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authorAndrei Karas <akaras@inbox.ru>2014-06-08 23:04:53 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-09 11:42:32 +0300
commit49aba83fa6f3393214919166c42fb55c5a9a7796 (patch)
treecfdb4484e6165e97bafdd44956a8c8bfd08f0650 /src/render/openglgraphicsdef.hpp
parent7a0ce777e5d7e3c5ba562ea1c811c0c3cb17a976 (diff)
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Add basic shaders in modernopengl.
Add draw/fill rectangle functions.
Diffstat (limited to 'src/render/openglgraphicsdef.hpp')
-rw-r--r--src/render/openglgraphicsdef.hpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/src/render/openglgraphicsdef.hpp b/src/render/openglgraphicsdef.hpp
index 4a48d919a..016c2762c 100644
--- a/src/render/openglgraphicsdef.hpp
+++ b/src/render/openglgraphicsdef.hpp
@@ -21,20 +21,6 @@
*/
public:
- void setColor(const Color &color) override final
- {
- mColor = color;
- mColor2 = color;
- mColorAlpha = (color.a != 255);
- }
-
- void setColorAll(const Color &color, const Color &color2)
- {
- mColor = color;
- mColor2 = color2;
- mColorAlpha = (color.a != 255);
- }
-
void drawRectangle(const Rect &rect,
const bool filled);