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author | Andrei Karas <akaras@inbox.ru> | 2015-12-13 02:30:25 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-13 02:31:19 +0300 |
commit | 0020c3ef152041998e04a3e2d227e719509f2a63 (patch) | |
tree | 663a4b657c58c4d8d46695bf7788b0e7cda3279c /src/render/graphics.cpp | |
parent | be4ed51b29f77de23f6ffbf61df65554c6a394ad (diff) | |
download | mv-0020c3ef152041998e04a3e2d227e719509f2a63.tar.gz mv-0020c3ef152041998e04a3e2d227e719509f2a63.tar.bz2 mv-0020c3ef152041998e04a3e2d227e719509f2a63.tar.xz mv-0020c3ef152041998e04a3e2d227e719509f2a63.zip |
Allow resize nacl window with OpenGL without recreating context.
Diffstat (limited to 'src/render/graphics.cpp')
-rw-r--r-- | src/render/graphics.cpp | 42 |
1 files changed, 32 insertions, 10 deletions
diff --git a/src/render/graphics.cpp b/src/render/graphics.cpp index ca97e86ee..16e28b5fe 100644 --- a/src/render/graphics.cpp +++ b/src/render/graphics.cpp @@ -78,6 +78,7 @@ #ifdef USE_OPENGL #include "resources/openglimagehelper.h" #if defined(__native_client__) +#include "render/naclfunctions.h" #include "render/naclgles.h" #endif #endif @@ -512,7 +513,7 @@ bool Graphics::resizeScreen(const int width, const int height) // Setup OpenGL glViewport(0, 0, mActualWidth, mActualHeight); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); -#else +#else // USE_OPENGL // +++ need impliment resize in soft mode #endif // USE_OPENGL @@ -520,23 +521,44 @@ bool Graphics::resizeScreen(const int width, const int height) beginDraw(); return true; -#else +#else // USE_SDL2 + const int prevWidth = mWidth; const int prevHeight = mHeight; endDraw(); - const bool success = setVideoMode(width, height, mScale, mBpp, - mFullscreen, mHWAccel, mEnableResize, mNoFrame); + const bool success = true; +#ifdef __native_client__ + if (mOpenGL != RENDER_SOFTWARE) + { + mRect.w = static_cast<int32_t>(width / mScale); + mRect.h = static_cast<int32_t>(height / mScale); + mWidth = width / mScale; + mHeight = height / mScale; + mActualWidth = width; + mActualHeight = height; +#ifdef USE_OPENGL + naclResizeBuffers(mActualWidth, mActualHeight); + glViewport(0, 0, mActualWidth, mActualHeight); +#endif // USE_OPENGL - // If it didn't work, try to restore the previous size. If that didn't - // work either, bail out (but then we're in deep trouble). - if (!success) + } + else +#endif // __native_client__ { - if (!setVideoMode(prevWidth, prevHeight, mScale, mBpp, - mFullscreen, mHWAccel, mEnableResize, mNoFrame)) + bool success = setVideoMode(width, height, mScale, mBpp, + mFullscreen, mHWAccel, mEnableResize, mNoFrame); + + // If it didn't work, try to restore the previous size. If that didn't + // work either, bail out (but then we're in deep trouble). + if (!success) { - return false; + if (!setVideoMode(prevWidth, prevHeight, mScale, mBpp, + mFullscreen, mHWAccel, mEnableResize, mNoFrame)) + { + return false; + } } } |