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authorAndrei Karas <akaras@inbox.ru>2012-02-26 21:49:39 +0300
committerAndrei Karas <akaras@inbox.ru>2012-02-26 21:49:39 +0300
commite5272cde78d23a297dad05976e8579b3e5759de4 (patch)
tree598c3636e7409b1db5c5e618b1a31397a8bead20 /src/resources/action.h
parent7d7a01211828a9484ae5fd617e855e349c32f76e (diff)
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Fix incorrect last dead frame delay for old servers.
Diffstat (limited to 'src/resources/action.h')
-rw-r--r--src/resources/action.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/resources/action.h b/src/resources/action.h
index 3951cc02c..f9c5da75b 100644
--- a/src/resources/action.h
+++ b/src/resources/action.h
@@ -29,6 +29,7 @@
class Animation;
+
/**
* An action consists of several animations, one for each direction.
*/
@@ -49,9 +50,12 @@ class Action
void setNumber(unsigned n)
{ mNumber = n; }
+ void setLastFrameDelay(int delay);
+
protected:
typedef std::map<int, Animation*> Animations;
- typedef Animations::iterator AnimationIterator;
+ typedef Animations::iterator AnimationIter;
+
Animations mAnimations;
unsigned mNumber;
};