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author | Andrei Karas <akaras@inbox.ru> | 2015-12-25 20:25:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-25 20:25:38 +0300 |
commit | 104df5cae8521f4a234381567b19e6b4da3ff1f0 (patch) | |
tree | 2789b318f3f2d977bdd01921ae69c4f476954476 /src/render/mobileopenglgraphics.cpp | |
parent | c456cb3f7eea27839c4b2689d77ddc09926fb8c6 (diff) | |
download | mv-104df5cae8521f4a234381567b19e6b4da3ff1f0.tar.gz mv-104df5cae8521f4a234381567b19e6b4da3ff1f0.tar.bz2 mv-104df5cae8521f4a234381567b19e6b4da3ff1f0.tar.xz mv-104df5cae8521f4a234381567b19e6b4da3ff1f0.zip |
Add restrict keyword to all renderers.
Diffstat (limited to 'src/render/mobileopenglgraphics.cpp')
-rw-r--r-- | src/render/mobileopenglgraphics.cpp | 46 |
1 files changed, 26 insertions, 20 deletions
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp index 11227325a..8ce7ddea3 100644 --- a/src/render/mobileopenglgraphics.cpp +++ b/src/render/mobileopenglgraphics.cpp @@ -101,7 +101,7 @@ MobileOpenGLGraphics::~MobileOpenGLGraphics() deleteArraysInternal(); } -void MobileOpenGLGraphics::postInit() +void MobileOpenGLGraphics::postInit() restrict2 { // glesTest(); } @@ -157,15 +157,21 @@ bool MobileOpenGLGraphics::setVideoMode(const int w, const int h, return setOpenGLMode(); } -static inline void drawQuad(const Image *const image, - const int srcX, const int srcY, - const int dstX, const int dstY, - const int width, const int height) A_NONNULL(1); - -static inline void drawQuad(const Image *const image, - const int srcX, const int srcY, - const int dstX, const int dstY, - const int width, const int height) +static inline void drawQuad(const Image *restrict const image, + const int srcX, + const int srcY, + const int dstX, + const int dstY, + const int width, + const int height) A_NONNULL(1); + +static inline void drawQuad(const Image *restrict const image, + const int srcX, + const int srcY, + const int dstX, + const int dstY, + const int width, + const int height) { // if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D) { @@ -204,14 +210,14 @@ static inline void drawQuad(const Image *const image, } } -static inline void drawRescaledQuad(const Image *const image, +static inline void drawRescaledQuad(const Image *restrict const image, const int srcX, const int srcY, const int dstX, const int dstY, const int width, const int height, const int desiredWidth, const int desiredHeight) A_NONNULL(1); -static inline void drawRescaledQuad(const Image *const image, +static inline void drawRescaledQuad(const Image *restrict const image, const int srcX, const int srcY, const int dstX, const int dstY, const int width, const int height, @@ -1203,7 +1209,7 @@ void MobileOpenGLGraphics::bindTexture(const GLenum target, } } -inline void MobileOpenGLGraphics::drawTriangleArrayfs(const int size) +inline void MobileOpenGLGraphics::drawTriangleArrayfs(const int size) restrict2 { glVertexPointer(2, GL_SHORT, 0, mShortVertArray); glTexCoordPointer(2, GL_FLOAT, 0, mFloatTexArray); @@ -1214,7 +1220,7 @@ inline void MobileOpenGLGraphics::drawTriangleArrayfs(const int size) mglDrawArrays(GL_TRIANGLES, 0, size / 2); } -inline void MobileOpenGLGraphics::drawTriangleArrayfsCached(const int size) +inline void MobileOpenGLGraphics::drawTriangleArrayfsCached(const int size) restrict2 { glVertexPointer(2, GL_SHORT, 0, mShortVertArrayCached); glTexCoordPointer(2, GL_FLOAT, 0, mFloatTexArrayCached); @@ -1225,11 +1231,11 @@ inline void MobileOpenGLGraphics::drawTriangleArrayfsCached(const int size) mglDrawArrays(GL_TRIANGLES, 0, size / 2); } -inline void MobileOpenGLGraphics::drawTriangleArrayfs(const GLshort *const - shortVertArray, - const GLfloat *const - floatTexArray, - const int size) +inline void MobileOpenGLGraphics::drawTriangleArrayfs(const GLshort *restrict + const shortVertArray, + const GLfloat *restrict + const floatTexArray, + const int size) restrict2 { glVertexPointer(2, GL_SHORT, 0, shortVertArray); glTexCoordPointer(2, GL_FLOAT, 0, floatTexArray); @@ -1240,7 +1246,7 @@ inline void MobileOpenGLGraphics::drawTriangleArrayfs(const GLshort *const mglDrawArrays(GL_TRIANGLES, 0, size / 2); } -inline void MobileOpenGLGraphics::drawLineArrays(const int size) +inline void MobileOpenGLGraphics::drawLineArrays(const int size) restrict2 { glVertexPointer(2, GL_SHORT, 0, mShortVertArray); |