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authorAndrei Karas <akaras@inbox.ru>2017-10-10 22:14:45 +0300
committerAndrei Karas <akaras@inbox.ru>2017-10-10 22:15:57 +0300
commitaa3f63fd497558a02feb3ddbc44f31eac091f39b (patch)
tree0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/progs/manaplus/actions
parent7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff)
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Remove most unused files.
Diffstat (limited to 'src/progs/manaplus/actions')
-rw-r--r--src/progs/manaplus/actions/actions.cpp1918
-rw-r--r--src/progs/manaplus/actions/chat.cpp808
-rw-r--r--src/progs/manaplus/actions/commands.cpp2156
-rw-r--r--src/progs/manaplus/actions/move.cpp280
-rw-r--r--src/progs/manaplus/actions/pets.cpp248
-rw-r--r--src/progs/manaplus/actions/statusbar.cpp200
-rw-r--r--src/progs/manaplus/actions/tabs.cpp106
-rw-r--r--src/progs/manaplus/actions/target.cpp90
-rw-r--r--src/progs/manaplus/actions/windows.cpp383
9 files changed, 0 insertions, 6189 deletions
diff --git a/src/progs/manaplus/actions/actions.cpp b/src/progs/manaplus/actions/actions.cpp
deleted file mode 100644
index aa30257b7..000000000
--- a/src/progs/manaplus/actions/actions.cpp
+++ /dev/null
@@ -1,1918 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/actions.h"
-
-#include "actormanager.h"
-#include "configuration.h"
-#include "game.h"
-#ifdef USE_OPENGL
-#include "graphicsmanager.h"
-#endif // USE_OPENGL
-#include "main.h"
-#include "spellmanager.h"
-
-#include "actions/actiondef.h"
-
-#include "being/localplayer.h"
-#include "being/playerinfo.h"
-
-#include "const/spells.h"
-
-#include "const/resources/skill.h"
-
-#include "fs/files.h"
-
-#include "gui/gui.h"
-#include "gui/popupmanager.h"
-#include "gui/sdlinput.h"
-#include "gui/windowmanager.h"
-
-#include "gui/shortcut/dropshortcut.h"
-#include "gui/shortcut/emoteshortcut.h"
-#include "gui/shortcut/itemshortcut.h"
-
-#include "gui/popups/popupmenu.h"
-
-#include "gui/windows/buydialog.h"
-#include "gui/windows/okdialog.h"
-#include "gui/windows/tradewindow.h"
-#include "gui/windows/quitdialog.h"
-#include "gui/windows/buyselldialog.h"
-#include "gui/windows/chatwindow.h"
-#include "gui/windows/helpwindow.h"
-#include "gui/windows/inventorywindow.h"
-#include "gui/windows/itemamountwindow.h"
-#include "gui/windows/npcdialog.h"
-#include "gui/windows/outfitwindow.h"
-#include "gui/windows/setupwindow.h"
-#include "gui/windows/shopwindow.h"
-#include "gui/windows/shortcutwindow.h"
-#include "gui/windows/skilldialog.h"
-#include "gui/windows/whoisonline.h"
-
-#include "gui/widgets/createwidget.h"
-
-#include "gui/widgets/tabs/chat/chattab.h"
-
-#include "input/inputactionoperators.h"
-
-#if defined USE_OPENGL
-#include "render/normalopenglgraphics.h"
-#endif // USE_OPENGL
-
-#include "net/adminhandler.h"
-#include "net/beinghandler.h"
-#include "net/buyingstorehandler.h"
-#include "net/buysellhandler.h"
-#include "net/chathandler.h"
-#include "net/download.h"
-#include "net/homunculushandler.h"
-#include "net/gamehandler.h"
-#include "net/inventoryhandler.h"
-#include "net/ipc.h"
-#include "net/mercenaryhandler.h"
-#include "net/net.h"
-#include "net/npchandler.h"
-#include "net/serverfeatures.h"
-#include "net/uploadcharinfo.h"
-#include "net/tradehandler.h"
-#include "net/vendinghandler.h"
-
-#include "resources/iteminfo.h"
-#include "resources/memorymanager.h"
-
-#include "resources/resourcemanager/resourcemanager.h"
-
-#include "utils/chatutils.h"
-#include "utils/delete2.h"
-#include "utils/foreach.h"
-#include "utils/gettext.h"
-#include "utils/parameters.h"
-#include "utils/timer.h"
-
-#ifdef TMWA_SUPPORT
-#include "net/playerhandler.h"
-
-#include "utils/mathutils.h"
-#endif // TMWA_SUPPORT
-
-PRAGMA48(GCC diagnostic push)
-PRAGMA48(GCC diagnostic ignored "-Wshadow")
-#ifdef ANDROID
-#ifndef USE_SDL2
-#include <SDL_screenkeyboard.h>
-#endif // USE_OPENGL
-#endif // ANDROID
-PRAGMA48(GCC diagnostic pop)
-
-#include <sstream>
-
-#include "debug.h"
-
-extern std::string tradePartnerName;
-extern QuitDialog *quitDialog;
-extern time_t start_time;
-extern char **environ;
-
-namespace Actions
-{
-
-static int uploadUpdate(void *ptr,
- const DownloadStatusT status,
- size_t total A_UNUSED,
- const size_t remaining A_UNUSED) A_NONNULL(1);
-
-static int uploadUpdate(void *ptr,
- const DownloadStatusT status,
- size_t total A_UNUSED,
- const size_t remaining A_UNUSED)
-{
- if (status == DownloadStatus::Idle || status == DownloadStatus::Starting)
- return 0;
-
- UploadChatInfo *const info = reinterpret_cast<UploadChatInfo*>(ptr);
- if (info == nullptr)
- return 0;
-
- if (status == DownloadStatus::Complete)
- {
- std::string str = Net::Download::getUploadResponse();
- const size_t sz = str.size();
- if (sz > 0)
- {
- if (str[sz - 1] == '\n')
- str = str.substr(0, sz - 1);
- str.append(info->addStr);
- ChatTab *const tab = info->tab;
- if (chatWindow != nullptr &&
- (tab == nullptr || chatWindow->isTabPresent(tab)))
- {
- str = strprintf("%s [@@%s |%s@@]",
- info->text.c_str(), str.c_str(), str.c_str());
- outStringNormal(tab, str, str);
- }
- else
- {
- CREATEWIDGET(OkDialog,
- // TRANSLATORS: file uploaded message
- _("File uploaded"),
- str,
- // TRANSLATORS: ok dialog button
- _("OK"),
- DialogType::OK,
- Modal_true,
- ShowCenter_false,
- nullptr,
- 260);
- }
- }
- }
- delete2(info->upload);
- delete info;
- return 0;
-}
-
-static void uploadFile(const std::string &str,
- const std::string &fileName,
- const std::string &addStr,
- ChatTab *const tab)
-{
- UploadChatInfo *const info = new UploadChatInfo;
- Net::Download *const upload = new Net::Download(info,
- "http://sprunge.us",
- &uploadUpdate,
- false, true, false);
- info->upload = upload;
- info->text = str;
- info->addStr = addStr;
- info->tab = tab;
- upload->setFile(fileName);
- upload->start();
-}
-
-static Being *findBeing(const std::string &name, const bool npc)
-{
- if ((localPlayer == nullptr) || (actorManager == nullptr))
- return nullptr;
-
- Being *being = nullptr;
-
- if (name.empty())
- {
- being = localPlayer->getTarget();
- }
- else
- {
- being = actorManager->findBeingByName(
- name, ActorType::Unknown);
- }
- if ((being == nullptr) && npc)
- {
- being = actorManager->findNearestLivingBeing(
- localPlayer, 1, ActorType::Npc, AllowSort_true);
- if (being != nullptr)
- {
- if (abs(being->getTileX() - localPlayer->getTileX()) > 1
- || abs(being->getTileY() - localPlayer->getTileY()) > 1)
- {
- being = nullptr;
- }
- }
- }
- if ((being == nullptr) && npc)
- {
- being = actorManager->findNearestLivingBeing(
- localPlayer, 1, ActorType::Player, AllowSort_true);
- if (being != nullptr)
- {
- if (abs(being->getTileX() - localPlayer->getTileX()) > 1
- || abs(being->getTileY() - localPlayer->getTileY()) > 1)
- {
- being = nullptr;
- }
- }
- }
- return being;
-}
-
-static Item *getItemByInvIndex(const int index,
- const InventoryTypeT invType)
-{
- const Inventory *inv = nullptr;
- switch (invType)
- {
- case InventoryType::Storage:
- inv = PlayerInfo::getStorageInventory();
- break;
-
- case InventoryType::Inventory:
- inv = PlayerInfo::getInventory();
- break;
- case InventoryType::Trade:
- case InventoryType::Npc:
- case InventoryType::Cart:
- case InventoryType::Vending:
- case InventoryType::MailEdit:
- case InventoryType::MailView:
- case InventoryType::Craft:
- case InventoryType::TypeEnd:
- default:
- break;
- }
- if (inv != nullptr)
- return inv->getItem(index);
- return nullptr;
-}
-
-static int getAmountFromEvent(const InputEvent &event,
- Item *&item0,
- const InventoryTypeT invType)
-{
- Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
- invType);
- item0 = item;
- if (item == nullptr)
- return 0;
-
- std::string str = event.args;
- removeToken(str, " ");
-
- if (str.empty())
- return 0;
-
- int amount = 0;
- if (str[0] == '-')
- {
- if (str.size() > 1)
- {
- amount = item->getQuantity() - atoi(str.substr(1).c_str());
- if (amount <= 0 || amount > item->getQuantity())
- amount = item->getQuantity();
- }
- }
- else if (str == "/")
- {
- amount = item->getQuantity() / 2;
- }
- else if (str == "all")
- {
- amount = item->getQuantity();
- }
- else
- {
- amount = atoi(str.c_str());
- }
- return amount;
-}
-
-impHandler(emote)
-{
- const int emotion = 1 + (event.action - InputAction::EMOTE_1);
- if (emotion > 0)
- {
- if (emoteShortcut != nullptr)
- emoteShortcut->useEmotePlayer(emotion);
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
-
- return false;
-}
-
-impHandler(outfit)
-{
- if (inputManager.isActionActive(InputAction::WEAR_OUTFIT))
- {
- const int num = event.action - InputAction::OUTFIT_1;
- if ((outfitWindow != nullptr) && num >= 0)
- {
- outfitWindow->wearOutfit(num);
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- }
- else if (inputManager.isActionActive(InputAction::COPY_OUTFIT))
- {
- const int num = event.action - InputAction::OUTFIT_1;
- if ((outfitWindow != nullptr) && num >= 0)
- {
- outfitWindow->copyOutfit(num);
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- }
-
- return false;
-}
-
-impHandler0(mouseClick)
-{
- if ((guiInput == nullptr) || (gui == nullptr))
- return false;
-
- int mouseX, mouseY;
- Gui::getMouseState(mouseX, mouseY);
- guiInput->simulateMouseClick(mouseX, mouseY, MouseButton::RIGHT);
- return true;
-}
-
-impHandler0(ok)
-{
- // Close the Browser if opened
- if ((helpWindow != nullptr) && helpWindow->isWindowVisible())
- {
- helpWindow->setVisible(Visible_false);
- return true;
- }
- // Close the config window, cancelling changes if opened
- else if ((setupWindow != nullptr) && setupWindow->isWindowVisible())
- {
- setupWindow->action(ActionEvent(nullptr, "cancel"));
- return true;
- }
- else if (NpcDialog *const dialog = NpcDialog::getActive())
- {
- dialog->action(ActionEvent(nullptr, "ok"));
- return true;
- }
- else if (popupMenu->isPopupVisible())
- {
- popupMenu->select();
- }
- return false;
-}
-
-impHandler(shortcut)
-{
- if (itemShortcutWindow != nullptr)
- {
- const int num = itemShortcutWindow->getTabIndex();
- if (num >= 0 && num < CAST_S32(SHORTCUT_TABS))
- {
- if (itemShortcut[num] != nullptr)
- {
- itemShortcut[num]->useItem(event.action
- - InputAction::SHORTCUT_1);
- }
- }
- return true;
- }
- return false;
-}
-
-impHandler0(quit)
-{
- if (Game::instance() == nullptr)
- return false;
- if (PopupManager::isPopupMenuVisible())
- {
- PopupManager::closePopupMenu();
- return true;
- }
- else if (quitDialog == nullptr)
- {
- CREATEWIDGETV(quitDialog, QuitDialog,
- &quitDialog);
- quitDialog->requestMoveToTop();
- return true;
- }
- return false;
-}
-
-impHandler0(dropItem0)
-{
- if (dropShortcut != nullptr)
- {
- dropShortcut->dropFirst();
- return true;
- }
- return false;
-}
-
-impHandler0(dropItem)
-{
- if (dropShortcut != nullptr)
- {
- dropShortcut->dropItems();
- return true;
- }
- return false;
-}
-
-impHandler(dropItemId)
-{
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv == nullptr)
- return false;
-
- // +++ ignoring item color for now
- Item *const item = inv->findItem(atoi(event.args.c_str()),
- ItemColor_one);
-
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemDrop,
- inventoryWindow, item);
- }
- return true;
-}
-
-impHandler(dropItemInv)
-{
- Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
- InventoryType::Inventory);
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemDrop,
- inventoryWindow, item);
- }
- return true;
-}
-
-impHandler(dropItemIdAll)
-{
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv == nullptr)
- return false;
-
- // +++ ignoring item color for now
- Item *const item = inv->findItem(atoi(event.args.c_str()),
- ItemColor_one);
-
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true);
- return true;
-}
-
-impHandler(dropItemInvAll)
-{
- Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
- InventoryType::Inventory);
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true);
- return true;
-}
-
-#ifdef TMWA_SUPPORT
-impHandler(heal)
-{
- if (Net::getNetworkType() != ServerType::TMWATHENA)
- return false;
- if (actorManager != nullptr &&
- localPlayer != nullptr)
- {
- std::string args = event.args;
-
- if (!args.empty())
- {
- const Being *being = nullptr;
- if (args[0] == ':')
- {
- being = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- if (being != nullptr && being->getType() == ActorType::Monster)
- being = nullptr;
- }
- else
- {
- being = actorManager->findBeingByName(args, ActorType::Player);
- }
- if (being != nullptr)
- actorManager->heal(being);
- }
- else
- {
- Being *target = localPlayer->getTarget();
- if (inputManager.isActionActive(InputAction::STOP_ATTACK))
- {
- if (target == nullptr ||
- target->getType() != ActorType::Player)
- {
- target = actorManager->findNearestLivingBeing(
- localPlayer, 10, ActorType::Player, AllowSort_true);
- }
- }
- else
- {
- if (target == nullptr)
- target = localPlayer;
- }
- actorManager->heal(target);
- }
-
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- return false;
-}
-#else // TMWA_SUPPORT
-
-impHandler0(heal)
-{
- return false;
-}
-#endif // TMWA_SUPPORT
-
-impHandler0(healmd)
-{
-#ifdef TMWA_SUPPORT
- if (Net::getNetworkType() != ServerType::TMWATHENA)
- return false;
- if (actorManager != nullptr)
- {
- const int matk = PlayerInfo::getStatEffective(Attributes::PLAYER_MATK);
- int maxHealingRadius;
-
- // magic levels < 2
- if (PlayerInfo::getSkillLevel(340) < 2
- || PlayerInfo::getSkillLevel(341) < 2)
- {
- maxHealingRadius = matk / 100 + 1;
- }
- else
- {
- maxHealingRadius = (12 * fastSqrtInt(matk) + matk) / 100 + 1;
- }
-
- Being *target = actorManager->findMostDamagedPlayer(maxHealingRadius);
- if (target != nullptr)
- actorManager->heal(target);
-
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
-#endif // TMWA_SUPPORT
-
- return false;
-}
-
-impHandler0(itenplz)
-{
-#ifdef TMWA_SUPPORT
