuration.h" + +#include "debug.h" + +static const unsigned int OLD_TMWATHENA_OFFSET = 1002; + +namespace +{ + BeingInfos mMonsterInfos; + bool mLoaded = false; +} + +void MonsterDB::load() +{ + if (mLoaded) + unload(); + + logger->log1("Initializing monster database..."); + loadXmlFile(paths.getStringValue("monstersFile")); + mLoaded = true; +} + +void MonsterDB::loadXmlFile(const std::string &fileName) +{ + XML::Document doc(fileName); + const XmlNodePtr rootNode = doc.rootNode(); + + if (!rootNode || !xmlNameEqual(rootNode, "monsters")) + { + logger->log("Monster Database: Error while loading %s!", + paths.getStringValue("monstersFile").c_str()); + mLoaded = true; + return; + } + +#ifdef MANASERV_SUPPORT + const int offset = XML::getProperty(rootNode, "offset", + Net::getNetworkType() != ServerInfo::MANASERV + ? OLD_TMWATHENA_OFFSET : 0); +#else + const int offset = XML::getProperty(rootNode, + "offset", OLD_TMWATHENA_OFFSET); +#endif + + // iterate <monster>s + for_each_xml_child_node(monsterNode, rootNode) + { + if (xmlNameEqual(monsterNode, "include")) + { + const std::string name = XML::getProperty(monsterNode, "name", ""); + if (!name.empty()) + loadXmlFile(name); + continue; + } + if (!xmlNameEqual(monsterNode, "monster")) + continue; + + BeingInfo *const currentInfo = new BeingInfo; + + currentInfo->setWalkMask(Map::BLOCKMASK_WALL + | Map::BLOCKMASK_CHARACTER | Map::BLOCKMASK_MONSTER); + currentInfo->setBlockType(Map::BLOCKTYPE_MONSTER); + + currentInfo->setName(XML::langProperty( + // TRANSLATORS: unknown info name + monsterNode, "name", _("unnamed"))); + + BeingCommon::readBasicAttributes(currentInfo, monsterNode, "attack"); + + currentInfo->setMaxHP(XML::getProperty(monsterNode, "maxHP", 0)); + + currentInfo->setDeadSortOffsetY(XML::getProperty( + monsterNode, "deadSortOffsetY", 31)); + + currentInfo->setColorsList(XML::getProperty(monsterNode, + "colors", "")); + + unsigned char block = 0; + std::string walkStr = XML::getProperty( + monsterNode, "walkType", "walk"); + if (walkStr == "walk") + block = Map::BLOCKMASK_WATER | Map::BLOCKMASK_AIR; + else if (walkStr == "fly") + block = 0; + else if (walkStr == "swim") + block = Map::BLOCKMASK_GROUND | Map::BLOCKMASK_AIR; + else if (walkStr == "walkswim" || walkStr == "swimwalk") + block = Map::BLOCKMASK_AIR; + + currentInfo->setWalkMask(static_cast<unsigned char>( + Map::BLOCKMASK_WALL | block)); + + if (currentInfo->getMaxHP()) + currentInfo->setStaticMaxHP(true); + + SpriteDisplay display; + + // iterate <sprite>s and <sound>s + for_each_xml_child_node(spriteNode, monsterNode) + { + if (xmlNameEqual(spriteNode, "sprite")) + { + if (!spriteNode->xmlChildrenNode) + continue; + + SpriteReference *const currentSprite = new SpriteReference; + currentSprite->sprite = reinterpret_cast<const char*>( + spriteNode->xmlChildrenNode->content); + + currentSprite->variant = XML::getProperty( + spriteNode, "variant", 0); + display.sprites.push_back(currentSprite); + } + else if (xmlNameEqual(spriteNode, "sound")) + { + if (!spriteNode->xmlChildrenNode) + continue; + + const std::string event = XML::getProperty( + spriteNode, "event", ""); + const int delay = XML::getProperty( + spriteNode, "delay", 0); + const char *filename; + filename = reinterpret_cast<const char*>( + spriteNode->xmlChildrenNode->content); + + if (event == "hit") + { + currentInfo->addSound(SOUND_EVENT_HIT, filename, delay); + } + else if (event == "miss") + { + currentInfo->addSound(SOUND_EVENT_MISS, filename, delay); + } + else if (event == "hurt") + { + currentInfo->addSound(SOUND_EVENT_HURT, filename, delay); + } + else if (event == "die") + { + currentInfo->addSound(SOUND_EVENT_DIE, filename, delay); + } + else if (event == "move") + { + currentInfo->addSound(SOUND_EVENT_MOVE, filename, delay); + } + else if (event == "sit") + { + currentInfo->addSound(SOUND_EVENT_SIT, filename, delay); + } + else if (event == "sittop") + { + currentInfo->addSound(SOUND_EVENT_SITTOP, filename, delay); + } + else if (event == "spawn") + { + currentInfo->addSound(SOUND_EVENT_SPAWN, filename, delay); + } + else + { + logger->log("MonsterDB: Warning, sound effect %s for " + "unknown event %s of monster %s", + filename, event.c_str(), + currentInfo->getName().c_str()); + } + } + else if (xmlNameEqual(spriteNode, "attack")) + { + const int id = XML::getProperty(spriteNode, "id", 0); + const int effectId = XML::getProperty( + spriteNode, "effect-id", paths.getIntValue("effectId")); + const int hitEffectId = XML::getProperty(spriteNode, + "hit-effect-id", paths.getIntValue("hitEffectId")); + const int criticalHitEffectId = XML::getProperty(spriteNode, + "critical-hit-effect-id", + paths.getIntValue("criticalHitEffectId")); + const int missEffectId = XML::getProperty(spriteNode, + "miss-effect-id", paths.getIntValue("missEffectId")); + + const std::string spriteAction = XML::getProperty( + spriteNode, "action", "attack"); + const std::string skySpriteAction = XML::getProperty( + spriteNode, "skyaction", "skyattack"); + const std::string waterSpriteAction = XML::getProperty( + spriteNode, "wateraction", "waterattack"); + + const std::string missileParticle = XML::getProperty( + spriteNode, "missile-particle", ""); + + currentInfo->addAttack(id, spriteAction, skySpriteAction, + waterSpriteAction, effectId, hitEffectId, + criticalHitEffectId, missEffectId, missileParticle); + } + else if (xmlNameEqual(spriteNode, "particlefx")) + { + if (!spriteNode->xmlChildrenNode) + continue; + + display.particles.push_back(reinterpret_cast<const char*>( + spriteNode->xmlChildrenNode->content)); + } + } + currentInfo->setDisplay(display); + + mMonsterInfos[XML::getProperty( + monsterNode, "id", 0) + offset] = currentInfo; + } +} + +void MonsterDB::unload() +{ + delete_all(mMonsterInfos); + mMonsterInfos.clear(); + + mLoaded = false; +} + + +BeingInfo *MonsterDB::get(const int id) +{ + BeingInfoIterator i = mMonsterInfos.find(id); + + if (i == mMonsterInfos.end()) + { + i = mMonsterInfos.find(id + OLD_TMWATHENA_OFFSET); + if (i == mMonsterInfos.end()) + { + logger->log("MonsterDB: Warning, unknown monster ID %d requested", + id); + return BeingInfo::unknown; + } + else + { + return i->second; + } + } + else + { + return i->second; + } +} |