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authorAndrei Karas <akaras@inbox.ru>2011-04-03 20:10:33 +0300
committerAndrei Karas <akaras@inbox.ru>2011-04-03 20:10:33 +0300
commit51975cd8624fff3b20aa3b7b1932555e32786561 (patch)
tree55ff8d9c5a459bada8038807a1eaf0dfe98945e2 /src/resources/beinginfo.h
parentfd16292e758ab6fc910ed07441e6e477d616201c (diff)
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Add spawn animation to mobs.
Also impliment sound events: SOUND_EVENT_MOVE, SOUND_EVENT_SIT, SOUND_EVENT_SPAWN
Diffstat (limited to 'src/resources/beinginfo.h')
-rw-r--r--src/resources/beinginfo.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h
index d5c0c6b28..192a4c3b5 100644
--- a/src/resources/beinginfo.h
+++ b/src/resources/beinginfo.h
@@ -54,7 +54,10 @@ enum SoundEvent
SOUND_EVENT_HIT = 0,
SOUND_EVENT_MISS,
SOUND_EVENT_HURT,
- SOUND_EVENT_DIE
+ SOUND_EVENT_DIE,
+ SOUND_EVENT_MOVE,
+ SOUND_EVENT_SIT,
+ SOUND_EVENT_SPAWN
};
typedef std::map<SoundEvent, std::vector<std::string>* > SoundEvents;