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author | Andrei Karas <akaras@inbox.ru> | 2014-06-08 13:57:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-06-08 14:42:50 +0300 |
commit | 0f500fab826a57f8aae8a3e2062a90ee9e80a199 (patch) | |
tree | 7b64795fb51efd026adf246eb1306c9da05c2892 /src/render/shaders/shadersmanager.h | |
parent | e05655679e7bd9488c31169ece3d404fd9160c8d (diff) | |
download | mv-0f500fab826a57f8aae8a3e2062a90ee9e80a199.tar.gz mv-0f500fab826a57f8aae8a3e2062a90ee9e80a199.tar.bz2 mv-0f500fab826a57f8aae8a3e2062a90ee9e80a199.tar.xz mv-0f500fab826a57f8aae8a3e2062a90ee9e80a199.zip |
Add ShaderManager and Shader class.
Diffstat (limited to 'src/render/shaders/shadersmanager.h')
-rw-r--r-- | src/render/shaders/shadersmanager.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/render/shaders/shadersmanager.h b/src/render/shaders/shadersmanager.h new file mode 100644 index 000000000..0ad8556c8 --- /dev/null +++ b/src/render/shaders/shadersmanager.h @@ -0,0 +1,42 @@ +/* + * The ManaPlus Client + * Copyright (C) 2014 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RENDER_SHADERSMANAGER_H +#define RENDER_SHADERSMANAGER_H + +#ifdef USE_OPENGL + +#include <string> + +#include "localconsts.h" + +struct Shader; + +class ShadersManager final +{ + public: + Shader *createShader(const unsigned int type, + const std::string &fileName) A_WARN_UNUSED; +}; + +extern ShadersManager shaders; + +#endif // USE_OPENGL +#endif // RENDER_SHADERSMANAGER_H |