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author | Andrei Karas <akaras@inbox.ru> | 2011-03-18 17:48:29 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-03-18 17:49:00 +0200 |
commit | f98d003e354a1792117b7cbc771d1dd91475a156 (patch) | |
tree | dc2a297f7c4026394c9954ae4bfd4abd22ef9612 /src/opengl1graphics.cpp | |
parent | bb0a6cb25b2985fd1f74c9d27d5a46f6863e2dee (diff) | |
download | mv-f98d003e354a1792117b7cbc771d1dd91475a156.tar.gz mv-f98d003e354a1792117b7cbc771d1dd91475a156.tar.bz2 mv-f98d003e354a1792117b7cbc771d1dd91475a156.tar.xz mv-f98d003e354a1792117b7cbc771d1dd91475a156.zip |
Fix most old style cast except manaserv and libxml2 defines.
Diffstat (limited to 'src/opengl1graphics.cpp')
-rw-r--r-- | src/opengl1graphics.cpp | 34 |
1 files changed, 21 insertions, 13 deletions
diff --git a/src/opengl1graphics.cpp b/src/opengl1graphics.cpp index e319aa43c..03742ccb3 100644 --- a/src/opengl1graphics.cpp +++ b/src/opengl1graphics.cpp @@ -93,7 +93,8 @@ bool OpenGL1Graphics::setVideoMode(int w, int h, int bpp, logger->log("Using OpenGL %s double buffering.", (gotDoubleBuffer ? "with" : "without")); - char const *glExtensions = (char const *)glGetString(GL_EXTENSIONS); + char const *glExtensions = reinterpret_cast<char const *>( + glGetString(GL_EXTENSIONS)); GLint texSize; bool rectTex = strstr(glExtensions, "GL_ARB_texture_rectangle"); if (rectTex) @@ -120,10 +121,12 @@ static inline void drawQuad(Image *image, if (image->getTextureType() == GL_TEXTURE_2D) { // Find OpenGL normalized texture coordinates. - float texX1 = srcX / (float) image->getTextureWidth(); - float texY1 = srcY / (float) image->getTextureHeight(); - float texX2 = (srcX + width) / (float) image->getTextureWidth(); - float texY2 = (srcY + height) / (float) image->getTextureHeight(); + float texX1 = srcX / static_cast<float>(image->getTextureWidth()); + float texY1 = srcY / static_cast<float>(image->getTextureHeight()); + float texX2 = (srcX + width) / static_cast<float>( + image->getTextureWidth()); + float texY2 = (srcY + height) / static_cast<float>( + image->getTextureHeight()); glTexCoord2f(texX1, texY1); glVertex2i(dstX, dstY); @@ -154,10 +157,12 @@ static inline void drawRescaledQuad(Image *image, int srcX, int srcY, if (image->getTextureType() == GL_TEXTURE_2D) { // Find OpenGL normalized texture coordinates. - float texX1 = srcX / (float) image->getTextureWidth(); - float texY1 = srcY / (float) image->getTextureHeight(); - float texX2 = (srcX + width) / (float) image->getTextureWidth(); - float texY2 = (srcY + height) / (float) image->getTextureHeight(); + float texX1 = srcX / static_cast<float>(image->getTextureWidth()); + float texY1 = srcY / static_cast<float>(image->getTextureHeight()); + float texX2 = (srcX + width) / static_cast<float>( + image->getTextureWidth()); + float texY2 = (srcY + height) / static_cast<float>( + image->getTextureHeight()); glTexCoord2f(texX1, texY1); glVertex2i(dstX, dstY); @@ -396,7 +401,8 @@ void OpenGL1Graphics::_beginDraw() glMatrixMode(GL_PROJECTION); glLoadIdentity(); - glOrtho(0.0, (double)mTarget->w, (double)mTarget->h, 0.0, -1.0, 1.0); + glOrtho(0.0, static_cast<double>(mTarget->w), + static_cast<double>(mTarget->h), 0.0, -1.0, 1.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); @@ -431,12 +437,14 @@ SDL_Surface* OpenGL1Graphics::getScreenshot() // Flip the screenshot, as OpenGL has 0,0 in bottom left unsigned int lineSize = 3 * w; - GLubyte* buf = (GLubyte*)malloc(lineSize); + GLubyte* buf = static_cast<GLubyte*>(malloc(lineSize)); for (int i = 0; i < (h / 2); i++) { - GLubyte *top = (GLubyte*)screenshot->pixels + lineSize * i; - GLubyte *bot = (GLubyte*)screenshot->pixels + lineSize * (h - 1 - i); + GLubyte *top = static_cast<GLubyte*>( + screenshot->pixels) + lineSize * i; + GLubyte *bot = static_cast<GLubyte*>( + screenshot->pixels) + lineSize * (h - 1 - i); memcpy(buf, top, lineSize); memcpy(top, bot, lineSize); |