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authorAndrei Karas <akaras@inbox.ru>2014-05-25 17:50:46 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-25 17:50:46 +0300
commit8e6ab562dd62383d191806e88548e89b4d0a9d65 (patch)
tree36fa576cdb6ff9aa950ec04165eab095f794f385 /src/resources/atlasmanager.cpp
parente195e09e86d18c45676431813f98c56d85cc8201 (diff)
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Add support for simple texture size detection.
This test check from 1024 to max texture size reported by driver.
Diffstat (limited to 'src/resources/atlasmanager.cpp')
-rw-r--r--src/resources/atlasmanager.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/resources/atlasmanager.cpp b/src/resources/atlasmanager.cpp
index 49607786e..c60d6465d 100644
--- a/src/resources/atlasmanager.cpp
+++ b/src/resources/atlasmanager.cpp
@@ -24,6 +24,8 @@
#include "resources/atlasmanager.h"
+#include "configuration.h"
+
#include "render/surfacegraphics.h"
#include "utils/mathutils.h"
@@ -53,7 +55,10 @@ AtlasResource *AtlasManager::loadTextureAtlas(const std::string &name,
AtlasResource *resource = new AtlasResource;
loadImages(files, images);
- const int maxSize = OpenGLImageHelper::getTextureSize();
+ int maxSize = OpenGLImageHelper::getTextureSize();
+ const int sz = config.getIntValue("textureSize");
+ if (maxSize > sz)
+ maxSize = sz;
// sorting images on atlases.
simpleSort(name, atlases, images, maxSize);