summaryrefslogtreecommitdiff
path: root/src/render/normalopenglgraphics.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-05-08 22:47:46 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-08 22:47:46 +0300
commit454508376039429ad292de69cd491badda798062 (patch)
treed1b341cbfd0a348fc775ecf275bdf17b7356fad9 /src/render/normalopenglgraphics.cpp
parent64aabf79b5a10bdf8192bb1048804a3e36730905 (diff)
downloadmv-454508376039429ad292de69cd491badda798062.tar.gz
mv-454508376039429ad292de69cd491badda798062.tar.bz2
mv-454508376039429ad292de69cd491badda798062.tar.xz
mv-454508376039429ad292de69cd491badda798062.zip
Fix code style in render.
Diffstat (limited to 'src/render/normalopenglgraphics.cpp')
-rw-r--r--src/render/normalopenglgraphics.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp
index bb8eed230..7130e2914 100644
--- a/src/render/normalopenglgraphics.cpp
+++ b/src/render/normalopenglgraphics.cpp
@@ -132,7 +132,7 @@ void NormalOpenGLGraphics::initArrays()
// need alocate small size, after if limit reached reallocate to double size
vertexBufSize = mMaxVertices;
- const int sz = mMaxVertices * 4 + 30;
+ const size_t sz = mMaxVertices * 4 + 30;
if (!mFloatTexArray)
mFloatTexArray = new GLfloat[sz];
if (!mIntTexArray)
@@ -1194,7 +1194,7 @@ SDL_Surface* NormalOpenGLGraphics::getScreenshot()
glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, screenshot->pixels);
// Flip the screenshot, as OpenGL has 0,0 in bottom left
- const unsigned int lineSize = 3 * w;
+ const size_t lineSize = 3 * w;
GLubyte *const buf = new GLubyte[lineSize];
const int h2 = h / 2;