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author | Andrei Karas <akaras@inbox.ru> | 2014-04-30 19:52:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-04-30 19:52:52 +0300 |
commit | 2c13c60e916768fe09bcfff1d0b568a4c5397a99 (patch) | |
tree | 9c1fc71c68c2c7f1b2cb55dd53452f9fee120875 /src/render/sdl2graphics.cpp | |
parent | dc569bbcb4c12a5a400f9e5701e5c1027badadae (diff) | |
download | mv-2c13c60e916768fe09bcfff1d0b568a4c5397a99.tar.gz mv-2c13c60e916768fe09bcfff1d0b568a4c5397a99.tar.bz2 mv-2c13c60e916768fe09bcfff1d0b568a4c5397a99.tar.xz mv-2c13c60e916768fe09bcfff1d0b568a4c5397a99.zip |
Fix code style in render.
Diffstat (limited to 'src/render/sdl2graphics.cpp')
-rw-r--r-- | src/render/sdl2graphics.cpp | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp index c93622920..2b70a8ab0 100644 --- a/src/render/sdl2graphics.cpp +++ b/src/render/sdl2graphics.cpp @@ -110,6 +110,13 @@ static int FakeSDL_RenderCopy(SDL_Renderer *const renderer, #endif +#define setRenderDrawColor(mColor) \ + SDL_SetRenderDrawColor(mRenderer, \ + static_cast<uint8_t>(mColor.r), \ + static_cast<uint8_t>(mColor.g), \ + static_cast<uint8_t>(mColor.b), \ + static_cast<uint8_t>(mColor.a)) + SDLGraphics::SDLGraphics() : Graphics(), mRendererFlags(SDL_RENDERER_SOFTWARE), @@ -649,7 +656,7 @@ void SDLGraphics::fillRectangle(const Rect &rectangle) static_cast<int32_t>(rectangle.height) }; - SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); + setRenderDrawColor(mColor); SDL_RenderFillRects(mRenderer, &rect, 1); } @@ -711,7 +718,7 @@ void SDLGraphics::drawPoint(int x, int y) if (!top.isPointInRect(x, y)) return; - SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); + setRenderDrawColor(mColor); const SDL_Point point = { x, @@ -725,8 +732,7 @@ void SDLGraphics::drawPoint(int x, int y) void SDLGraphics::drawRectangle(const Rect &rectangle) { const ClipRect &top = mClipStack.top(); - - SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); + setRenderDrawColor(mColor); const int x1 = rectangle.x + top.xOffset; const int y1 = rectangle.y + top.yOffset; @@ -747,8 +753,7 @@ void SDLGraphics::drawRectangle(const Rect &rectangle) void SDLGraphics::drawLine(int x1, int y1, int x2, int y2) { const ClipRect &top = mClipStack.top(); - - SDL_SetRenderDrawColor(mRenderer, mColor.r, mColor.g, mColor.b, mColor.a); + setRenderDrawColor(mColor); const int x0 = top.xOffset; const int y0 = top.yOffset; |