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author | Andrei Karas <akaras@inbox.ru> | 2013-12-30 21:21:40 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-12-30 21:21:40 +0300 |
commit | 9aa2b0ffb97f8a1b5ae5201983318d03615c11e1 (patch) | |
tree | 21df896ff8139745775d41c1c8f82a4c6431698e /src/render/sdl2graphics.cpp | |
parent | 96f7714510cba0a84cd749869f236188473c4553 (diff) | |
download | mv-9aa2b0ffb97f8a1b5ae5201983318d03615c11e1.tar.gz mv-9aa2b0ffb97f8a1b5ae5201983318d03615c11e1.tar.bz2 mv-9aa2b0ffb97f8a1b5ae5201983318d03615c11e1.tar.xz mv-9aa2b0ffb97f8a1b5ae5201983318d03615c11e1.zip |
add calcPatternInline into renders for internal usage.
Diffstat (limited to 'src/render/sdl2graphics.cpp')
-rw-r--r-- | src/render/sdl2graphics.cpp | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp index e1b8fecbc..81ace06d9 100644 --- a/src/render/sdl2graphics.cpp +++ b/src/render/sdl2graphics.cpp @@ -345,6 +345,14 @@ void SDLGraphics::calcPattern(ImageVertexes* const vert, const int x, const int y, const int w, const int h) const { + calcPatternInline(vert, image, x, y, w, h); +} + +void SDLGraphics::calcPatternInline(ImageVertexes* const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const +{ // Check that preconditions for blitting are met. if (!vert || !mWindow || !image || !image->mTexture) return; @@ -409,7 +417,7 @@ void SDLGraphics::calcPattern(ImageCollection* const vertCol, vert = vertCol->currentVert; } - calcPattern(vert, image, x, y, w, h); + calcPatternInline(vert, image, x, y, w, h); } void SDLGraphics::calcTileVertexes(ImageVertexes *const vert, @@ -725,7 +733,7 @@ void SDLGraphics::drawImageRect(const int x, const int y, const int w, const int h, const ImageRect &imgRect) { - #include "render/openglgraphics_drawImageRect.hpp" + #include "render/graphics_drawImageRect.hpp" } void SDLGraphics::calcImageRect(ImageVertexes *const vert, @@ -733,7 +741,7 @@ void SDLGraphics::calcImageRect(ImageVertexes *const vert, const int w, const int h, const ImageRect &imgRect) { - #include "render/openglgraphics_calcImageRect.hpp" + #include "render/graphics_calcImageRect.hpp" } #endif // USE_SDL2 |