- if (Net::getNetworkType() != ServerType::TMWATHENA)
- return false;
- if (actorManager != nullptr)
- {
- if (playerHandler != nullptr &&
- playerHandler->canUseMagic() &&
- PlayerInfo::getAttribute(Attributes::PLAYER_MP) >= 3)
- {
- actorManager->itenplz();
- }
- return true;
- }
-#endif // TMWA_SUPPORT
-
- return false;
-}
-
-impHandler0(setHome)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->setHome();
- return true;
- }
- return false;
-}
-
-impHandler0(magicAttack)
-{
-#ifdef TMWA_SUPPORT
- if (Net::getNetworkType() != ServerType::TMWATHENA)
- return false;
- if (localPlayer != nullptr)
- {
- localPlayer->magicAttack();
- return true;
- }
-#endif // TMWA_SUPPORT
-
- return false;
-}
-
-impHandler0(copyEquippedToOutfit)
-{
- if (outfitWindow != nullptr)
- {
- outfitWindow->copyFromEquiped();
- return true;
- }
- return false;
-}
-
-impHandler(pickup)
-{
- if (localPlayer == nullptr)
- return false;
-
- const std::string args = event.args;
- if (args.empty())
- {
- localPlayer->pickUpItems();
- }
- else
- {
- FloorItem *const item = actorManager->findItem(fromInt(
- atoi(args.c_str()), BeingId));
- if (item != nullptr)
- localPlayer->pickUp(item);
- }
- return true;
-}
-
-static void doSit()
-{
- if (inputManager.isActionActive(InputAction::EMOTE))
- localPlayer->updateSit();
- else
- localPlayer->toggleSit();
-}
-
-impHandler0(sit)
-{
- if (localPlayer != nullptr)
- {
- doSit();
- return true;
- }
- return false;
-}
-
-impHandler(screenshot)
-{
- Game::createScreenshot(event.args);
- return true;
-}
-
-impHandler0(ignoreInput)
-{
- return true;
-}
-
-impHandler(buy)
-{
- if (serverFeatures == nullptr)
- return false;
- const std::string args = event.args;
- Being *being = findBeing(args, false);
- if ((being == nullptr) && Net::getNetworkType() == ServerType::TMWATHENA)
- {
- if (whoIsOnline != nullptr)
- {
- const std::set<std::string> &players =
- whoIsOnline->getOnlineNicks();
- if (players.find(args) != players.end())
- {
- if (buySellHandler != nullptr)
- buySellHandler->requestSellList(args);
- return true;
- }
- }
- return false;
- }
-
- if (being == nullptr)
- being = findBeing(args, true);
-
- if (being == nullptr)
- return false;
-
- if (being->getType() == ActorType::Npc)
- {
- if (npcHandler != nullptr)
- npcHandler->buy(being);
- return true;
- }
- else if (being->getType() == ActorType::Player)
- {
- if (vendingHandler != nullptr &&
- Net::getNetworkType() != ServerType::TMWATHENA)
- {
- vendingHandler->open(being);
- }
- else if (buySellHandler != nullptr)
- {
- buySellHandler->requestSellList(being->getName());
- }
- return true;
- }
- return false;
-}
-
-impHandler(sell)
-{
- if (serverFeatures == nullptr)
- return false;
-
- const std::string args = event.args;
- Being *being = findBeing(args, false);
- if (being == nullptr &&
- Net::getNetworkType() == ServerType::TMWATHENA)
- {
- if (whoIsOnline != nullptr)
- {
- const std::set<std::string> &players =
- whoIsOnline->getOnlineNicks();
- if (players.find(args) != players.end())
- {
- if (buySellHandler != nullptr)
- buySellHandler->requestBuyList(args);
- return true;
- }
- }
- return false;
- }
-
- if (being == nullptr)
- being = findBeing(args, true);
-
- if (being == nullptr)
- return false;
-
- if (being->getType() == ActorType::Npc)
- {
- if (npcHandler != nullptr)
- npcHandler->sell(being->getId());
- return true;
- }
- else if (being->getType() == ActorType::Player)
- {
- if ((buyingStoreHandler != nullptr) &&
- Net::getNetworkType() != ServerType::TMWATHENA)
- {
- buyingStoreHandler->open(being);
- }
- else if (buySellHandler != nullptr)
- {
- buySellHandler->requestBuyList(being->getName());
- }
- return true;
- }
- return false;
-}
-
-impHandler(talk)
-{
- Being *being = findBeing(event.args, true);
- if (being == nullptr)
- return false;
-
- if (being->canTalk())
- {
- being->talkTo();
- }
- else if (being->getType() == ActorType::Player)
- {
- CREATEWIDGET(BuySellDialog,
- being->getName());
- }
- return true;
-}
-
-impHandler0(stopAttack)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->stopAttack();
- // not consume if target attack key pressed
- if (inputManager.isActionActive(InputAction::TARGET_ATTACK))
- return false;
- return true;
- }
- return false;
-}
-
-impHandler0(untarget)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->untarget();
- return true;
- }
- return false;
-}
-
-impHandler(attack)
-{
- if ((localPlayer == nullptr) || (actorManager == nullptr))
- return false;
-
- Being *target = nullptr;
- std::string args = event.args;
- if (!args.empty())
- {
- if (args[0] != ':')
- {
- target = actorManager->findNearestByName(args);
- }
- else
- {
- target = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- if (target != nullptr &&
- target->getType() != ActorType::Monster)
- {
- target = nullptr;
- }
- }
- }
- if (target == nullptr)
- target = localPlayer->getTarget();
- else
- localPlayer->setTarget(target);
- if (target != nullptr)
- localPlayer->attack(target, true);
- return true;
-}
-
-impHandler(targetAttack)
-{
- if ((localPlayer != nullptr) && (actorManager != nullptr))
- {
- Being *target = nullptr;
- std::string args = event.args;
- const bool newTarget = !inputManager.isActionActive(
- InputAction::STOP_ATTACK);
-
- if (!args.empty())
- {
- if (args[0] != ':')
- {
- target = actorManager->findNearestByName(args);
- }
- else
- {
- target = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- if (target != nullptr &&
- target->getType() != ActorType::Monster)
- {
- target = nullptr;
- }
- }
- }
-
- if ((target == nullptr) && (settings.targetingType == 0u))
- target = localPlayer->getTarget();
-
- if (target == nullptr)
- {
- target = actorManager->findNearestLivingBeing(
- localPlayer, 90, ActorType::Monster, AllowSort_true);
- }
-
- localPlayer->attack2(target, newTarget);
- return true;
- }
- return false;
-}
-
-impHandler0(attackHuman)
-{
- if ((actorManager == nullptr) || (localPlayer == nullptr))
- return false;
-
- Being *const target = actorManager->findNearestPvpPlayer();
- if (target != nullptr)
- {
- localPlayer->setTarget(target);
- localPlayer->attack2(target, true);
- }
- return true;
-}
-
-impHandler0(safeVideoMode)
-{
- WindowManager::setFullScreen(false);
-
- return true;
-}
-
-impHandler0(stopSit)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->stopAttack();
- // not consume if target attack key pressed
- if (inputManager.isActionActive(InputAction::TARGET_ATTACK))
- return false;
- if (localPlayer->getTarget() == nullptr)
- {
- doSit();
- return true;
- }
- return true;
- }
- return false;
-}
-
-impHandler0(showKeyboard)
-{
-#ifdef ANDROID
-#ifdef USE_SDL2
- if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE)
- SDL_StopTextInput();
- else
- SDL_StartTextInput();
-#else // USE_SDL2
-
- SDL_ANDROID_ToggleScreenKeyboardTextInput(nullptr);
-#endif // USE_SDL2
-
- return true;
-#else // ANDROID
-
- return false;
-#endif // ANDROID
-}
-
-impHandler0(showWindows)
-{
- if (popupMenu != nullptr)
- {
- popupMenu->showWindowsPopup();
- return true;
- }
- return false;
-}
-
-impHandler0(openTrade)
-{
- const Being *const being = localPlayer->getTarget();
- if ((being != nullptr) && being->getType() == ActorType::Player)
- {
- if (tradeHandler != nullptr)
- tradeHandler->request(being);
- tradePartnerName = being->getName();
- if (tradeWindow != nullptr)
- tradeWindow->clear();
- return true;
- }
- return false;
-}
-
-impHandler0(ipcToggle)
-{
- if (ipc != nullptr)
- {
- IPC::stop();
- if (ipc == nullptr)
- {
- debugChatTab->chatLog("IPC service stopped.",
- ChatMsgType::BY_SERVER);
- }
- else
- {
- debugChatTab->chatLog("Unable to stop IPC service.",
- ChatMsgType::BY_SERVER);
- }
- }
- else
- {
- IPC::start();
- if (ipc != nullptr)
- {
- debugChatTab->chatLog(
- strprintf("IPC service available on port %d", ipc->getPort()),
- ChatMsgType::BY_SERVER);
- }
- else
- {
- debugChatTab->chatLog("Unable to start IPC service",
- ChatMsgType::BY_SERVER);
- }
- }
- return true;
-}
-
-impHandler(where)
-{
- ChatTab *const tab = event.tab != nullptr ? event.tab : debugChatTab;
- if (tab == nullptr)
- return false;
- std::ostringstream where;
- where << Game::instance()->getCurrentMapName() << ", coordinates: "
- << ((localPlayer->getPixelX() - mapTileSize / 2) / mapTileSize)
- << ", " << ((localPlayer->getPixelY() - mapTileSize) / mapTileSize);
- tab->chatLog(where.str(), ChatMsgType::BY_SERVER);
- return true;
-}
-
-impHandler0(who)
-{
- if (chatHandler != nullptr)
- chatHandler->who();
- return true;
-}
-
-impHandler0(cleanGraphics)
-{
- ResourceManager::clearCache();
-
- if (debugChatTab != nullptr)
- {
- // TRANSLATORS: clear graphics command message
- debugChatTab->chatLog(_("Cache cleaned"),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-impHandler0(cleanFonts)
-{
- if (gui != nullptr)
- gui->clearFonts();
- if (debugChatTab != nullptr)
- {
- // TRANSLATORS: clear fonts cache message
- debugChatTab->chatLog(_("Cache cleaned"),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-impHandler(trade)
-{
- if (actorManager == nullptr)
- return false;
-
- const Being *being = actorManager->findBeingByName(
- event.args, ActorType::Player);
- if (being == nullptr)
- being = localPlayer->getTarget();
- if (being != nullptr)
- {
- if (tradeHandler != nullptr)
- tradeHandler->request(being);
- tradePartnerName = being->getName();
- if (tradeWindow != nullptr)
- tradeWindow->clear();
- }
- return true;
-}
-
-impHandler0(priceLoad)
-{
- if (shopWindow != nullptr)
- {
- shopWindow->loadList();
- return true;
- }
- return false;
-}
-
-impHandler0(priceSave)
-{
- if (shopWindow != nullptr)
- {
- shopWindow->saveList();
- return true;
- }
- return false;
-}
-
-impHandler0(cacheInfo)
-{
- if ((chatWindow == nullptr) || (debugChatTab == nullptr))
- return false;
-
-/*
- Font *const font = chatWindow->getFont();
- if (!font)
- return;
-
- const TextChunkList *const cache = font->getCache();
- if (!cache)
- return;
-
- unsigned int all = 0;
- // TRANSLATORS: chat fonts message
- debugChatTab->chatLog(_("font cache size"), ChatMsgType::BY_SERVER);
- std::string str;
- for (int f = 0; f < 256; f ++)
- {
- if (!cache[f].size)
- {
- const unsigned int sz = CAST_S32(cache[f].size);
- all += sz;
- str.append(strprintf("%d: %u, ", f, sz));
- }
- }
- debugChatTab->chatLog(str, ChatMsgType::BY_SERVER);
- // TRANSLATORS: chat fonts message
- debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all),
- ChatMsgType::BY_SERVER);
-#ifdef DEBUG_FONT_COUNTERS
- debugChatTab->chatLog("", ChatMsgType::BY_SERVER);
- debugChatTab->chatLog(strprintf("%s %d",
- // TRANSLATORS: chat fonts message
- _("Created:"), font->getCreateCounter()),
- ChatMsgType::BY_SERVER);
- debugChatTab->chatLog(strprintf("%s %d",
- // TRANSLATORS: chat fonts message
- _("Deleted:"), font->getDeleteCounter()),
- ChatMsgType::BY_SERVER);
-#endif
-*/
- return true;
-}
-
-impHandler0(disconnect)
-{
- if (gameHandler != nullptr)
- gameHandler->disconnect2();
- return true;
-}
-
-impHandler(undress)
-{
- if ((actorManager == nullptr) || (localPlayer == nullptr))
- return false;
-
- const std::string args = event.args;
- StringVect pars;
- if (!splitParameters(pars, args, " ,", '\"'))
- return false;
- Being *target = nullptr;
- const size_t sz = pars.size();
- if (sz == 0)
- {
- target = localPlayer->getTarget();
- }
- else
- {
- if (pars[0][0] == ':')
- {
- target = actorManager->findBeing(fromInt(atoi(
- pars[0].substr(1).c_str()), BeingId));
- if ((target != nullptr) && target->getType() == ActorType::Monster)
- target = nullptr;
- }
- else
- {
- target = actorManager->findNearestByName(args);
- }
- }
-
- if (sz == 2)
- {
- const int itemId = atoi(pars[1].c_str());
- if (target != nullptr)
- target->undressItemById(itemId);
- }
- else
- {
- if ((target != nullptr) && (beingHandler != nullptr))
- beingHandler->undress(target);
- }
-
- return true;
-}
-
-impHandler0(dirs)
-{
- if (debugChatTab == nullptr)
- return false;
-
- debugChatTab->chatLog("config directory: "
- + settings.configDir,
- ChatMsgType::BY_SERVER);
- debugChatTab->chatLog("logs directory: "
- + settings.localDataDir,
- ChatMsgType::BY_SERVER);
- debugChatTab->chatLog("screenshots directory: "
- + settings.screenshotDir,
- ChatMsgType::BY_SERVER);
- debugChatTab->chatLog("temp directory: "
- + settings.tempDir,
- ChatMsgType::BY_SERVER);
- return true;
-}
-
-impHandler0(uptime)
-{
- if (debugChatTab == nullptr)
- return false;
-
- if (cur_time < start_time)
- {
- // TRANSLATORS: uptime command
- debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown"),
- ChatMsgType::BY_SERVER);
- }
- else
- {
- // TRANSLATORS: uptime command
- debugChatTab->chatLog(strprintf(_("Client uptime: %s"),
- timeDiffToString(CAST_S32(cur_time - start_time)).c_str()),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-#ifdef DEBUG_DUMP_LEAKS1
-static void showRes(std::string str, ResourceManager::Resources *res)
-{
- if (!res)
- return;
-
- str.append(toString(res->size()));
- if (debugChatTab)
- debugChatTab->chatLog(str, ChatMsgType::BY_SERVER);
- logger->log(str);
- ResourceManager::ResourceIterator iter = res->begin();
- const ResourceManager::ResourceIterator iter_end = res->end();
- while (iter != iter_end)
- {
- if (iter->second && iter->second->mRefCount)
- {
- char type = ' ';
- char isNew = 'N';
- if (iter->second->getDumped())
- isNew = 'O';
- else
- iter->second->setDumped(true);
-
- SubImage *const subImage = dynamic_cast<SubImage *>(
- iter->second);
- Image *const image = dynamic_cast<Image *>(iter->second);
- int id = 0;
- if (subImage)
- type = 'S';
- else if (image)
- type = 'I';
- if (image)
- id = image->getGLImage();
- logger->log("Resource %c%c: %s (%d) id=%d", type,
- isNew, iter->second->getIdPath().c_str(),
- iter->second->mRefCount, id);
- }
- ++ iter;
- }
-}
-
-impHandler(dump)
-{
- if (!debugChatTab)
- return false;
-
