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author | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
commit | 311c175f3184103950c72bc5c775174597430b83 (patch) | |
tree | ad022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/render/modernopenglgraphics.cpp | |
parent | 16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff) | |
download | mv-311c175f3184103950c72bc5c775174597430b83.tar.gz mv-311c175f3184103950c72bc5c775174597430b83.tar.bz2 mv-311c175f3184103950c72bc5c775174597430b83.tar.xz mv-311c175f3184103950c72bc5c775174597430b83.zip |
Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
Diffstat (limited to 'src/render/modernopenglgraphics.cpp')
-rw-r--r-- | src/render/modernopenglgraphics.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp index f034cdc65..6950f4555 100644 --- a/src/render/modernopenglgraphics.cpp +++ b/src/render/modernopenglgraphics.cpp @@ -589,11 +589,11 @@ inline void ModernOpenGLGraphics::drawVertexes(const OpenGLGraphicsVertexes & restrict ogl) restrict2 { - const std::vector<int> &vp = ogl.mVp; - const std::vector<GLuint> &vbos = ogl.mVbo; - std::vector<int>::const_iterator ivp; - std::vector<GLuint>::const_iterator ivbo; - const std::vector<int>::const_iterator ivp_end = vp.end(); + const STD_VECTOR<int> &vp = ogl.mVp; + const STD_VECTOR<GLuint> &vbos = ogl.mVbo; + STD_VECTOR<int>::const_iterator ivp; + STD_VECTOR<GLuint>::const_iterator ivbo; + const STD_VECTOR<int>::const_iterator ivp_end = vp.end(); /* if (vp.size() != vbos.size()) @@ -1286,14 +1286,14 @@ void ModernOpenGLGraphics::finalize(ImageVertexes *restrict const vert) if (vert == nullptr) return; OpenGLGraphicsVertexes &ogl = vert->ogl; - const std::vector<int> &vp = ogl.mVp; - std::vector<int>::const_iterator ivp; - const std::vector<int>::const_iterator ivp_end = vp.end(); - std::vector<GLint*> &intTexPool = ogl.mIntTexPool; - std::vector<GLint*>::const_iterator ft; - const std::vector<GLint*>::const_iterator ft_end = intTexPool.end(); - std::vector<GLuint> &vbos = ogl.mVbo; - std::vector<GLuint>::const_iterator ivbo; + const STD_VECTOR<int> &vp = ogl.mVp; + STD_VECTOR<int>::const_iterator ivp; + const STD_VECTOR<int>::const_iterator ivp_end = vp.end(); + STD_VECTOR<GLint*> &intTexPool = ogl.mIntTexPool; + STD_VECTOR<GLint*>::const_iterator ft; + const STD_VECTOR<GLint*>::const_iterator ft_end = intTexPool.end(); + STD_VECTOR<GLuint> &vbos = ogl.mVbo; + STD_VECTOR<GLuint>::const_iterator ivbo; const int sz = CAST_S32(intTexPool.size()); vbos.resize(sz); @@ -1316,7 +1316,7 @@ void ModernOpenGLGraphics::finalize(ImageVertexes *restrict const vert) *ft, GL_STATIC_DRAW); } - for (std::vector<GLint*>::iterator it = intTexPool.begin(); + for (STD_VECTOR<GLint*>::iterator it = intTexPool.begin(); it != intTexPool.end(); ++ it) { delete [] (*it); |