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authorAndrei Karas <akaras@inbox.ru>2013-08-31 21:54:52 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-31 21:54:52 +0300
commit5919cdc663d5f60a8c5cc7e50ad0c43a18cf9829 (patch)
tree8c5be5f1f93551b676660e76b4d639ea2501e972 /src/particle/animationparticle.cpp
parent8a999b66fd697404c6640778a6dd1ce0e747334a (diff)
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move particles into particle dir.
Diffstat (limited to 'src/particle/animationparticle.cpp')
-rw-r--r--src/particle/animationparticle.cpp61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/particle/animationparticle.cpp b/src/particle/animationparticle.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2006-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "particle/animationparticle.h"
+
+#include "simpleanimation.h"
+
+#include "render/graphics.h"
+
+#include "debug.h"
+
+AnimationParticle::AnimationParticle(Map *const map,
+ Animation *const animation) :
+ ImageParticle(map, nullptr),
+ mAnimation(new SimpleAnimation(animation))
+{
+}
+
+AnimationParticle::AnimationParticle(Map *const map,
+ XmlNodePtr const animationNode,
+ const std::string& dyePalettes):
+ ImageParticle(map, nullptr),
+ mAnimation(new SimpleAnimation(animationNode, dyePalettes))
+{
+}
+
+AnimationParticle::~AnimationParticle()
+{
+ delete mAnimation;
+ mAnimation = nullptr;
+ mImage = nullptr;
+}
+
+bool AnimationParticle::update()
+{
+ if (mAnimation)
+ {
+ mAnimation->update(10); // particle engine is updated every 10ms
+ mImage = mAnimation->getCurrentImage();
+ }
+ return Particle::update();
+}