- if (!event.args.empty())
- {
- ResourceManager::Resources *res = ResourceManager::getResources();
- // TRANSLATORS: dump command
- showRes(_("Resource images:"), res);
- res = ResourceManager::getOrphanedResources();
- // TRANSLATORS: dump command
- showRes(_("Resource orphaned images:"), res);
- }
- else
- {
- ResourceManager::Resources *res = ResourceManager::getResources();
- // TRANSLATORS: dump command
- debugChatTab->chatLog(_("Resource images:") + toString(res->size()),
- ChatMsgType::BY_SERVER);
- res = ResourceManager::getOrphanedResources();
- // TRANSLATORS: dump command
- debugChatTab->chatLog(_("Resource orphaned images:")
- + toString(res->size()),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-#elif defined ENABLE_MEM_DEBUG
-impHandler0(dump)
-{
- nvwa::check_leaks();
- return true;
-}
-#else // DEBUG_DUMP_LEAKS1
-
-impHandler0(dump)
-{
- return true;
-}
-#endif // DEBUG_DUMP_LEAKS1
-
-impHandler0(serverIgnoreAll)
-{
- if (chatHandler != nullptr)
- chatHandler->ignoreAll();
- return true;
-}
-
-impHandler0(serverUnIgnoreAll)
-{
- if (chatHandler != nullptr)
- chatHandler->unIgnoreAll();
- return true;
-}
-
-PRAGMA6(GCC diagnostic push)
-PRAGMA6(GCC diagnostic ignored "-Wnull-dereference")
-impHandler0(error)
-{
- int *const ptr = nullptr;
- *(ptr + 1) = 20;
-// logger->log("test %d", *ptr);
- exit(1);
-}
-PRAGMA6(GCC diagnostic pop)
-
-impHandler(dumpGraphics)
-{
- std::string str = strprintf("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION,
- mainGraphics->getWidth(), mainGraphics->getHeight(),
- mainGraphics->getBpp());
-
- if (mainGraphics->getFullScreen())
- str.append("F");
- else
- str.append("W");
- if (mainGraphics->getHWAccel())
- str.append("H");
- else
- str.append("S");
-
- if (mainGraphics->getDoubleBuffer())
- str.append("D");
- else
- str.append("_");
-
-#if defined USE_OPENGL
- str.append(strprintf(",%d", mainGraphics->getOpenGL()));
-#else // defined USE_OPENGL
-
- str.append(",0");
-#endif // defined USE_OPENGL
-
- str.append(strprintf(",%f,", static_cast<double>(settings.guiAlpha)))
- .append(config.getBoolValue("adjustPerfomance") ? "1" : "0")
- .append(config.getBoolValue("alphaCache") ? "1" : "0")
- .append(config.getBoolValue("enableMapReduce") ? "1" : "0")
- .append(config.getBoolValue("beingopacity") ? "1" : "0")
- .append(",")
- .append(config.getBoolValue("enableAlphaFix") ? "1" : "0")
- .append(config.getBoolValue("disableAdvBeingCaching") ? "1" : "0")
- .append(config.getBoolValue("disableBeingCaching") ? "1" : "0")
- .append(config.getBoolValue("particleeffects") ? "1" : "0")
- .append(strprintf(",%d-%d", fps, config.getIntValue("fpslimit")));
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-impHandler0(dumpEnvironment)
-{
- logger->log1("Start environment variables");
- for (char **env = environ; *env != nullptr; ++ env)
- logger->log1(*env);
- logger->log1("End environment variables");
- if (debugChatTab != nullptr)
- {
- // TRANSLATORS: dump environment command
- debugChatTab->chatLog(_("Environment variables dumped"),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-impHandler(dumpTests)
-{
- const std::string str = config.getStringValue("testInfo");
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-impHandler0(dumpOGL)
-{
-#if defined(USE_OPENGL) && !defined(ANDROID) && !defined(__native_client__)
- NormalOpenGLGraphics::dumpSettings();
-#endif // defined(USE_OPENGL) && !defined(ANDROID) &&
- // !defined(__native_client__)
-
- return true;
-}
-
-#ifdef USE_OPENGL
-impHandler(dumpGL)
-{
- std::string str = graphicsManager.getGLVersion();
- outStringNormal(event.tab, str, str);
- return true;
-}
-#else // USE_OPENGL
-
-impHandler0(dumpGL)
-{
- return true;
-}
-#endif // USE_OPENGL
-
-impHandler(dumpMods)
-{
- std::string str = "enabled mods: " + serverConfig.getValue("mods", "");
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-#if defined USE_OPENGL && defined DEBUG_SDLFONT
-impHandler0(testSdlFont)
-{
- Font *font = new Font("fonts/dejavusans.ttf", 18, TTF_STYLE_NORMAL);
- timespec time1;
- timespec time2;
- NullOpenGLGraphics *nullGraphics = new NullOpenGLGraphics;
- STD_VECTOR<std::string> data;
- volatile int width = 0;
-
- for (int f = 0; f < 300; f ++)
- data.push_back("test " + toString(f) + "string");
- nullGraphics->beginDraw();
-
- clock_gettime(CLOCK_MONOTONIC, &time1);
- Color color(0, 0, 0, 255);
-
- for (int f = 0; f < 500; f ++)
- {
- FOR_EACH (STD_VECTOR<std::string>::const_iterator, it, data)
- {
- width += font->getWidth(*it);
- font->drawString(nullGraphics, color, color, *it, 10, 10);
- }
- FOR_EACH (STD_VECTOR<std::string>::const_iterator, it, data)
- font->drawString(nullGraphics, color, color, *it, 10, 10);
-
- font->doClean();
- }
-
- clock_gettime(CLOCK_MONOTONIC, &time2);
-
- delete nullGraphics;
- delete font;
-
- int64_t diff = (static_cast<long long int>(
- time2.tv_sec) * 1000000000LL + static_cast<long long int>(
- time2.tv_nsec)) / 100000 - (static_cast<long long int>(
- time1.tv_sec) * 1000000000LL + static_cast<long long int>(
- time1.tv_nsec)) / 100000;
- if (debugChatTab)
- {
- debugChatTab->chatLog("sdlfont time: " + toString(diff),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-#endif // defined USE_OPENGL && defined DEBUG_SDLFONT
-
-impHandler0(createItems)
-{
- BuyDialog *const dialog = CREATEWIDGETR0(BuyDialog);
- const ItemDB::ItemInfos &items = ItemDB::getItemInfos();
- FOR_EACH (ItemDB::ItemInfos::const_iterator, it, items)
- {
- const ItemInfo *const info = (*it).second;
- if (info == nullptr)
- continue;
- const int id = info->getId();
- if (id <= 500)
- continue;
-
- dialog->addItem(id,
- ItemType::Unknown,
- ItemColor_one,
- 100,
- 0);
- }
- dialog->sort();
- return true;
-}
-
-impHandler(createItem)
-{
- int id = 0;
- int amount = 0;
-
- if (adminHandler == nullptr)
- return false;
-
- if (parse2Int(event.args, id, amount))
- adminHandler->createItems(id, ItemColor_one, amount);
- else
- adminHandler->createItems(atoi(event.args.c_str()), ItemColor_one, 1);
- return true;
-}
-
-impHandler(uploadConfig)
-{
- // TRANSLATORS: upload config chat message
- uploadFile(_("Uploaded config into:"),
- config.getFileName(),
- "?xml",
- event.tab);
- return true;
-}
-
-impHandler(uploadServerConfig)
-{
- // TRANSLATORS: upload config chat message
- uploadFile(_("Uploaded server config into:"),
- serverConfig.getFileName(),
- "?xml",
- event.tab);
- return true;
-}
-
-impHandler(uploadLog)
-{
- // TRANSLATORS: upload log chat message
- uploadFile(_("Uploaded log into:"),
- settings.logFileName,
- "?txt",
- event.tab);
- return true;
-}
-
-impHandler0(mercenaryFire)
-{
- if (mercenaryHandler != nullptr)
- mercenaryHandler->fire();
- return true;
-}
-
-impHandler0(mercenaryToMaster)
-{
- if (mercenaryHandler != nullptr)
- mercenaryHandler->moveToMaster();
- return true;
-}
-
-impHandler0(homunculusToMaster)
-{
- if (homunculusHandler != nullptr)
- homunculusHandler->moveToMaster();
- return true;
-}
-
-impHandler0(homunculusFeed)
-{
- if (homunculusHandler != nullptr)
- homunculusHandler->feed();
- return true;
-}
-
-impHandler(useItem)
-{
- const int itemId = atoi(event.args.c_str());
-
- if (itemId < SPELL_MIN_ID)
- {
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv != nullptr)
- {
- // +++ ignoring item color for now
- const Item *const item = inv->findItem(itemId,
- ItemColor_one);
- PlayerInfo::useEquipItem(item, 0, Sfx_true);
- }
- }
- else if (itemId < SKILL_MIN_ID && (spellManager != nullptr))
- {
- spellManager->useItem(itemId);
- }
- else if (skillDialog != nullptr)
- {
- // +++ probably need get data parameter from args
- skillDialog->useItem(itemId,
- fromBool(config.getBoolValue("skillAutotarget"), AutoTarget),
- 0,
- std::string());
- }
- return true;
-}
-
-impHandler(useItemInv)
-{
- int param1 = 0;
- int param2 = 0;
- const std::string args = event.args;
- if (parse2Int(args, param1, param2))
- {
- Item *const item = getItemByInvIndex(param1,
- InventoryType::Inventory);
- PlayerInfo::useEquipItem(item, CAST_S16(param2), Sfx_true);
- }
- else
- {
- Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
- InventoryType::Inventory);
- PlayerInfo::useEquipItem(item, 0, Sfx_true);
- }
- return true;
-}
-
-impHandler(invToStorage)
-{
- Item *item = nullptr;
- const int amount = getAmountFromEvent(event, item,
- InventoryType::Inventory);
- if (item == nullptr)
- return true;
- if (amount != 0)
- {
- if (inventoryHandler != nullptr)
- {
- inventoryHandler->moveItem2(InventoryType::Inventory,
- item->getInvIndex(),
- amount,
- InventoryType::Storage);
- }
- }
- else
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreAdd,
- inventoryWindow, item);
- }
- return true;
-}
-
-impHandler(tradeAdd)
-{
- Item *item = nullptr;
- const int amount = getAmountFromEvent(event, item,
- InventoryType::Inventory);
- if ((item == nullptr) || PlayerInfo::isItemProtected(item->getId()))
- return true;
-
- if (amount != 0)
- {
- if (tradeWindow != nullptr)
- tradeWindow->tradeItem(item, amount, true);
- }
- else
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::TradeAdd,
- tradeWindow, item);
- }
- return true;
-}
-
-impHandler(storageToInv)
-{
- Item *item = nullptr;
- const int amount = getAmountFromEvent(event, item, InventoryType::Storage);
- if (amount != 0)
- {
- if ((inventoryHandler != nullptr) && (item != nullptr))
- {
- inventoryHandler->moveItem2(InventoryType::Storage,
- item->getInvIndex(),
- amount,
- InventoryType::Inventory);
- }
- }
- else
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreRemove,
- storageWindow, item);
- }
- return true;
-}
-
-impHandler(protectItem)
-{
- const int id = atoi(event.args.c_str());
- if (id > 0)
- PlayerInfo::protectItem(id);
- return true;
-}
-
-impHandler(unprotectItem)
-{
- const int id = atoi(event.args.c_str());
- if (id > 0)
- PlayerInfo::unprotectItem(id);
- return true;
-}
-
-impHandler(kick)
-{
- if ((localPlayer == nullptr) || (actorManager == nullptr))
- return false;
-
- Being *target = nullptr;
- std::string args = event.args;
- if (!args.empty())
- {
- if (args[0] != ':')
- {
- target = actorManager->findNearestByName(args);
- }
- else
- {
- target = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- }
- }
- if (target == nullptr)
- target = localPlayer->getTarget();
- if ((target != nullptr) && (adminHandler != nullptr))
- adminHandler->kick(target->getId());
- return true;
-}
-
-impHandler0(clearDrop)
-{
- if (dropShortcut != nullptr)
- dropShortcut->clear();
- return true;
-}
-
-impHandler0(testInfo)
-{
- if (actorManager != nullptr)
- {
- logger->log("actors count: %d", CAST_S32(
- actorManager->size()));
- return true;
- }
- return false;
-}
-
-impHandler(craftKey)
-{
- const int slot = (event.action - InputAction::CRAFT_1);
- if (slot >= 0 && slot < 9)
- {
- if (inventoryWindow != nullptr)
- inventoryWindow->moveItemToCraft(slot);
- return true;
- }
- return false;
-}
-
-impHandler0(resetGameModifiers)
-{
- GameModifiers::resetModifiers();
- return true;
-}
-
-impHandler(barToChat)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->addInputText(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(seen)
-{
- if (actorManager == nullptr)
- return false;
-
- ChatTab *tab = event.tab;
- if (tab == nullptr)
- tab = localChatTab;
- if (tab == nullptr)
- return false;
-
- if (config.getBoolValue("enableIdCollecting") == false)
- {
- // TRANSLATORS: last seen disabled warning
- tab->chatLog(_("Last seen disabled. "
- "Enable in players / collect players id and seen log."),
- ChatMsgType::BY_SERVER);
- return true;
- }
-
- const std::string name = event.args;
- if (name.empty())
- return false;
-
- std::string dir = settings.usersDir;
- dir.append(stringToHexPath(name)).append("/seen.txt");
- if (Files::existsLocal(dir))
- {
- StringVect lines;
- Files::loadTextFileLocal(dir, lines);
- if (lines.size() < 3)
- {
- // TRANSLATORS: last seen error
- tab->chatLog(_("You not saw this nick."),
- ChatMsgType::BY_SERVER);
- return true;
- }
- const std::string message = strprintf(
- // TRANSLATORS: last seen message
- _("Last seen for %s: %s"),
- name.c_str(),
- lines[2].c_str());
- tab->chatLog(message, ChatMsgType::BY_SERVER);
- }
- else
- {
- // TRANSLATORS: last seen error
- tab->chatLog(_("You not saw this nick."),
- ChatMsgType::BY_SERVER);
- }
-
- return true;
-}
-
-impHandler(dumpMemoryUsage)
-{
- if (event.tab != nullptr)
- memoryManager.printAllMemory(event.tab);
- else
- memoryManager.printAllMemory(localChatTab);
- return true;
-}
-
-impHandler(setEmoteType)
-{
- const std::string &args = event.args;
- if (args == "player" || args.empty())
- {
- settings.emoteType = EmoteType::Player;
- }
- else if (args == "pet")
- {
- settings.emoteType = EmoteType::Pet;
- }
- else if (args == "homun" || args == "homunculus")
- {
- settings.emoteType = EmoteType::Homunculus;
- }
- else if (args == "merc" || args == "mercenary")
- {
- settings.emoteType = EmoteType::Mercenary;
- }
- return true;
-}
-
-} // namespace Actions
diff --git a/src/progs/manaplus/actions/chat.cpp b/src/progs/manaplus/actions/chat.cpp
deleted file mode 100644
index 307e4556e..000000000
--- a/src/progs/manaplus/actions/chat.cpp
+++ /dev/null
@@ -1,808 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/chat.h"
-
-#include "configuration.h"
-
-#include "actions/actiondef.h"
-
-#include "const/gui/chat.h"
-
-#include "being/localplayer.h"
-
-#include "gui/sdlinput.h"
-
-#include "gui/windows/chatwindow.h"
-
-#include "listeners/inputactionreplaylistener.h"
-
-#include "net/charserverhandler.h"
-#include "net/chathandler.h"
-#include "net/guildhandler.h"
-#include "net/net.h"
-#include "net/partyhandler.h"
-
-#ifdef TMWA_SUPPORT
-#include "net/tmwa/guildmanager.h"
-#endif // TMWA_SUPPORT
-
-#include "resources/iteminfo.h"
-
-#include "resources/db/itemdb.h"
-
-#include "utils/booleanoptions.h"
