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authorAndrei Karas <akaras@inbox.ru>2013-12-30 18:19:40 +0300
committerAndrei Karas <akaras@inbox.ru>2013-12-30 18:21:13 +0300
commit00d8cfee5bc76c59e5c3195f4434c4a4fb741d0e (patch)
treec536958c8cf2308bd38d92a414e6af0a64a3c844 /src/render/sdl2graphics.cpp
parent252bfdaf28d9cfa449e6b0af7a15b66483b9c5bd (diff)
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add drawImageRect into each renderer. but copy function body to shared file.
Diffstat (limited to 'src/render/sdl2graphics.cpp')
-rw-r--r--src/render/sdl2graphics.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp
index dfa9cfb3f..dbfe7ed1e 100644
--- a/src/render/sdl2graphics.cpp
+++ b/src/render/sdl2graphics.cpp
@@ -716,4 +716,11 @@ bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp,
return videoInfo();
}
+void SDLGraphics::drawImageRect(const int x, const int y,
+ const int w, const int h,
+ const ImageRect &imgRect)
+{
+ #include "render/openglgraphics_drawImageRect.hpp"
+}
+
#endif // USE_SDL2