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authorAndrei Karas <akaras@inbox.ru>2013-09-01 17:40:11 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-01 17:57:47 +0300
commit5359b7c20b9ee93989a840e555f0a2102b7bb806 (patch)
treea95017d22a4f3e2f57be59dd4826f3b823a65656 /src/render/rendererslistsdl.h
parent222748a7e0c79225c66485898b913aa60f56cfe2 (diff)
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add SDL2 default render mode.
in this mode SDL using own driver with hardware acceleration.
Diffstat (limited to 'src/render/rendererslistsdl.h')
-rw-r--r--src/render/rendererslistsdl.h127
1 files changed, 127 insertions, 0 deletions
diff --git a/src/render/rendererslistsdl.h b/src/render/rendererslistsdl.h
new file mode 100644
index 000000000..aa68eeb6b
--- /dev/null
+++ b/src/render/rendererslistsdl.h
@@ -0,0 +1,127 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "utils/gettext.h"
+
+#ifndef RENDER_RENDERERSLISTSDL_H
+#define RENDER_RENDERERSLISTSDL_H
+
+#ifdef USE_SDL2
+#include "render/rendererslistsdl2.h"
+
+#else // USE_SDL2
+
+#ifdef USE_OPENGL
+#ifdef ANDROID
+// defined OPENGL ANDROID
+
+// map for index to RenderType
+const RenderType indexToRender[] =
+{
+ RENDER_SOFTWARE,
+ RENDER_GLES_OPENGL
+};
+
+const char *OPENGL_NAME[] =
+{
+ // TRANSLATORS: draw backend
+ N_("Software"),
+ // TRANSLATORS: draw backend
+ N_("Mobile OpenGL")
+};
+
+const int renderModesListSize = 2;
+
+const int renderToIndex[] =
+{
+ 0, // RENDER_SOFTWARE
+ 1, // RENDER_NORMAL_OPENGL
+ 1, // RENDER_SAFE_OPENGL
+ 1, // RENDER_GLES_OPENGL
+ 1 // RENDER_SDL2_DEFAULT
+};
+
+#else // ANDROID
+// defined OPENGL
+
+// map for index to RenderType
+const RenderType indexToRender[] =
+{
+ RENDER_SOFTWARE,
+ RENDER_NORMAL_OPENGL,
+ RENDER_SAFE_OPENGL,
+ RENDER_GLES_OPENGL
+};
+
+const char *OPENGL_NAME[] =
+{
+ // TRANSLATORS: draw backend
+ N_("Software"),
+ // TRANSLATORS: draw backend
+ N_("Fast OpenGL"),
+ // TRANSLATORS: draw backend
+ N_("Safe OpenGL"),
+ // TRANSLATORS: draw backend
+ N_("Mobile OpenGL")
+};
+
+const int renderModesListSize = 4;
+
+const int renderToIndex[] =
+{
+ 0, // RENDER_SOFTWARE
+ 1, // RENDER_NORMAL_OPENGL
+ 2, // RENDER_SAFE_OPENGL
+ 3, // RENDER_GLES_OPENGL
+ 0 // RENDER_SDL2_DEFAULT
+};
+
+#endif // ANDROID
+
+#else // USE_OPENGL
+// no defines
+
+// map for index to RenderType
+const RenderType indexToRender[] =
+{
+ RENDER_SOFTWARE
+};
+
+const char *OPENGL_NAME[] =
+{
+ // TRANSLATORS: draw backend
+ N_("Software")
+};
+
+const int renderModesListSize = 1;
+
+const int renderToIndex[] =
+{
+ 0, // RENDER_SOFTWARE
+ 0, // RENDER_NORMAL_OPENGL
+ 0, // RENDER_SAFE_OPENGL
+ 0, // RENDER_GLES_OPENGL
+ 0 // RENDER_SDL2_DEFAULT
+};
+
+#endif // USE_OPENGL
+
+#endif // USE_SDL2
+#endif // RENDER_RENDERERSLISTSDL_H