-#include "utils/chatutils.h"
-#include "utils/parameters.h"
-
-#include "utils/translation/podict.h"
-
-#include "debug.h"
-
-const int DEFAULT_CHAT_WINDOW_SCROLL = 7;
-
-namespace Actions
-{
-
-static void outString(ChatTab *const tab,
- const std::string &str,
- const std::string &def)
-{
- if (tab == nullptr)
- {
- if (chatHandler != nullptr)
- chatHandler->talk(def, GENERAL_CHANNEL);
- return;
- }
-
- switch (tab->getType())
- {
- case ChatTabType::PARTY:
- {
- if (partyHandler != nullptr)
- partyHandler->chat(str);
- break;
- }
- case ChatTabType::GUILD:
- {
- if ((guildHandler == nullptr) || (localPlayer == nullptr))
- return;
- const Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- {
-#ifdef TMWA_SUPPORT
- if (guild->getServerGuild())
- {
- if (Net::getNetworkType() == ServerType::TMWATHENA)
- return;
- guildHandler->chat(str);
- }
- else if (guildManager != nullptr)
- {
- guildManager->chat(str);
- }
-#else // TMWA_SUPPORT
-
- if (guild->getServerGuild())
- guildHandler->chat(str);
-#endif // TMWA_SUPPORT
- }
- break;
- }
- case ChatTabType::CHANNEL:
- case ChatTabType::GM:
- case ChatTabType::TRADE:
- tab->chatInput(str);
- break;
- default:
- case ChatTabType::UNKNOWN:
- case ChatTabType::INPUT:
- case ChatTabType::WHISPER:
- case ChatTabType::DEBUG:
- case ChatTabType::BATTLE:
- case ChatTabType::LANG:
- if (chatHandler != nullptr)
- chatHandler->talk(str, GENERAL_CHANNEL);
- break;
- }
-}
-
-impHandler0(toggleChat)
-{
- return chatWindow != nullptr ? chatWindow->requestChatFocus() : false;
-}
-
-impHandler0(prevChatTab)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->prevTab();
- return true;
- }
- return false;
-}
-
-impHandler0(nextChatTab)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->nextTab();
- return true;
- }
- return false;
-}
-
-impHandler0(closeChatTab)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->closeTab();
- return true;
- }
- return false;
-}
-
-impHandler0(closeAllChatTabs)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->removeAllWhispers();
- chatWindow->saveState();
- return true;
- }
- return false;
-}
-
-impHandler0(ignoreAllWhispers)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->ignoreAllWhispers();
- chatWindow->saveState();
- return true;
- }
- return false;
-}
-
-impHandler0(scrollChatUp)
-{
- if ((chatWindow != nullptr) && chatWindow->isWindowVisible())
- {
- chatWindow->scroll(-DEFAULT_CHAT_WINDOW_SCROLL);
- return true;
- }
- return false;
-}
-
-impHandler0(scrollChatDown)
-{
- if ((chatWindow != nullptr) && chatWindow->isWindowVisible())
- {
- chatWindow->scroll(DEFAULT_CHAT_WINDOW_SCROLL);
- return true;
- }
- return false;
-}
-
-static bool splitWhisper(const std::string &args,
- std::string &recvnick,
- std::string &message)
-{
- if (args.substr(0, 1) == "\"")
- {
- const size_t pos = args.find('"', 1);
- if (pos != std::string::npos)
- {
- recvnick = args.substr(1, pos - 1);
- if (pos + 2 < args.length())
- message = args.substr(pos + 2, args.length());
- }
- }
- else
- {
- const size_t pos = args.find(' ');
- if (pos != std::string::npos)
- {
- recvnick = args.substr(0, pos);
- if (pos + 1 < args.length())
- message = args.substr(pos + 1, args.length());
- }
- else
- {
- recvnick = std::string(args);
- message.clear();
- }
- }
-
- trim(message);
-
- if (message.length() > 0)
- {
- std::string playerName = localPlayer->getName();
- std::string tempNick = recvnick;
-
- toLower(playerName);
- toLower(tempNick);
-
- if (tempNick == playerName || args.empty())
- return false;
-
- return true;
- }
- return false;
-}
-
-impHandler(msg)
-{
- std::string recvnick;
- std::string message;
-
- if (splitWhisper(event.args, recvnick, message))
- {
- if (chatWindow == nullptr)
- return false;
- ChatTab *const tab = chatWindow->addChatTab(recvnick, false, true);
- if (tab != nullptr)
- {
- chatWindow->saveState();
- tab->chatInput(message);
- }
- }
- else
- {
- if (event.tab != nullptr)
- {
- event.tab->chatLog(
- // TRANSLATORS: whisper send
- _("Cannot send empty whisper or channel message!"),
- ChatMsgType::BY_SERVER);
- }
- }
- return true;
-}
-
-impHandler(msgText)
-{
- if (chatWindow == nullptr)
- return false;
-
- if (config.getBoolValue("whispertab"))
- {
- chatWindow->localChatInput("/q " + event.args);
- }
- else
- {
- chatWindow->addInputText(std::string("/w \"").append(
- event.args).append("\" "));
- }
- return true;
-}
-
-impHandler(msg2)
-{
- std::string recvnick;
- std::string message;
-
- if (chatHandler != nullptr &&
- splitWhisper(event.args, recvnick, message))
- {
- chatHandler->privateMessage(recvnick, message);
- }
- return true;
-}
-
-impHandler(query)
-{
- const std::string &args = event.args;
- if (chatWindow != nullptr)
- {
- if (chatWindow->addChatTab(args, true, true) != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
-
- if (event.tab != nullptr)
- {
- // TRANSLATORS: new whisper or channel query
- event.tab->chatLog(strprintf(_("Cannot create a whisper tab "
- "\"%s\"! It probably already exists."),
- args.c_str()), ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-impHandler0(clearChatTab)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->clearTab();
- return true;
- }
- return false;
-}
-
-impHandler(createParty)
-{
- if (partyHandler == nullptr)
- return false;
-
- if (event.args.empty())
- {
- // TRANSLATORS: dialog header
- inputActionReplayListener.openDialog(_("Create party"),
- "",
- InputAction::CREATE_PARTY);
- }
- else
- {
- partyHandler->create(event.args);
- }
- return true;
-}
-
-impHandler(createGuild)
-{
- if ((guildHandler == nullptr) ||
- Net::getNetworkType() == ServerType::TMWATHENA)
- {
- return false;
- }
-
- if (event.args.empty())
- {
- // TRANSLATORS: dialog header
- inputActionReplayListener.openDialog(_("Create guild"),
- "",
- InputAction::CREATE_GUILD);
- }
- else
- {
- guildHandler->create(event.args);
- }
- return true;
-}
-
-impHandler(party)
-{
- if (!event.args.empty())
- {
- if (partyHandler != nullptr)
- partyHandler->invite(event.args);
- }
- else
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: party invite message
- event.tab->chatLog(_("Please specify a name."),
- ChatMsgType::BY_SERVER);
- }
- }
- return true;
-}
-
-impHandler(guild)
-{
- if ((guildHandler == nullptr) || (localPlayer == nullptr))
- return false;
-
- const std::string args = event.args;
- if (!args.empty())
- {
- const Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- {
-#ifdef TMWA_SUPPORT
- if (guild->getServerGuild())
- guildHandler->invite(args);
- else if (guildManager != nullptr)
- GuildManager::invite(args);
-#else // TMWA_SUPPORT
-
- guildHandler->invite(args);
-#endif // TMWA_SUPPORT
- }
- }
- else
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: guild invite message
- event.tab->chatLog(_("Please specify a name."),
- ChatMsgType::BY_SERVER);
- }
- else if (localChatTab != nullptr)
- {
- // TRANSLATORS: guild invite message
- localChatTab->chatLog(_("Please specify a name."),
- ChatMsgType::BY_SERVER);
- }
- }
- return true;
-}
-
-impHandler(me)
-{
- outString(event.tab, textToMe(event.args), event.args);
- return true;
-}
-
-impHandler(toggle)
-{
- if (event.args.empty())
- {
- if ((chatWindow != nullptr) && (event.tab != nullptr))
- {
- event.tab->chatLog(chatWindow->getReturnTogglesChat() ?
- // TRANSLATORS: message from toggle chat command
- _("Return toggles chat.") : _("Message closes chat."),
- ChatMsgType::BY_SERVER);
- }
- return true;
- }
-
- switch (parseBoolean(event.args))
- {
- case 1:
- if (event.tab != nullptr)
- {
- // TRANSLATORS: message from toggle chat command
- event.tab->chatLog(_("Return now toggles chat."),
- ChatMsgType::BY_SERVER);
- }
- if (chatWindow != nullptr)
- chatWindow->setReturnTogglesChat(true);
- return true;
- case 0:
- if (event.tab != nullptr)
- {
- // TRANSLATORS: message from toggle chat command
- event.tab->chatLog(_("Message now closes chat."),
- ChatMsgType::BY_SERVER);
- }
- if (chatWindow != nullptr)
- chatWindow->setReturnTogglesChat(false);
- return true;
- case -1:
- if (event.tab != nullptr)
- {
- event.tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle"),
- ChatMsgType::BY_SERVER);
- }
- return true;
- default:
- return true;
- }
-}
-
-impHandler(kickParty)
-{
- if (!event.args.empty())
- {
- if (partyHandler != nullptr)
- partyHandler->kick(event.args);
- }
- else
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: party kick message
- event.tab->chatLog(_("Please specify a name."),
- ChatMsgType::BY_SERVER);
- }
- }
- return true;
-}
-
-impHandler(kickGuild)
-{
- if (!event.args.empty())
- {
- if (localPlayer != nullptr)
- {
- const Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- {
- if (guild->getServerGuild())
- {
- if (guildHandler != nullptr)
- guildHandler->kick(guild->getMember(event.args), "");
- }
-#ifdef TMWA_SUPPORT
- else if (guildManager != nullptr)
- {
- GuildManager::kick(event.args);
- }
-#endif // TMWA_SUPPORT
- }
- }
- }
- else
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: party kick message
- event.tab->chatLog(_("Please specify a name."),
- ChatMsgType::BY_SERVER);
- }
- }
- return true;
-}
-
-impHandler(addText)
-{
- if (chatWindow != nullptr)
- chatWindow->addInputText(event.args);
- return true;
-}
-
-impHandler0(clearChat)
-{
- if (chatWindow != nullptr)
- chatWindow->clearTab();
- return true;
-}
-
-impHandler0(chatGeneralTab)
-{
- if (chatWindow != nullptr)
- chatWindow->selectTabByType(ChatTabType::INPUT);
- return true;
-}
-
-impHandler0(chatDebugTab)
-{
- if (chatWindow != nullptr)
- chatWindow->selectTabByType(ChatTabType::DEBUG);
- return true;
-}
-
-impHandler0(chatBattleTab)
-{
- if (chatWindow != nullptr)
- chatWindow->selectTabByType(ChatTabType::BATTLE);
- return true;
-}
-
-impHandler0(chatTradeTab)
-{
- if (chatWindow != nullptr)
- chatWindow->selectTabByType(ChatTabType::TRADE);
- return true;
-}
-
-impHandler0(chatLangTab)
-{
- if (chatWindow != nullptr)
- chatWindow->selectTabByType(ChatTabType::LANG);
- return true;
-}
-
-impHandler0(chatGmTab)
-{
- if (chatWindow != nullptr)
- chatWindow->selectTabByType(ChatTabType::GM);
- return true;
-}
-
-impHandler0(chatPartyTab)
-{
- if (chatWindow != nullptr)
- chatWindow->selectTabByType(ChatTabType::PARTY);
- return true;
-}
-
-impHandler0(chatGuildTab)
-{
- if (chatWindow != nullptr)
- chatWindow->selectTabByType(ChatTabType::GUILD);
- return true;
-}
-
-impHandler(hat)
-{
- if ((localPlayer == nullptr) || (charServerHandler == nullptr))
- return false;
-
- const int sprite = localPlayer->getSpriteID(
- charServerHandler->hatSprite());
- std::string str;
- if (sprite == 0)
- {
- // TRANSLATORS: equipped hat chat message
- str = strprintf(_("no hat equipped."));
- }
- else
- {
- const ItemInfo &info = ItemDB::get(sprite);
- // TRANSLATORS: equipped hat chat message
- str = strprintf(_("equipped hat %s."),
- info.getName().c_str());
- }
- outString(event.tab, str, str);
- return true;
-}
-
-impHandler(chatClipboard)
-{
- int x = 0;
- int y = 0;
-
- if ((chatWindow != nullptr) && parse2Int(event.args, x, y))
- {
- chatWindow->copyToClipboard(x, y);
- return true;
- }
- return false;
-}
-
-impHandler(guildNotice)
-{
- if (localPlayer == nullptr)
- return false;
- const std::string args = event.args;
- if (args.empty())
- {
- // TRANSLATORS: dialog header
- inputActionReplayListener.openDialog(_("Guild notice"),
- "",
- InputAction::GUILD_NOTICE);
- return true;
- }
-
- std::string str2;
- if (args.size() > 60)
- str2 = args.substr(60);
- const Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- {
- guildHandler->changeNotice(guild->getId(),
- args.substr(0, 60),
- str2);
- }
- return true;
-}
-
-impHandler(translate)
-{
- if (reverseDictionary == nullptr ||
- localPlayer == nullptr ||
- event.args.empty())
- {
- return false;
- }
-
- ChatTab *const tab = event.tab;
- if (tab == nullptr)
- return false;
-
- std::string srcStr = event.args;
- std::string enStr;
- toLower(srcStr);
- if (localPlayer->getLanguageId() > 0)
- {
- if (reverseDictionary->haveStr(srcStr))
- enStr = reverseDictionary->getStr(srcStr);
- else if (dictionary->haveStr(srcStr))
- enStr = srcStr;
- }
- else
- {
- if (dictionary->haveStr(srcStr))
- enStr = srcStr;
- }
-
- if (enStr.empty())
- {
- tab->chatLog(
- // TRANSLATORS: translation error message
- strprintf(_("No translation found for string: %s"),
- srcStr.c_str()),
- ChatMsgType::BY_SERVER);
- return true;
- }
-
- tab->chatInput(enStr);
- return true;
-}
-
-impHandler(sendGuiKey)
-{
- if (guiInput == nullptr)
- return false;
-
- const std::string args = event.args;
- if (args.empty())
- return false;
- StringVect pars;
- if (!splitParameters(pars, args, " ,", '\"'))
- return false;
- const int sz = CAST_S32(pars.size());
- if (sz < 1)
- return false;
-
- int keyValue = atoi(pars[0].c_str());
- if (keyValue == 0 &&
- pars[0].size() == 1)
- {
- keyValue = CAST_S32(pars[0][0]);
- }
- if (sz == 2)
- {
- const InputActionT actionId = inputManager.getActionByConfigField(
- pars[1]);
- guiInput->simulateKey(keyValue, actionId);
- }
- else
- {
- guiInput->simulateKey(keyValue, InputAction::NO_VALUE);
- }
- return true;
-}
-
-impHandler(sendMouseKey)
-{
- if (guiInput == nullptr)
- return false;
- const std::string args = event.args;
- if (args.empty())
- return false;
- StringVect pars;
- if (!splitParameters(pars, args, " ,", '\"'))
- return false;
- const int sz = CAST_S32(pars.size());
- if (sz != 3)
- return false;
-
- const int x = atoi(pars[0].c_str());
- const int y = atoi(pars[1].c_str());
- const int key1 = CAST_S32(MouseButton::LEFT);
- const int key2 = CAST_S32(MouseButton::MIDDLE);
- const int key = atoi(pars[2].c_str());
- if (key < key1 || key > key2)
- return false;
- guiInput->simulateMouseClick(x,
- y,
- static_cast<MouseButtonT>(key));
- return true;
-}
-
-impHandler(sendChars)
-{
- if (guiInput == nullptr)
- return false;
