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author | jak1 <jak1@themanaworld.org> | 2024-02-16 14:50:14 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2024-02-18 00:31:12 -0300 |
commit | d36cb0eb4b7bba79b2b654c0e5f91f16726bdc68 (patch) | |
tree | d4279a38b763cefd033cfbf4d1ec2ff13c5e5dd2 /src/progs/manaverse/actions/pets.cpp | |
parent | 775392e472933be8d1d76619894efc0671f0c02d (diff) | |
download | mv-jesusalva/renameprog.tar.gz mv-jesusalva/renameprog.tar.bz2 mv-jesusalva/renameprog.tar.xz mv-jesusalva/renameprog.zip |
Rename the program from ManaPlus to ManaVerse.jesusalva/renameprog
Diffstat (limited to 'src/progs/manaverse/actions/pets.cpp')
-rw-r--r-- | src/progs/manaverse/actions/pets.cpp | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/src/progs/manaverse/actions/pets.cpp b/src/progs/manaverse/actions/pets.cpp new file mode 100644 index 000000000..f4c3823a3 --- /dev/null +++ b/src/progs/manaverse/actions/pets.cpp @@ -0,0 +1,250 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2020 The ManaPlus Developers + * Copyright (C) 2020-2023 The ManaVerse Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "actions/pets.h" + +#include "actormanager.h" +#include "game.h" + +#include "actions/actiondef.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" + +#include "enums/being/beingdirection.h" + +#include "input/inputactionoperators.h" + +#include "listeners/inputactionreplaylistener.h" + +#include "gui/shortcut/emoteshortcut.h" + +#include "net/chathandler.h" +#include "net/pethandler.h" +#include "net/serverfeatures.h" + +#include "utils/chatutils.h" +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include "debug.h" + +namespace Actions +{ + +static const Being *getPet() +{ + const BeingId id = PlayerInfo::getPetBeingId(); + if (id == BeingId_zero) + return nullptr; + return actorManager->findBeing(id); +} + +impHandler(commandEmotePet) +{ + petHandler->emote(CAST_U8(atoi(event.args.c_str()))); + return true; +} + +impHandler(talkPet) +{ + if (!serverFeatures->haveTalkPet()) + return false; + + std::string args = event.args; + if (findCutFirst(args, "/me ")) + args = textToMe(args); + chatHandler->talkPet(args); + return true; +} + +impHandler(setPetName) +{ + const std::string args = event.args; + if (args.empty()) + { + const Being *const pet = getPet(); + if (pet == nullptr) + return false; + // TRANSLATORS: dialog header + inputActionReplayListener.openDialog(_("Rename your pet"), + pet->getName(), + InputAction::PET_SET_NAME); + return false; + } + + petHandler->setName(args); + return true; +} + +impHandler(petEmote) +{ + if (!serverFeatures->haveTalkPet()) + return false; + + if (event.action >= InputAction::PET_EMOTE_1 + && event.action <= InputAction::PET_EMOTE_48) + { + if (emoteShortcut != nullptr) + { + const int emotion = event.action - InputAction::PET_EMOTE_1; + petHandler->emote(emoteShortcut->getEmote(emotion)); + } + if (Game::instance() != nullptr) + Game::instance()->setValidSpeed(); + return true; + } + + return false; +} + +impHandler(catchPet) +{ + if ((localPlayer == nullptr) || (actorManager == nullptr)) + return false; + + Being *target = nullptr; + const std::string args = event.args; + if (!args.empty()) + { + if (args[0] == ':') + { + target = actorManager->findBeing(fromInt(atoi( + args.substr(1).c_str()), BeingId)); + } + else + { + target = actorManager->findNearestByName(args, + ActorType::Unknown); + } + } + + if (target == nullptr) + target = localPlayer->getTarget(); + else + localPlayer->setTarget(target); + if (target != nullptr) + petHandler->catchPet(target); + return true; +} + +impHandler0(petMoveUp) +{ + const Being *const pet = getPet(); + if (pet == nullptr) + return false; + petHandler->move(pet->getTileX(), pet->getTileY() - 1); + return true; +} + +impHandler0(petMoveDown) +{ + const Being *const pet = getPet(); + if (pet == nullptr) + return false; + petHandler->move(pet->getTileX(), pet->getTileY() + 1); + return true; +} + +impHandler0(petMoveLeft) +{ + const Being *const pet = getPet(); + if (pet == nullptr) + return false; + petHandler->move(pet->getTileX() - 1, pet->getTileY()); + return true; +} + +impHandler0(petMoveRight) +{ + const Being *const pet = getPet(); + if (pet == nullptr) + return false; + petHandler->move(pet->getTileX() + 1, pet->getTileY()); + return true; +} + +impHandler0(petDirectUp) +{ + petHandler->setDirection(BeingDirection::UP); + return true; +} + +impHandler0(petDirectDown) +{ + petHandler->setDirection(BeingDirection::DOWN); + return true; +} + +impHandler0(petDirectLeft) +{ + petHandler->setDirection(BeingDirection::LEFT); + return true; +} + +impHandler0(petDirectRight) +{ + petHandler->setDirection(BeingDirection::RIGHT); + return true; +} + +impHandler(petMove) +{ + int x = 0; + int y = 0; + + if (parse2Int(event.args, x, y)) + { + petHandler->move(x, y); + return true; + } + return false; +} + +impHandler0(petFeed) +{ + if (petHandler != nullptr) + petHandler->feed(); + return true; +} + +impHandler0(petDropLoot) +{ + if (petHandler != nullptr) + petHandler->dropLoot(); + return true; +} + +impHandler0(petReturnToEgg) +{ + if (petHandler != nullptr) + petHandler->returnToEgg(); + return true; +} + +impHandler0(petUnequip) +{ + if (petHandler != nullptr) + petHandler->unequip(); + return true; +} + +} // namespace Actions |