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author | Andrei Karas <akaras@inbox.ru> | 2012-03-03 18:49:40 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-03-03 18:49:40 +0300 |
commit | 27de1601aa4a952d9555cc9b1aba8630f9043af4 (patch) | |
tree | f53ab5bc933ee3d0ce15d9c9bf4c735fa3ef8edb /src/openglgraphics.cpp | |
parent | d5caed04f36381dc782c920f11199102809b4b66 (diff) | |
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Fix incorrect screenshots issue in opengl mode.v1.2.3.4
Diffstat (limited to 'src/openglgraphics.cpp')
-rw-r--r-- | src/openglgraphics.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index 1c1e2f2e0..9dd655420 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -1085,8 +1085,8 @@ void OpenGLGraphics::prepareScreenshot() SDL_Surface* OpenGLGraphics::getScreenshot() { - int h = mTarget->h; - int w = mTarget->w; + const int h = mTarget->h; + const int w = mTarget->w - (mTarget->w % 4); GLint pack = 1; SDL_Surface *screenshot = SDL_CreateRGBSurface( |