-
- const std::string args = event.args;
- if (args.empty())
- return false;
-
- const size_t sz = args.size();
- for (size_t f = 0; f < sz; f ++)
- {
- guiInput->simulateKey(CAST_S32(args[f]),
- InputAction::NO_VALUE);
- }
-
- return true;
-}
-
-} // namespace Actions
diff --git a/src/progs/manaplus/actions/commands.cpp b/src/progs/manaplus/actions/commands.cpp
deleted file mode 100644
index f2d49b13b..000000000
--- a/src/progs/manaplus/actions/commands.cpp
+++ /dev/null
@@ -1,2156 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/commands.h"
-
-#include "actormanager.h"
-#include "configuration.h"
-#include "game.h"
-#include "party.h"
-
-#include "actions/actiondef.h"
-
-#include "being/flooritem.h"
-#include "being/localplayer.h"
-#include "being/playerrelations.h"
-#include "being/homunculusinfo.h"
-#include "being/playerinfo.h"
-
-#include "const/resources/skill.h"
-
-#include "gui/viewport.h"
-
-#include "gui/popups/popupmenu.h"
-
-#include "gui/shortcut/emoteshortcut.h"
-#include "gui/shortcut/itemshortcut.h"
-
-#include "gui/windows/mailwindow.h"
-
-#include "gui/windows/chatwindow.h"
-#include "gui/windows/inventorywindow.h"
-#include "gui/windows/npcdialog.h"
-#include "gui/windows/outfitwindow.h"
-#include "gui/windows/shortcutwindow.h"
-#include "gui/windows/skilldialog.h"
-#include "gui/windows/socialwindow.h"
-
-#include "gui/widgets/tabs/chat/whispertab.h"
-
-#include "input/inputactionoperators.h"
-
-#include "listeners/inputactionreplaylistener.h"
-
-#include "net/adminhandler.h"
-#include "net/chathandler.h"
-#include "net/guildhandler.h"
-#include "net/familyhandler.h"
-#include "net/homunculushandler.h"
-#include "net/mail2handler.h"
-#include "net/mailhandler.h"
-#include "net/net.h"
-#include "net/npchandler.h"
-#include "net/partyhandler.h"
-#include "net/serverfeatures.h"
-
-#include "resources/chatobject.h"
-
-#include "resources/db/itemdb.h"
-
-#include "resources/map/map.h"
-
-#include "resources/skill/skillinfo.h"
-
-#include "utils/booleanoptions.h"
-#include "utils/chatutils.h"
-#include "utils/copynpaste.h"
-#include "utils/gmfunctions.h"
-#include "utils/parameters.h"
-#include "utils/process.h"
-
-#include "debug.h"
-
-namespace Actions
-{
-
-static std::string getNick(const InputEvent &event)
-{
- std::string args = event.args;
- if (args.empty())
- {
- if (event.tab == nullptr ||
- event.tab->getType() != ChatTabType::WHISPER)
- {
- return std::string();
- }
-
- WhisperTab *const whisper = static_cast<WhisperTab *>(event.tab);
- if (whisper->getNick().empty())
- {
- // TRANSLATORS: change relation
- event.tab->chatLog(_("Please specify a name."),
- ChatMsgType::BY_SERVER);
- return std::string();
- }
- args = whisper->getNick();
- }
- return args;
-}
-
-static void reportRelation(const InputEvent &event,
- const RelationT &rel,
- const std::string &str1,
- const std::string &str2)
-{
- if (event.tab != nullptr)
- {
- if (playerRelations.getRelation(event.args) == rel)
- {
- // TRANSLATORS: unignore command
- event.tab->chatLog(str1, ChatMsgType::BY_SERVER);
- }
- else
- {
- // TRANSLATORS: unignore command
- event.tab->chatLog(str2, ChatMsgType::BY_SERVER);
- }
- }
-}
-
-static void changeRelation(const InputEvent &event,
- const RelationT relation,
- const std::string &relationText)
-{
- std::string args = getNick(event);
- if (args.empty())
- return;
-
- if (playerRelations.getRelation(args) == relation)
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: change relation
- event.tab->chatLog(strprintf(_("Player already %s!"),
- relationText.c_str()), ChatMsgType::BY_SERVER);
- return;
- }
- }
- else
- {
- playerRelations.setRelation(args, relation);
- }
-
- reportRelation(event,
- relation,
- // TRANSLATORS: change relation
- strprintf(_("Player successfully %s!"), relationText.c_str()),
- // TRANSLATORS: change relation
- strprintf(_("Player could not be %s!"), relationText.c_str()));
-}
-
-impHandler(chatAnnounce)
-{
- if (adminHandler != nullptr)
- {
- adminHandler->announce(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(chatIgnore)
-{
- changeRelation(event, Relation::IGNORED, "ignored");
- return true;
-}
-
-impHandler(chatUnignore)
-{
- std::string args = getNick(event);
- if (args.empty())
- return false;
-
- const RelationT rel = playerRelations.getRelation(args);
- if (rel != Relation::NEUTRAL && rel != Relation::FRIEND)
- {
- playerRelations.setRelation(args, Relation::NEUTRAL);
- }
- else
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: unignore command
- event.tab->chatLog(_("Player wasn't ignored!"),
- ChatMsgType::BY_SERVER);
- }
- return true;
- }
-
- reportRelation(event,
- Relation::NEUTRAL,
- // TRANSLATORS: unignore command
- _("Player no longer ignored!"),
- // TRANSLATORS: unignore command
- _("Player could not be unignored!"));
- return true;
-}
-
-impHandler(chatErase)
-{
- std::string args = getNick(event);
- if (args.empty())
- return false;
-
- if (playerRelations.getRelation(args) == Relation::ERASED)
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: erase command
- event.tab->chatLog(_("Player already erased!"),
- ChatMsgType::BY_SERVER);
- }
- return true;
- }
- playerRelations.setRelation(args, Relation::ERASED);
-
- reportRelation(event,
- Relation::ERASED,
- // TRANSLATORS: erase command
- _("Player no longer erased!"),
- // TRANSLATORS: erase command
- _("Player could not be erased!"));
- return true;
-}
-
-impHandler(chatFriend)
-{
- // TRANSLATORS: adding friend command
- changeRelation(event, Relation::FRIEND, _("friend"));
- return true;
-}
-
-impHandler(chatDisregard)
-{
- // TRANSLATORS: disregard command
- changeRelation(event, Relation::DISREGARDED, _("disregarded"));
- return true;
-}
-
-impHandler(chatNeutral)
-{
- // TRANSLATORS: neutral command
- changeRelation(event, Relation::NEUTRAL, _("neutral"));
- return true;
-}
-
-impHandler(chatBlackList)
-{
- // TRANSLATORS: blacklist command
- changeRelation(event, Relation::BLACKLISTED, _("blacklisted"));
- return true;
-}
-
-impHandler(chatEnemy)
-{
- // TRANSLATORS: enemy command
- changeRelation(event, Relation::ENEMY2, _("enemy"));
- return true;
-}
-
-impHandler(chatNuke)
-{
- if (actorManager == nullptr)
- return false;
-
- const std::string nick = getNick(event);
- Being *const being = actorManager->findBeingByName(
- nick, ActorType::Player);
- if (being == nullptr)
- return true;
-
- actorManager->addBlock(being->getId());
- actorManager->destroy(being);
- return true;
-}
-
-impHandler(chatAdd)
-{
- if (chatWindow == nullptr)
- return false;
-
- if (event.args.empty())
- return true;
-
- STD_VECTOR<int> str;
- splitToIntVector(str, event.args, ',');
- if (str.empty())
- return true;
-
- int id = str[0];
- if (id == 0)
- return true;
-
- if (ItemDB::exists(id))
- {
- const std::string names = ItemDB::getNamesStr(str);
- if (!names.empty())
- chatWindow->addItemText(names);
- return true;
- }
-
- const FloorItem *const floorItem = actorManager->findItem(
- fromInt(id, BeingId));
-
- if (floorItem != nullptr)
- {
- str[0] = floorItem->getItemId();
- const std::string names = ItemDB::getNamesStr(str);
- chatWindow->addItemText(names);
- }
- return true;
-}
-
-impHandler0(present)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->doPresent();
- return true;
- }
- return false;
-}
-
-impHandler0(printAll)
-{
- if (actorManager != nullptr)
- {
- actorManager->printAllToChat();
- return true;
- }
- return false;
-}
-
-impHandler(move)
-{
- int x = 0;
- int y = 0;
-
- if ((localPlayer != nullptr) && parse2Int(event.args, x, y))
- {
- localPlayer->setDestination(x, y);
- return true;
- }
- return false;
-}
-
-impHandler(setTarget)
-{
- if ((actorManager == nullptr) || (localPlayer == nullptr))
- return false;
-
- Being *const target = actorManager->findNearestByName(event.args);
- if (target != nullptr)
- localPlayer->setTarget(target);
- return true;
-}
-
-impHandler(commandOutfit)
-{
- if (outfitWindow != nullptr)
- {
- if (!event.args.empty())
- {
- const std::string op = event.args.substr(0, 1);
- if (op == "n")
- {
- outfitWindow->wearNextOutfit(true);
- }
- else if (op == "p")
- {
- outfitWindow->wearPreviousOutfit(true);
- }
- else
- {
- outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1,
- false, true);
- }
- }
- else
- {
- outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1,
- false, true);
- }
- return true;
- }
- return false;
-}
-
-impHandler(commandEmote)
-{
- LocalPlayer::emote(CAST_U8(atoi(event.args.c_str())));
- return true;
-}
-
-impHandler(awayMessage)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->setAway(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(pseudoAway)
-{
- if (localPlayer != nullptr)
- {
- LocalPlayer::setPseudoAway(event.args);
- localPlayer->updateStatus();
- return true;
- }
- return false;
-}
-
-impHandler(follow)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (!features.getBoolValue("allowFollow"))
- return false;
-
- if (!event.args.empty())
- {
- localPlayer->setFollow(event.args);
- }
- else if (event.tab != nullptr &&
- event.tab->getType() == ChatTabType::WHISPER)
- {
- localPlayer->setFollow(static_cast<WhisperTab*>(event.tab)->getNick());
- }
- else
- {
- const Being *const being = localPlayer->getTarget();
- if (being != nullptr)
- localPlayer->setFollow(being->getName());
- }
- return true;
-}
-
-impHandler(navigate)
-{
- if ((localPlayer == nullptr) ||
- !localPlayer->canMove())
- {
- return false;
- }
-
- int x = 0;
- int y = 0;
-
- if (parse2Int(event.args, x, y))
- localPlayer->navigateTo(x, y);
- else
- localPlayer->navigateClean();
- return true;
-}
-
-impHandler(navigateTo)
-{
- if ((localPlayer == nullptr) ||
- !localPlayer->canMove())
- {
- return false;
- }
-
- const std::string args = event.args;
- if (args.empty())
- return true;
-
- Being *const being = actorManager->findBeingByName(args);
- if (being != nullptr)
- {
- localPlayer->navigateTo(being->getTileX(), being->getTileY());
- }
- else if (localPlayer->isInParty())
- {
- const Party *const party = localPlayer->getParty();
- if (party != nullptr)
- {
- const PartyMember *const m = party->getMember(args);
- const PartyMember *const o = party->getMember(
- localPlayer->getName());
- if (m != nullptr &&
- o != nullptr &&
- m->getMap() == o->getMap())
- {
- localPlayer->navigateTo(m->getX(), m->getY());
- }
- }
- }
- return true;
-}
-
-impHandler(moveCamera)
-{
- int x = 0;
- int y = 0;
-
- if (viewport == nullptr)
- return false;
-
- if (parse2Int(event.args, x, y))
- viewport->moveCameraToPosition(x * mapTileSize, y * mapTileSize);
- return true;
-}
-
-impHandler0(restoreCamera)
-{
- if (viewport == nullptr)
- return false;
-
- viewport->returnCamera();
- return true;
-}
-
-impHandler(imitation)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (!event.args.empty())
- {
- localPlayer->setImitate(event.args);
- }
- else if (event.tab != nullptr &&
- event.tab->getType() == ChatTabType::WHISPER)
- {
- localPlayer->setImitate(static_cast<WhisperTab*>(
- event.tab)->getNick());
- }
- else
- {
- localPlayer->setImitate("");
- }
- return true;
-}
-
-impHandler(sendMail)
-{
-#ifdef TMWA_SUPPORT
- const ServerTypeT type = Net::getNetworkType();
- if (type == ServerType::EATHENA || type == ServerType::EVOL2)
-#endif // TMWA_SUPPORT
- {
- std::string name;
- std::string text;
-
- if (parse2Str(event.args, name, text))
- {
- if (settings.enableNewMailSystem)
- {
- mail2Handler->queueCheckName(MailQueueType::SendMail,
- name,
- // TRANSLATORS: quick mail message caption
- _("Quick message"),
- text,
- 0);
- }
- else
- {
- // TRANSLATORS: quick mail message caption
- mailHandler->send(name, _("Quick message"), text);
- }
- }
- }
-#ifdef TMWA_SUPPORT
- else if (serverConfig.getBoolValue("enableManaMarketBot"))
- {
- chatHandler->privateMessage("ManaMarket", "!mail " + event.args);
- return true;
- }
-#endif // TMWA_SUPPORT
-
- return false;
-}
-
-impHandler(info)
-{
- if (event.tab == nullptr ||
- localPlayer == nullptr ||
- Net::getNetworkType() == ServerType::TMWATHENA)
- {
- return false;
- }
-
- if (guildHandler != nullptr &&
- event.tab->getType() == ChatTabType::GUILD)
- {
- const Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- guildHandler->info();
- }
- return true;
-}
-
-impHandler(wait)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->waitFor(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(addPriorityAttack)
-{
- if ((actorManager == nullptr) ||
- actorManager->isInPriorityAttackList(event.args))
- {
- return false;
- }
-
- actorManager->removeAttackMob(event.args);
- actorManager->addPriorityAttackMob(event.args);
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
-}
-
-impHandler(addAttack)
-{
- if (actorManager == nullptr)
- return false;
-
- actorManager->removeAttackMob(event.args);
- actorManager->addAttackMob(event.args);
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
-}
-
-impHandler(removeAttack)
-{
- if (actorManager == nullptr)
- return false;
-
- if (event.args.empty())
- {
- if (actorManager->isInAttackList(event.args))
- {
- actorManager->removeAttackMob(event.args);
- actorManager->addIgnoreAttackMob(event.args);
- }
- else
- {
- actorManager->removeAttackMob(event.args);
- actorManager->addAttackMob(event.args);
- }
- }
- else
- {
- actorManager->removeAttackMob(event.args);
- }
-
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
-}
-
-impHandler(addIgnoreAttack)
-{
- if (actorManager == nullptr)
- return false;
-
- actorManager->removeAttackMob(event.args);
- actorManager->addIgnoreAttackMob(event.args);
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
-}
-
-impHandler(setDrop)
-{
- GameModifiers::setQuickDropCounter(atoi(event.args.c_str()));
- return true;
-}
-
-impHandler(url)
-{
- if (event.tab != nullptr)
- {
- std::string url1 = event.args;
- if (!strStartWith(url1, "http") && !strStartWith(url1, "?"))
- url1 = "http://" + url1;
- std::string str(strprintf("[@@%s |%s@@]",
- url1.c_str(), event.args.c_str()));
- outStringNormal(event.tab, str, str);
- return true;
- }
- return false;
-}
-
-impHandler(openUrl)
-{
- std::string url = event.args;
- if (!strStartWith(url, "http"))
- url = "http://" + url;
- openBrowser(url);
- return true;
-}
-
-impHandler(execute)
-{
- const size_t idx = event.args.find(' ');
- std::string name;
- std::string params;
- if (idx == std::string::npos)
- {
- name = event.args;
- }
- else
- {
- name = event.args.substr(0, idx);
- params = event.args.substr(idx + 1);
- }
- execFile(name, name, params, "");
- return true;
-}
-
-impHandler(enableHighlight)
-{
- if (event.tab != nullptr)
- {
- event.tab->setAllowHighlight(true);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(disableHighlight)
-{
- if (event.tab != nullptr)
- {
- event.tab->setAllowHighlight(false);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(dontRemoveName)
-{
- if (event.tab != nullptr)
- {
- event.tab->setRemoveNames(false);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(removeName)
-{
- if (event.tab != nullptr)
- {
- event.tab->setRemoveNames(true);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(disableAway)
-{
- if (event.tab != nullptr)
- {
- event.tab->setNoAway(true);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(enableAway)
-{
- if (event.tab != nullptr)
- {
- event.tab->setNoAway(false);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(testParticle)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->setTestParticle(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(talkRaw)
-{
- if (chatHandler != nullptr)
- {
- chatHandler->talkRaw(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(gm)
-{
- if (chatHandler != nullptr)
- {
- Gm::runCommand("wgm", event.args);
- return true;
- }
- return false;
-}
-
-impHandler(hack)
-{
- if (chatHandler != nullptr)
- {
- chatHandler->sendRaw(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(debugSpawn)
-{
- if (localPlayer == nullptr)
- return false;
- int cnt = atoi(event.args.c_str());
- if (cnt < 1)
- cnt = 1;
- const int half = cnt / 2;
- const Map *const map = localPlayer->getMap();
- int x1 = -half;
- if (x1 < 0)
- x1 = 0;
- int y1 = x1;
- int x2 = cnt - half;
- if (x2 > map->getWidth())
- x2 = map->getWidth();
- int y2 = x2;
-
- for (int x = x1; x < x2; x ++)
- {
- for (int y = y1; y < y2; y ++)
- ActorManager::cloneBeing(localPlayer, x, y, cnt);
- }
- return true;
-}
-
-impHandler(serverIgnoreWhisper)
-{
- std::string args = getNick(event);
- if (args.empty())
- return false;
-
- if (chatHandler != nullptr)
- {
- chatHandler->ignore(args);
- return true;
- }
- return false;
-}
-
-impHandler(serverUnIgnoreWhisper)
-{
- std::string args = getNick(event);
- if (args.empty())
- return false;
-
- if (chatHandler != nullptr)
- {
- chatHandler->unIgnore(args);
- return true;
- }
- return false;
-}
-
-impHandler(setHomunculusName)
-{
- const std::string args = event.args;
- if (args.empty())
- {
- const HomunculusInfo *const info = PlayerInfo::getHomunculus();
- if (info != nullptr)
- {
- // TRANSLATORS: dialog header
- inputActionReplayListener.openDialog(_("Rename your homun"),
- info->name,
- InputAction::HOMUNCULUS_SET_NAME);
- }
- return false;
- }
-
- if (homunculusHandler != nullptr)
- {
- homunculusHandler->setName(args);
- return true;
- }
- return false;
-}
-
-impHandler0(fireHomunculus)
-{
- if (homunculusHandler != nullptr)
- {
- homunculusHandler->fire();
- return true;
- }
- return false;
-}
-
-impHandler0(leaveParty)
-{
- if (partyHandler != nullptr)
- {
- partyHandler->leave();
- return true;
- }
- return false;
-}
-
-impHandler0(leaveGuild)
-{
- if ((guildHandler != nullptr) && (localPlayer != nullptr))
- {
- const Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- guildHandler->leave(guild->getId());
- return true;
- }
- return false;
-}
-
-impHandler(warp)
-{
- int x = 0;
- int y = 0;
-
- if ((adminHandler != nullptr) &&
- (Game::instance() != nullptr) &&
- parse2Int(event.args, x, y))
- {
- adminHandler->warp(Game::instance()->getCurrentMapName(),
- x, y);
- return true;
- }
- return false;
-}
-
-impHandler(homunTalk)
-{
- if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet())
- return false;
-
- std::string args = event.args;
- if (findCutFirst(args, "/me "))
- args = textToMe(args);
- if (homunculusHandler != nullptr)
- {
- homunculusHandler->talk(args);
- return true;
- }
- return false;
-}
-
-impHandler(homunEmote)
-{
- if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet())
- return false;
-
- if ((homunculusHandler != nullptr) &&
- event.action >= InputAction::HOMUN_EMOTE_1 &&
- event.action <= InputAction::HOMUN_EMOTE_48)
- {
- const int emotion = event.action - InputAction::HOMUN_EMOTE_1;
- if (emoteShortcut != nullptr)
- homunculusHandler->emote(emoteShortcut->getEmote(emotion));
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
-
- return false;
-}
-
-impHandler(commandHomunEmote)
-{
- if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet())
- return false;
-
- if (homunculusHandler != nullptr)
- {
- homunculusHandler->emote(CAST_U8(
- atoi(event.args.c_str())));
- return true;
- }
- return false;
-}
-
-impHandler(createPublicChatRoom)
-{
- if ((chatHandler == nullptr) || event.args.empty())
- return false;
- chatHandler->createChatRoom(event.args, "", 100, true);
- return true;
-}
-
-impHandler(joinChatRoom)
-{
- if (chatHandler == nullptr)
- return false;
- const std::string args = event.args;
- if (args.empty())
- return false;
- ChatObject *const chat = ChatObject::findByName(args);
- if (chat == nullptr)
- return false;
- chatHandler->joinChat(chat, "");
- return true;
-}
-
-impHandler0(leaveChatRoom)
-{
- if (chatHandler != nullptr)
- {
- chatHandler->leaveChatRoom();
- return true;
- }
- return false;
-}
-
-impHandler(confSet)
-{
- std::string name;
- std::string val;
-
- if (parse2Str(event.args, name, val))
- {
- config.setValue(name, val);
- return true;
- }
- return false;
-}
-
-impHandler(serverConfSet)
-{
- std::string name;
- std::string val;
-
- if (parse2Str(event.args, name, val))
- {
- serverConfig.setValue(name, val);
- return true;
- }
- return false;
-}
-
-impHandler(confGet)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
-
- // TRANSLATORS: result from command /confget
- const std::string str = strprintf(_("Config value: %s"),
- config.getStringValue(args).c_str());
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-impHandler(serverConfGet)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
-
- // TRANSLATORS: result from command /serverconfget
- const std::string str = strprintf(_("Server config value: %s"),
- serverConfig.getStringValue(args).c_str());
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-impHandler(slide)
-{
- int x = 0;
- int y = 0;
-
- if ((adminHandler != nullptr) && parse2Int(event.args, x, y))
- {
- adminHandler->slide(x, y);
- return true;
- }
- return false;
-}
-
-impHandler(selectSkillLevel)
-{
- int skill = 0;
- int level = 0;
-
- if ((skillDialog != nullptr) && parse2Int(event.args, skill, level))
- {
- skillDialog->selectSkillLevel(skill, level);
- return true;
- }
- return false;
-}
-
-impHandler(skill)
-{
- StringVect vect;
- splitToStringVector(vect, event.args, ' ');
- const int sz = CAST_S32(vect.size());
- if (sz < 1)
- return true;
- const int skillId = atoi(vect[0].c_str());
- int level = 0;
- std::string text;
- if (sz > 1)
- {
- level = atoi(vect[1].c_str());
- if (sz > 2)
- text = vect[2];
- }
- // +++ add here also cast type and offsets
- if (text.empty())
- {
- SkillDialog::useSkill(skillId,
- AutoTarget_true,
- level,
- false,
- "",
- CastType::Default,
- 0,
- 0);
- }
- else
- {
- SkillDialog::useSkill(skillId,
- AutoTarget_true,
- level,
- true,
- text,
- CastType::Default,
- 0,
- 0);
- }
- return true;
-}
-
-impHandler(craft)
-{
- const std::string args = event.args;
- if (args.empty() || (inventoryWindow == nullptr))
- return false;
-
- inventoryWindow->moveItemToCraft(atoi(args.c_str()));
- return true;
-}
-
-impHandler(npcClipboard)
-{
- if (npcHandler != nullptr)
- {
- int x = 0;
- int y = 0;
-
- NpcDialog *const dialog = npcHandler->getCurrentNpcDialog();
-
- if ((dialog != nullptr) && parse2Int(event.args, x, y))
- {
- dialog->copyToClipboard(x, y);
- return true;
- }
- }
- return false;
-}
-
-impHandler(clipboardCopy)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- sendBuffer(args);
- return true;
-}
-
-impHandler(addPickup)
-{
- if (actorManager != nullptr)
- {
- actorManager->removePickupItem(event.args);
- actorManager->addPickupItem(event.args);
- if (socialWindow != nullptr)
- socialWindow->updatePickupFilter();
- return true;
- }
- return false;
-}
-
-impHandler(removePickup)
-{
- if (actorManager != nullptr)
- {
- if (event.args.empty())
- { // default pickup manipulation
- if (actorManager->checkDefaultPickup())
- {
- actorManager->removePickupItem(event.args);
- actorManager->addIgnorePickupItem(event.args);
- }
- else
- {
- actorManager->removePickupItem(event.args);
- actorManager->addPickupItem(event.args);
- }
- }
- else
- { // any other pickups
- actorManager->removePickupItem(event.args);
- }
- if (socialWindow != nullptr)
- socialWindow->updatePickupFilter();
- return true;
- }
- return false;
-}
-
-impHandler(ignorePickup)
-{
- if (actorManager != nullptr)
- {
- actorManager->removePickupItem(event.args);
- actorManager->addIgnorePickupItem(event.args);
- if (socialWindow != nullptr)
- socialWindow->updatePickupFilter();
- return true;
- }
- return false;
-}
-
-impHandler(monsterInfo)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->monsterInfo(args);
- return true;
-}
-
-impHandler(itemInfo)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->itemInfo(args);
- return true;
-}
-
-impHandler(whoDrops)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->whoDrops(args);
- return true;
-}
-
-impHandler(mobSearch)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->mobSearch(args);
- return true;
-}
-
-impHandler(mobSpawnSearch)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->mobSpawnSearch(args);
- return true;
-}
-
-impHandler(playerGmCommands)
-{
- adminHandler->playerGmCommands(event.args);
- return true;
-}
-
-impHandler(playerCharGmCommands)
-{
- adminHandler->playerCharGmCommands(event.args);
- return true;
-}
-
-impHandler(commandShowLevel)
-{
- adminHandler->showLevel(event.args);
- return true;
-}
-
-impHandler(commandShowStats)
-{
- adminHandler->showStats(event.args);
- return true;
-}
-
-impHandler(commandShowStorage)
-{
- adminHandler->showStorageList(event.args);
- return true;
-}
-
-impHandler(commandShowCart)
-{
- adminHandler->showCartList(event.args);
- return true;
-}
-
-impHandler(commandShowInventory)
-{
- adminHandler->showInventoryList(event.args);
- return true;
-}
-
-impHandler(locatePlayer)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->locatePlayer(args);
- return true;
-}
-
-impHandler(commandShowAccountInfo)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->showAccountInfo(args);
- return true;
-}
-
-impHandler(commandSpawn)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawn(args);
- return true;
-}
-
-impHandler(commandSpawnSlave)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawnSlave(args);
- return true;
-}
-
-impHandler(commandSpawnClone)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawnClone(args);
- return true;
-}
-
-impHandler(commandSpawnSlaveClone)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawnSlaveClone(args);
- return true;
-}
-
-impHandler(commandSpawnEvilClone)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawnEvilClone(args);
- return true;
-}
-
-impHandler(commandSavePosition)
-{
- adminHandler->savePosition(event.args);
- return true;
-}
-
-impHandler(commandLoadPosition)
-{
- adminHandler->loadPosition(event.args);
- return true;
-}
-
-impHandler(commandRandomWarp)
-{
- adminHandler->randomWarp(event.args);
- return true;
-}
-
-impHandler(commandGotoNpc)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->gotoNpc(args);
- return true;
-}
-
-impHandler(commandGotoPc)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->gotoName(args);
- return true;
-}
-
-impHandler(commandRecallPc)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->recallName(args);
- return true;
-}
-
-impHandler(commandIpCheck)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->ipcheckName(args);
- return true;
-}
-
-impHandler(commandKiller)
-{
- adminHandler->killer(event.args);
- return true;
-}
-
-impHandler(commandKillable)
-{
- adminHandler->killable(event.args);
- return true;
-}
-
-impHandler(commandHeal)
-{
- adminHandler->heal(event.args);
- return true;
-}
-
-impHandler(commandAlive)
-{
- adminHandler->alive(event.args);
- return true;
-}
-
-impHandler(commandDisguise)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->disguise(args);
- return true;
-}
-
-impHandler(commandImmortal)
-{
- adminHandler->immortal(event.args);
- return true;
-}
-
-impHandler(commandHide)
-{
- adminHandler->hide(event.args);
- return true;
-}
-
-impHandler(commandNuke)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->nuke(args);
- return true;
-}
-
-impHandler(commandKill)
-{
- adminHandler->kill(event.args);
- return true;
-}
-
-impHandler(commandJail)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->jail(args);
- return true;
-}
-
-impHandler(commandUnjail)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->unjail(args);
- return true;
-}
-
-impHandler(commandNpcMove)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- StringVect pars;
- if (!splitParameters(pars, args, " ,", '\"'))
- return false;
-
- if (pars.size() != 3)
- return false;
-
- adminHandler->npcMove(pars[0],
- atoi(pars[1].c_str()),
- atoi(pars[2].c_str()));
- return true;
-}
-
-impHandler(commandNpcHide)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->hideNpc(args);
- return true;
-}
-
-impHandler(commandNpcShow)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->showNpc(args);
- return true;
-}
-
-impHandler(commandChangePartyLeader)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->changePartyLeader(args);
- return true;
-}
-
-impHandler(commandPartyRecall)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->partyRecall(args);
- return true;
-}
-
-impHandler(commandBreakGuild)
-{
- adminHandler->breakGuild(event.args);
- return true;
-}
-
-impHandler(commandGuildRecall)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->guildRecall(args);
- return true;
-}
-
-impHandler(mailTo)
-{
- if (mailWindow == nullptr)
- return false;
- const std::string args = event.args;
- if (settings.enableNewMailSystem)
- {
- mail2Handler->queueCheckName(MailQueueType::EditMail,
- args,
- std::string(),
- std::string(),
- 0);
- }
- else
- {
- mailWindow->createMail(args);
- }
- return true;
-}
-
-impHandler(adoptChild)
-{
- const std::string nick = getNick(event);
- Being *const being = actorManager->findBeingByName(
- nick, ActorType::Player);
- if (being == nullptr)
- return true;
- familyHandler->askForChild(being);
- return true;
-}
-
-impHandler(showSkillLevels)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
- popupMenu->showSkillLevelPopup(skill);
- return true;
-}
-
-impHandler(showSkillType)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
- popupMenu->showSkillTypePopup(skill);
- return true;
-}
-
-impHandler(selectSkillType)
-{
- int skill = 0;
- int type = 0;
-
- if ((skillDialog != nullptr) && parse2Int(event.args, skill, type))
- {
- skillDialog->selectSkillCastType(skill,
- static_cast<CastTypeT>(type));
- return true;
- }
- return false;
-}
-
-impHandler(showSkillOffsetX)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
- popupMenu->showSkillOffsetPopup(skill, true);
- return true;
-}
-
-impHandler(showSkillOffsetY)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
- popupMenu->showSkillOffsetPopup(skill, false);
- return true;
-}
-
-impHandler(setSkillOffsetX)
-{
- int skill = 0;
- int offset = 0;
-
- if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset))
- {
- skillDialog->setSkillOffsetX(skill, offset);
- return true;
- }
- return false;
-}
-
-impHandler(setSkillOffsetY)
-{
- int skill = 0;
- int offset = 0;
-
- if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset))
- {
- skillDialog->setSkillOffsetY(skill, offset);
- return true;
- }
- return false;
-}
-
-impHandler(partyItemShare)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (localPlayer->isInParty() == false)
- return true;
-
- ChatTab *tab = event.tab;
- if (tab == nullptr)
- tab = localChatTab;
- if (tab == nullptr)
- return true;
-
- const std::string args = event.args;
- if (args.empty())
- {
- switch (partyHandler->getShareItems())
- {
- case PartyShare::YES:
- // TRANSLATORS: chat message
- tab->chatLog(_("Item sharing enabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NO:
- // TRANSLATORS: chat message
- tab->chatLog(_("Item sharing disabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NOT_POSSIBLE:
- // TRANSLATORS: chat message
- tab->chatLog(_("Item sharing not possible."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::UNKNOWN:
- // TRANSLATORS: chat message
- tab->chatLog(_("Item sharing unknown."),
- ChatMsgType::BY_SERVER);
- return true;
- default:
- break;
- }
- }
-
- const signed char opt = parseBoolean(args);
-
- switch (opt)
- {
- case 1:
- partyHandler->setShareItems(
- PartyShare::YES);
- break;
- case 0:
- partyHandler->setShareItems(
- PartyShare::NO);
- break;
- case -1:
- tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"),
- ChatMsgType::BY_SERVER);
- break;
- default:
- break;
- }
- return true;
-}
-
-impHandler(partyExpShare)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (localPlayer->isInParty() == false)
- return true;
-
- ChatTab *tab = event.tab;
- if (tab == nullptr)
- tab = localChatTab;
- if (tab == nullptr)
- return true;
-
- const std::string args = event.args;
- if (args.empty())
- {
- switch (partyHandler->getShareExperience())
- {
- case PartyShare::YES:
- // TRANSLATORS: chat message
- tab->chatLog(_("Experience sharing enabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NO:
- // TRANSLATORS: chat message
- tab->chatLog(_("Experience sharing disabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NOT_POSSIBLE:
- // TRANSLATORS: chat message
- tab->chatLog(_("Experience sharing not possible."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::UNKNOWN:
- // TRANSLATORS: chat message
- tab->chatLog(_("Experience sharing unknown."),
- ChatMsgType::BY_SERVER);
- return true;
- default:
- break;
- }
- }
-
- const signed char opt = parseBoolean(args);
-
- switch (opt)
- {
- case 1:
- partyHandler->setShareExperience(
- PartyShare::YES);
- break;
- case 0:
- partyHandler->setShareExperience(
- PartyShare::NO);
- break;
- case -1:
- tab->chatLog(strprintf(BOOLEAN_OPTIONS, "exp"),
- ChatMsgType::BY_SERVER);
- break;
- default:
- break;
- }
- return true;
-}
-
-impHandler(partyAutoItemShare)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (localPlayer->isInParty() == false)
- return true;
-
- ChatTab *tab = event.tab;
- if (tab == nullptr)
- tab = localChatTab;
- if (tab == nullptr)
- return true;
-
- const std::string args = event.args;
- if (args.empty())
- {
- switch (partyHandler->getShareAutoItems())
- {
- case PartyShare::YES:
- // TRANSLATORS: chat message
- tab->chatLog(_("Auto item sharing enabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NO:
- // TRANSLATORS: chat message
- tab->chatLog(_("Auto item sharing disabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NOT_POSSIBLE:
- // TRANSLATORS: chat message
- tab->chatLog(_("Auto item sharing not possible."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::UNKNOWN:
- // TRANSLATORS: chat message
- tab->chatLog(_("Auto item sharing unknown."),
- ChatMsgType::BY_SERVER);
- return true;
- default:
- break;
- }
- }
-
- const signed char opt = parseBoolean(args);
-
- switch (opt)
- {
- case 1:
- partyHandler->setShareAutoItems(
- PartyShare::YES);
- break;
- case 0:
- partyHandler->setShareAutoItems(
- PartyShare::NO);
- break;
- case -1:
- tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"),
- ChatMsgType::BY_SERVER);
- break;
- default:
- break;
- }
- return true;
-}
-
-impHandler0(outfitToChat)
-{
- if ((outfitWindow == nullptr) || (chatWindow == nullptr))
- return false;
-
- const std::string str = outfitWindow->getOutfitString();
- if (!str.empty())
- chatWindow->addInputText(str);
- return true;
-}
-
-impHandler0(outfitClear)
-{
- if (outfitWindow == nullptr)
- return false;
-
- outfitWindow->clearCurrentOutfit();
- return true;
-}
-
-impHandler(moveAttackUp)
-{
- if (actorManager == nullptr)
- return false;
- const std::string args = event.args;
- const int idx = actorManager->getAttackMobIndex(args);
- if (idx > 0)
- {
- std::list<std::string> mobs
- = actorManager->getAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == args)
- {
- -- it2;
- mobs.splice(it2, mobs, it);
- actorManager->setAttackMobs(mobs);
- actorManager->rebuildAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
- }
- return false;
-}
-
-impHandler(moveAttackDown)
-{
- if (actorManager == nullptr)
- return false;
- const std::string args = event.args;
- const int idx = actorManager->getAttackMobIndex(args);
- const int size = actorManager->getAttackMobsSize();
- if (idx + 1 < size)
- {
- std::list<std::string> mobs
- = actorManager->getAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == args)
- {
- ++ it2;
- if (it2 == mobs.end())
- break;
-
- mobs.splice(it, mobs, it2);
- actorManager->setAttackMobs(mobs);
- actorManager->rebuildAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
- }
- return false;
-}
-
-impHandler(movePriorityAttackUp)
-{
- if (actorManager == nullptr)
- return false;
- const std::string args = event.args;
- const int idx = actorManager->
- getPriorityAttackMobIndex(args);
- if (idx > 0)
- {
- std::list<std::string> mobs
- = actorManager->getPriorityAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == args)
- {
- -- it2;
- mobs.splice(it2, mobs, it);
- actorManager->setPriorityAttackMobs(mobs);
- actorManager->rebuildPriorityAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
- }
- return false;
-}
-
-impHandler(movePriorityAttackDown)
-{
- if (actorManager == nullptr)
- return false;
- const std::string args = event.args;
- const int idx = actorManager
- ->getPriorityAttackMobIndex(args);
- const int size = actorManager->getPriorityAttackMobsSize();
- if (idx + 1 < size)
- {
- std::list<std::string> mobs
- = actorManager->getPriorityAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == args)
- {
- ++ it2;
- if (it2 == mobs.end())
- break;
-
- mobs.splice(it, mobs, it2);
- actorManager->setPriorityAttackMobs(mobs);
- actorManager->rebuildPriorityAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
- }
- return false;
-}
-
-impHandler(addSkillShortcut)
-{
- const std::string args = event.args;
- if (args.empty() ||
- itemShortcutWindow == nullptr)
- {
- return false;
- }
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
-
- const int num = itemShortcutWindow->getTabIndex();
- if (num < 0 ||
- num >= CAST_S32(SHORTCUT_TABS) ||
- num == CAST_S32(SHORTCUT_AUTO_TAB))
- {
- return false;
- }
-
- ItemShortcut *const selShortcut = itemShortcut[num];
- const size_t index = selShortcut->getFreeIndex();
- if (index == SHORTCUT_ITEMS)
- return true;
-
- selShortcut->setItem(index,
- skill->id + SKILL_MIN_ID,
- fromInt(skill->customSelectedLevel, ItemColor));
- selShortcut->setItemData(index,
- skill->toDataStr());
-
-// popupMenu->showSkillLevelPopup(skill);
- return true;
-}
-
-} // namespace Actions
diff --git a/src/progs/manaplus/actions/move.cpp b/src/progs/manaplus/actions/move.cpp
deleted file mode 100644
index d2be4de7e..000000000
--- a/src/progs/manaplus/actions/move.cpp
+++ /dev/null
@@ -1,280 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/move.h"
-
-#include "game.h"
-
-#include "actions/actiondef.h"
-#include "actions/pets.h"
-
-#include "being/crazymoves.h"
-#include "being/localplayer.h"
-
-#include "enums/being/beingdirection.h"
-
-#include "gui/windows/socialwindow.h"
-#include "gui/windows/npcdialog.h"
-#include "gui/windows/outfitwindow.h"
-
-#include "gui/popups/popupmenu.h"
-
-#include "input/inputactionoperators.h"
-
-#include "net/playerhandler.h"
-
-#include "debug.h"
-
-namespace Actions
-{
-
-static bool closeMoveNpcDialog(bool focus)
-{
- NpcDialog *const dialog = NpcDialog::getActive();
- if (dialog != nullptr)
- {
- if (dialog->isCloseState() != 0)
- {
- dialog->closeDialog();
- return true;
- }
- else if (focus)
- {
- dialog->refocus();
- }
- }
- return false;
-}
-
-impHandler(moveUp)
-{
- if (inputManager.isActionActive(InputAction::EMOTE))
- return directUp(event);
- else if (inputManager.isActionActive(InputAction::PET_EMOTE))
- return petDirectUp(event);
- else if (inputManager.isActionActive(InputAction::STOP_ATTACK))
- return petMoveUp(event);
- else if (!localPlayer->canMove())
- return directUp(event);
- if (popupMenu->isPopupVisible())
- {
- popupMenu->moveUp();
- return true;
- }
- return closeMoveNpcDialog(false);
-}
-
-impHandler(moveDown)
-{
- if (inputManager.isActionActive(InputAction::EMOTE))
- return directDown(event);
- else if (inputManager.isActionActive(InputAction::PET_EMOTE))
- return petDirectDown(event);
- else if (inputManager.isActionActive(InputAction::STOP_ATTACK))
- return petMoveDown(event);
- else if (!localPlayer->canMove())
- return directDown(event);
- if (popupMenu->isPopupVisible())
- {
- popupMenu->moveDown();
- return true;
- }
- return closeMoveNpcDialog(false);
-}
-
-impHandler(moveLeft)
-{
- if (outfitWindow != nullptr &&
- inputManager.isActionActive(InputAction::WEAR_OUTFIT))
- {
- outfitWindow->wearPreviousOutfit();
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- if (inputManager.isActionActive(InputAction::EMOTE))
- return directLeft(event);
- else if (inputManager.isActionActive(InputAction::PET_EMOTE))
- return petDirectLeft(event);
- else if (inputManager.isActionActive(InputAction::STOP_ATTACK))
- return petMoveLeft(event);
- else if (!localPlayer->canMove())
- return directLeft(event);
- return closeMoveNpcDialog(false);
-}
-
-impHandler(moveRight)
-{
- if (outfitWindow != nullptr &&
- inputManager.isActionActive(InputAction::WEAR_OUTFIT))
- {
- outfitWindow->wearNextOutfit();
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- if (inputManager.isActionActive(InputAction::EMOTE))
- return directRight(event);
- else if (inputManager.isActionActive(InputAction::PET_EMOTE))
- return petDirectRight(event);
- else if (inputManager.isActionActive(InputAction::STOP_ATTACK))
- return petMoveRight(event);
- else if (!localPlayer->canMove())
- return directRight(event);
- return closeMoveNpcDialog(false);
-}
-
-impHandler(moveForward)
-{
- if (inputManager.isActionActive(InputAction::EMOTE))
- return directRight(event);
- return closeMoveNpcDialog(false);
-}
-
-impHandler(moveToPoint)
-{
- const int num = event.action - InputAction::MOVE_TO_POINT_1;
- if ((socialWindow != nullptr) && num >= 0)
- {
- socialWindow->selectPortal(num);
- return true;
- }
-
- return false;
-}
-
-impHandler0(crazyMoves)
-{
- if (localPlayer != nullptr)
- {
- ::crazyMoves->crazyMove();
- return true;
- }
- return false;
-}
-
-impHandler0(moveToTarget)
-{
- if (localPlayer != nullptr &&
- !inputManager.isActionActive(InputAction::TARGET_ATTACK) &&
- !inputManager.isActionActive(InputAction::ATTACK))
- {
- localPlayer->moveToTarget();
- return true;
- }
- return false;
-}
-
-impHandler0(moveToHome)
-{
- if (localPlayer != nullptr &&
- !inputManager.isActionActive(InputAction::TARGET_ATTACK) &&
- !inputManager.isActionActive(InputAction::ATTACK))
- {
- localPlayer->moveToHome();
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- return false;
-}
-
-impHandler0(directUp)
-{
- if (localPlayer != nullptr)
- {
- if (localPlayer->getDirection() != BeingDirection::UP)
- {
-// if (PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION))
- {
- localPlayer->setDirection(BeingDirection::UP);
- if (playerHandler != nullptr)
- playerHandler->setDirection(BeingDirection::UP);
- }
- }
- return true;
- }
- return false;
-}
-
-impHandler0(directDown)
-{
- if (localPlayer != nullptr)
- {
- if (localPlayer->getDirection() != BeingDirection::DOWN)
- {
-// if (PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION))
- {
- localPlayer->setDirection(BeingDirection::DOWN);
- if (playerHandler != nullptr)
- {
- playerHandler->setDirection(
- BeingDirection::DOWN);
- }
- }
- }
- return true;
- }
- return false;
-}
-
-impHandler0(directLeft)
-{
- if (localPlayer != nullptr)
- {
- if (localPlayer->getDirection() != BeingDirection::LEFT)
- {
-// if (PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION))
- {
- localPlayer->setDirection(BeingDirection::LEFT);
- if (playerHandler != nullptr)
- {
- playerHandler->setDirection(
- BeingDirection::LEFT);
- }
- }
- }
- return true;
- }
- return false;
-}
-
-impHandler0(directRight)
-{
- if (localPlayer != nullptr)
- {
- if (localPlayer->getDirection() != BeingDirection::RIGHT)
- {
-// if (PacketLimiter::limitPackets(PacketType::PACKET_DIRECTION))
- {
- localPlayer->setDirection(BeingDirection::RIGHT);
- if (playerHandler != nullptr)
- {
- playerHandler->setDirection(
- BeingDirection::RIGHT);
- }
- }
- }
- return true;
- }
- return false;
-}
-
-} // namespace Actions
diff --git a/src/progs/manaplus/actions/pets.cpp b/src/progs/manaplus/actions/pets.cpp
deleted file mode 100644
index 25c5f1411..000000000
--- a/src/progs/manaplus/actions/pets.cpp
+++ /dev/null
@@ -1,248 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/pets.h"
-
-#include "actormanager.h"
-#include "game.h"
-
-#include "actions/actiondef.h"
-
-#include "being/localplayer.h"
-#include "being/playerinfo.h"
-
-#include "enums/being/beingdirection.h"
-
-#include "const/gui/chat.h"
-
-#include "input/inputactionoperators.h"
-
-#include "listeners/inputactionreplaylistener.h"
-
-#include "gui/shortcut/emoteshortcut.h"
-
-#include "net/chathandler.h"
-#include "net/pethandler.h"
-#include "net/serverfeatures.h"
-
-#include "utils/chatutils.h"
-#include "utils/gettext.h"
-#include "utils/stringutils.h"
-
-#include "debug.h"
-
-namespace Actions
-{
-
-static const Being *getPet()
-{
- const BeingId id = PlayerInfo::getPetBeingId();
- if (id == BeingId_zero)
- return nullptr;
- return actorManager->findBeing(id);
-}
-
-impHandler(commandEmotePet)
-{
- petHandler->emote(CAST_U8(atoi(event.args.c_str())));
- return true;
-}
-
-impHandler(talkPet)
-{
- if (!serverFeatures->haveTalkPet())
- return false;
-
- std::string args = event.args;
- if (findCutFirst(args, "/me "))
- args = textToMe(args);
- chatHandler->talkPet(args, GENERAL_CHANNEL);
- return true;
-}
-
-impHandler(setPetName)
-{
- const std::string args = event.args;
- if (args.empty())
- {
- const Being *const pet = getPet();
- if (pet == nullptr)
- return false;
- // TRANSLATORS: dialog header
- inputActionReplayListener.openDialog(_("Rename your pet"),
- pet->getName(),
- InputAction::PET_SET_NAME);
- return false;
- }
-
- petHandler->setName(args);
- return true;
-}
-
-impHandler(petEmote)
-{
- if (!serverFeatures->haveTalkPet())
- return false;
-
- if (event.action >= InputAction::PET_EMOTE_1
- && event.action <= InputAction::PET_EMOTE_48)
- {
- const int emotion = event.action - InputAction::PET_EMOTE_1;
- if (emoteShortcut != nullptr)
- petHandler->emote(emoteShortcut->getEmote(emotion));
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
-
- return false;
-}
-
-impHandler(catchPet)
-{
- if ((localPlayer == nullptr) || (actorManager == nullptr))
- return false;
-
- Being *target = nullptr;
- const std::string args = event.args;
- if (!args.empty())
- {
- if (args[0] == ':')
- {
- target = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- }
- else
- {
- target = actorManager->findNearestByName(args);
- }
- }
-
- if (target == nullptr)
- target = localPlayer->getTarget();
- else
- localPlayer->setTarget(target);
- if (target != nullptr)
- petHandler->catchPet(target);
- return true;
-}
-
-impHandler0(petMoveUp)
-{
- const Being *const pet = getPet();
- if (pet == nullptr)
- return false;
- petHandler->move(pet->getTileX(), pet->getTileY() - 1);
- return true;
-}
-
-impHandler0(petMoveDown)
-{
- const Being *const pet = getPet();
- if (pet == nullptr)
- return false;
- petHandler->move(pet->getTileX(), pet->getTileY() + 1);
- return true;
-}
-
-impHandler0(petMoveLeft)
-{
- const Being *const pet = getPet();
- if (pet == nullptr)
- return false;
- petHandler->move(pet->getTileX() - 1, pet->getTileY());
- return true;
-}
-
-impHandler0(petMoveRight)
-{
- const Being *const pet = getPet();
- if (pet == nullptr)
- return false;
- petHandler->move(pet->getTileX() + 1, pet->getTileY());
- return true;
-}
-
-impHandler0(petDirectUp)
-{
- petHandler->setDirection(BeingDirection::UP);
- return true;
-}
-
-impHandler0(petDirectDown)
-{
- petHandler->setDirection(BeingDirection::DOWN);
- return true;
-}
-
-impHandler0(petDirectLeft)
-{
- petHandler->setDirection(BeingDirection::LEFT);
- return true;
-}
-
-impHandler0(petDirectRight)
-{
- petHandler->setDirection(BeingDirection::RIGHT);
- return true;
-}
-
-impHandler(petMove)
-{
- int x = 0;
- int y = 0;
-
- if (parse2Int(event.args, x, y))
- {
- petHandler->move(x, y);
- return true;
- }
- return false;
-}
-
-impHandler0(petFeed)
-{
- if (petHandler != nullptr)
- petHandler->feed();
- return true;
-}
-
-impHandler0(petDropLoot)
-{
- if (petHandler != nullptr)
- petHandler->dropLoot();
- return true;
-}
-
-impHandler0(petReturnToEgg)
-{
- if (petHandler != nullptr)
- petHandler->returnToEgg();
- return true;
-}
-
-impHandler0(petUnequip)
-{
- if (petHandler != nullptr)
- petHandler->unequip();
- return true;
-}
-
-} // namespace Actions
diff --git a/src/progs/manaplus/actions/statusbar.cpp b/src/progs/manaplus/actions/statusbar.cpp
deleted file mode 100644
index 0d5ba68cd..000000000
--- a/src/progs/manaplus/actions/statusbar.cpp
+++ /dev/null
@@ -1,200 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/statusbar.h"
-
-#include "game.h"
-#include "soundmanager.h"
-
-#include "actions/actiondef.h"
-
-#include "being/localplayer.h"
-#include "being/playerrelation.h"
-#include "being/playerrelations.h"
-
-#include "gui/viewport.h"
-
-#include "gui/widgets/tabs/chat/chattab.h"
-
-#include "listeners/updatestatuslistener.h"
-
-#include "resources/map/map.h"
-
-#include "utils/gettext.h"
-
-PRAGMA48(GCC diagnostic push)
-PRAGMA48(GCC diagnostic ignored "-Wshadow")
-#ifdef ANDROID
-#ifndef USE_SDL2
-#include <SDL_screenkeyboard.h>
-#endif // USE_SDL2
-#endif // ANDROID
-PRAGMA48(GCC diagnostic pop)
-
-#include "debug.h"
-
-namespace Actions
-{
-
-impHandler0(switchQuickDrop)
-{
- callYellowBarCond(changeQuickDropCounter)
-}
-
-impHandler0(changeCrazyMove)
-{
- callYellowBar(changeCrazyMoveType);
-}
-
-impHandler0(changePickupType)
-{
- callYellowBar(changePickUpType);
-}
-
-impHandler0(changeMoveType)
-{
- callYellowBar(changeMoveType);
-}
-
-impHandler0(changeAttackWeaponType)
-{
- callYellowBar(changeAttackWeaponType);
-}
-
-impHandler0(changeAttackType)
-{
- callYellowBar(changeAttackType);
-}
-
-impHandler0(changeTargetingType)
-{
- callYellowBar(changeTargetingType);
-}
-
-impHandler0(changeFollowMode)
-{
- callYellowBar(changeFollowMode);
-}
-
-impHandler0(changeImitationMode)
-{
- callYellowBar(changeImitationMode);
-}
-
-impHandler0(changeMagicAttackType)
-{
- callYellowBar(changeMagicAttackType);
-}
-
-impHandler0(changePvpMode)
-{
- callYellowBar(changePvpAttackType);
-}
-
-impHandler0(changeMoveToTarget)
-{
- callYellowBar(changeMoveToTargetType);
-}
-
-impHandler0(changeGameModifier)
-{
- if (localPlayer != nullptr)
- {
- GameModifiers::changeGameModifiers(false);
- return true;
- }
- return false;
-}
-
-impHandler0(changeAudio)
-{
- soundManager.changeAudio();
- if (localPlayer != nullptr)
- localPlayer->updateMusic();
- return true;
-}
-
-impHandler0(away)
-{
- GameModifiers::changeAwayMode(true);
- if (localPlayer != nullptr)
- {
- localPlayer->updateStatus();
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- return false;
-}
-
-impHandler0(camera)
-{
- if (viewport != nullptr)
- {
- viewport->toggleCameraMode();
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- return false;
-}
-
-impHandler0(changeMapMode)
-{
- if (viewport != nullptr)
- viewport->toggleMapDrawType();
- UpdateStatusListener::distributeEvent();
- if (Game::instance() != nullptr)
- {
- if (Map *const map = Game::instance()->getCurrentMap())
- map->redrawMap();
- }
- return true;
-}
-
-impHandler0(changeTrade)
-{
- unsigned int deflt = playerRelations.getDefault();
- if ((deflt & PlayerRelation::TRADE) != 0u)
- {
- if (localChatTab != nullptr)
- {
- // TRANSLATORS: disable trades message
- localChatTab->chatLog(_("Ignoring incoming trade requests"),
- ChatMsgType::BY_SERVER);
- }
- deflt &= ~PlayerRelation::TRADE;
- }
- else
- {
- if (localChatTab != nullptr)
- {
- // TRANSLATORS: enable trades message
- localChatTab->chatLog(_("Accepting incoming trade requests"),
- ChatMsgType::BY_SERVER);
- }
- deflt |= PlayerRelation::TRADE;
- }
-
- playerRelations.setDefault(deflt);
- return true;
-}
-
-} // namespace Actions
diff --git a/src/progs/manaplus/actions/tabs.cpp b/src/progs/manaplus/actions/tabs.cpp
deleted file mode 100644
index 99d964b40..000000000
--- a/src/progs/manaplus/actions/tabs.cpp
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/tabs.h"
-
-#include "actions/actiondef.h"
-
-#include "gui/windows/inventorywindow.h"
-#include "gui/windows/socialwindow.h"
-#include "gui/windows/shortcutwindow.h"
-
-#include "debug.h"
-
-namespace Actions
-{
-
-impHandler0(prevSocialTab)
-{
- if (socialWindow != nullptr)
- {
- socialWindow->prevTab();
- return true;
- }
- return false;
-}
-
-impHandler0(nextSocialTab)
-{
- if (socialWindow != nullptr)
- {
- socialWindow->nextTab();
- return true;
- }
- return false;
-}
-
-impHandler0(nextShortcutsTab)
-{
- if (itemShortcutWindow != nullptr)
- {
- itemShortcutWindow->nextTab();
- return true;
- }
- return false;
-}
-
-impHandler0(prevShortcutsTab)
-{
- if (itemShortcutWindow != nullptr)
- {
- itemShortcutWindow->prevTab();
- return true;
- }
- return false;
-}
-
-impHandler0(nextCommandsTab)
-{
- if (spellShortcutWindow != nullptr)
- {
- spellShortcutWindow->nextTab();
- return true;
- }
- return false;
-}
-
-impHandler0(prevCommandsTab)
-{
- if (spellShortcutWindow != nullptr)
- {
- spellShortcutWindow->prevTab();
- return true;
- }
- return false;
-}
-
-impHandler0(nextInvTab)
-{
- InventoryWindow::nextTab();
- return true;
-}
-
-impHandler0(prevInvTab)
-{
- InventoryWindow::prevTab();
- return true;
-}
-
-} // namespace Actions
diff --git a/src/progs/manaplus/actions/target.cpp b/src/progs/manaplus/actions/target.cpp
deleted file mode 100644
index a72cbe502..000000000
--- a/src/progs/manaplus/actions/target.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/target.h"
-
-#include "actions/actiondef.h"
-
-#include "being/localplayer.h"
-
-#include "gui/popups/popupmenu.h"
-
-#include "debug.h"
-
-namespace Actions
-{
-
-static bool setTarget(const ActorTypeT type, const AllowSort allowSort)
-{
- if (localPlayer != nullptr)
- return localPlayer->setNewTarget(type, allowSort) != nullptr;
- return false;
-}
-
-impHandler0(targetPlayer)
-{
- return setTarget(ActorType::Player, AllowSort_true);
-}
-
-impHandler0(targetMonster)
-{
- return setTarget(ActorType::Monster, AllowSort_true);
-}
-
-impHandler0(targetClosestMonster)
-{
- return setTarget(ActorType::Monster, AllowSort_false);
-}
-
-impHandler0(targetNPC)
-{
- return setTarget(ActorType::Npc, AllowSort_true);
-}
-
-impHandler0(targetMercenary)
-{
- return setTarget(ActorType::Mercenary, AllowSort_true);
-}
-
-impHandler0(targetSkillUnit)
-{
- return setTarget(ActorType::SkillUnit, AllowSort_true);
-}
-
-impHandler0(targetPet)
-{
- return setTarget(ActorType::Pet, AllowSort_true);
-}
-
-impHandler0(contextMenu)
-{
- if (localPlayer == nullptr)
- return false;
- const Being *const target = localPlayer->getTarget();
- if (target == nullptr)
- return true;
-
- popupMenu->showPopup(target->getPixelX(),
- target->getPixelY(),
- target);
- return true;
-}
-
-} // namespace Actions
diff --git a/src/progs/manaplus/actions/windows.cpp b/src/progs/manaplus/actions/windows.cpp
deleted file mode 100644
index 7c9b57d0a..000000000
--- a/src/progs/manaplus/actions/windows.cpp
+++ /dev/null
@@ -1,383 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/windows.h"
-
-#include "actormanager.h"
-#include "client.h"
-
-#include "actions/actiondef.h"
-
-#include "being/localplayer.h"
-
-#include "gui/dialogsmanager.h"
-
-#include "gui/windows/bankwindow.h"
-#include "gui/windows/skilldialog.h"
-#include "gui/windows/socialwindow.h"
-#include "gui/windows/statuswindow.h"
-#include "gui/windows/questswindow.h"
-#include "gui/windows/whoisonline.h"
-#include "gui/windows/chatwindow.h"
-#include "gui/windows/debugwindow.h"
-#include "gui/windows/didyouknowwindow.h"
-#include "gui/windows/equipmentwindow.h"
-#include "gui/windows/helpwindow.h"
-#include "gui/windows/inventorywindow.h"
-#include "gui/windows/killstats.h"
-#include "gui/windows/mailwindow.h"
-#include "gui/windows/minimap.h"
-#include "gui/windows/outfitwindow.h"
-#include "gui/windows/setupwindow.h"
-#include "gui/windows/serverinfowindow.h"
-#include "gui/windows/shopwindow.h"
-#include "gui/windows/shortcutwindow.h"
-#include "gui/windows/updaterwindow.h"
-
-#include "gui/widgets/createwidget.h"
-
-#include "gui/widgets/tabs/chat/chattab.h"
-
-#include "utils/gettext.h"
-
-#include "net/net.h"
-
-#include "debug.h"
-
-namespace Actions
-{
-
-impHandler0(setupWindowShow)
-{
- if (setupWindow != nullptr)
- {
- if (setupWindow->isWindowVisible())
- {
- setupWindow->doCancel();
- }
- else
- {
- setupWindow->setVisible(Visible_true);
- setupWindow->requestMoveToTop();
- }
- return true;
- }
- return false;
-}
-
-impHandler0(hideWindows)
-{
- if (setupWindow != nullptr)
- setupWindow->hideWindows();
- return true;
-}
-
-static bool showHelpPage(const std::string &page, const bool showHide)
-{
- if (helpWindow != nullptr)
- {
- if (showHide && helpWindow->isWindowVisible())
- {
- helpWindow->setVisible(Visible_false);
- }
- else
- {
- helpWindow->loadHelp(page);
- helpWindow->requestMoveToTop();
- }
- return true;
- }
- return false;
-}
-
-impHandler(helpWindowShow)
-{
- if ((chatWindow == nullptr) || !chatWindow->isInputFocused())
- return showHelpPage("index", true);
- if (event.tab == nullptr)
- return showHelpPage("chatcommands", true);
- switch (event.tab->getType())
- {
- case ChatTabType::PARTY:
- return showHelpPage("chatparty", true);
- case ChatTabType::GUILD:
- return showHelpPage("chatguild", true);
- case ChatTabType::WHISPER:
- return showHelpPage("chatwhisper", true);
- case ChatTabType::DEBUG:
- return showHelpPage("chatdebug", true);
- case ChatTabType::TRADE:
- return showHelpPage("chattrade", true);
- case ChatTabType::BATTLE:
- return showHelpPage("chatbattle", true);
- case ChatTabType::LANG:
- return showHelpPage("chatlang", true);
- case ChatTabType::GM:
- return showHelpPage("chatgm", true);
- case ChatTabType::CHANNEL:
- return showHelpPage("chatchannel", true);
- default:
- case ChatTabType::UNKNOWN:
- case ChatTabType::INPUT:
- return showHelpPage("chatcommands", true);
- }
-}
-
-impHandler0(aboutWindowShow)
-{
- return showHelpPage("about", false);
-}
-
-static void showHideWindow(Window *const window)
-{
- if (window != nullptr)
- {
- window->setVisible(fromBool(
- !window->isWindowVisible(), Visible));
- if (window->isWindowVisible())
- window->requestMoveToTop();
- }
-}
-
-impHandler0(statusWindowShow)
-{
- showHideWindow(statusWindow);
- return true;
-}
-
-impHandler0(inventoryWindowShow)
-{
- showHideWindow(inventoryWindow);
- return true;
-}
-
-impHandler0(equipmentWindowShow)
-{
- showHideWindow(equipmentWindow);
- return true;
-}
-
-impHandler0(skillDialogShow)
-{
- showHideWindow(skillDialog);
- return true;
-}
-
-impHandler0(minimapWindowShow)
-{
- if (minimap != nullptr)
- {
- minimap->toggle();
- return true;
- }
- return false;
-}
-
-impHandler0(chatWindowShow)
-{
- showHideWindow(chatWindow);
- return true;
-}
-
-impHandler0(shortcutWindowShow)
-{
- showHideWindow(itemShortcutWindow);
- return true;
-}
-
-impHandler0(debugWindowShow)
-{
- showHideWindow(debugWindow);
- return true;
-}
-
-impHandler0(socialWindowShow)
-{
- showHideWindow(socialWindow);
- return true;
-}
-
-impHandler0(emoteShortcutWindowShow)
-{
- showHideWindow(emoteShortcutWindow);
- return true;
-}
-
-impHandler0(outfitWindowShow)
-{
- showHideWindow(outfitWindow);
- return true;
-}
-
-impHandler0(shopWindowShow)
-{
- showHideWindow(shopWindow);
- return true;
-}
-
-impHandler0(dropShortcutWindowShow)
-{
- showHideWindow(dropShortcutWindow);
- return true;
-}
-
-impHandler0(killStatsWindowShow)
-{
- showHideWindow(killStats);
- return true;
-}
-
-impHandler0(spellShortcutWindowShow)
-{
- showHideWindow(spellShortcutWindow);
- return true;
-}
-
-impHandler0(whoIsOnlineWindowShow)
-{
- showHideWindow(whoIsOnline);
- return true;
-}
-
-impHandler0(didYouKnowWindowShow)
-{
- showHideWindow(didYouKnowWindow);
- return true;
-}
-
-impHandler0(questsWindowShow)
-{
- showHideWindow(questsWindow);
- return true;
-}
-
-impHandler0(bankWindowShow)
-{
-#ifdef TMWA_SUPPORT
- if (Net::getNetworkType() == ServerType::TMWATHENA)
- return false;
-#endif // TMWA_SUPPORT
-
- showHideWindow(bankWindow);
- return true;
-}
-
-impHandler0(cartWindowShow)
-{
- if (Net::getNetworkType() == ServerType::TMWATHENA ||
- (localPlayer == nullptr) ||
- !localPlayer->getHaveCart())
- {
- return false;
- }
-
- showHideWindow(cartWindow);
- if (inventoryWindow != nullptr)
- inventoryWindow->updateDropButton();
- return true;
-}
-
-impHandler0(updaterWindowShow)
-{
- if (updaterWindow != nullptr)
- updaterWindow->deleteSelf();
- else
- DialogsManager::createUpdaterWindow();
- return true;
-}
-
-impHandler0(quickWindowShow)
-{
- if (setupWindow != nullptr)
- {
- if (setupWindow->isWindowVisible())
- setupWindow->doCancel();
- setupWindow->setVisible(Visible_true);
- // TRANSLATORS: settings tab name
- setupWindow->activateTab(_("Quick"));
- setupWindow->requestMoveToTop();
- return true;
- }
- return false;
-}
-
-impHandler0(mailWindowShow)
-{
- showHideWindow(mailWindow);
- return true;
-}
-
-impHandler0(serverInfoWindowShow)
-{
- if (serverInfoWindow != nullptr &&
- serverInfoWindow->isWindowVisible())
- {
- serverInfoWindow->close();
- serverInfoWindow = nullptr;
- }
- else
- {
- serverInfoWindow = CREATEWIDGETR(ServerInfoWindow,
- client->getCurrentServer());
- serverInfoWindow->requestMoveToTop();
- }
- return true;
-}
-
-impHandler(showItems)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
-
- Being *being = nullptr;
- if (args[0] == ':')
- {
- being = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- if ((being != nullptr) && being->getType() == ActorType::Monster)
- being = nullptr;
- }
- else
- {
- being = actorManager->findBeingByName(args, ActorType::Player);
- }
- if (being == nullptr)
- return true;
- if (being == localPlayer)
- {
- if (equipmentWindow != nullptr &&
- !equipmentWindow->isWindowVisible())
- {
- equipmentWindow->setVisible(Visible_true);
- }
- }
- else
- {
- if (beingEquipmentWindow != nullptr)
- {
- beingEquipmentWindow->setBeing(being);
- beingEquipmentWindow->setVisible(Visible_true);
- }
- }
- return true;
-}
-
-} // namespace Actions