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author | Andrei Karas <akaras@inbox.ru> | 2012-11-06 21:13:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-11-07 12:46:08 +0300 |
commit | d812d9fac7bae4eff66a5ce8275be19d0ca77a32 (patch) | |
tree | 7f9619d23a44202a76282849bb1284773302309f /src/normalopenglgraphics.cpp | |
parent | 1bcaac517036751a8fee9ff3d6561f5866e6969e (diff) | |
download | mv-d812d9fac7bae4eff66a5ce8275be19d0ca77a32.tar.gz mv-d812d9fac7bae4eff66a5ce8275be19d0ca77a32.tar.bz2 mv-d812d9fac7bae4eff66a5ce8275be19d0ca77a32.tar.xz mv-d812d9fac7bae4eff66a5ce8275be19d0ca77a32.zip |
Add own profiler and profiler info to some code.
Diffstat (limited to 'src/normalopenglgraphics.cpp')
-rw-r--r-- | src/normalopenglgraphics.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp index 7fb4a7786..40cd5226b 100644 --- a/src/normalopenglgraphics.cpp +++ b/src/normalopenglgraphics.cpp @@ -225,6 +225,7 @@ bool NormalOpenGLGraphics::drawImage2(const Image *const image, const int width, const int height, const bool useColor) { + FUNC_BLOCK("Graphics::drawImage2", 1) if (!image) return false; @@ -268,6 +269,7 @@ bool NormalOpenGLGraphics::drawRescaledImage(Image *const image, int srcX, const bool useColor, bool smooth) { + FUNC_BLOCK("Graphics::drawRescaledImage", 1) if (!image) return false; @@ -321,6 +323,7 @@ void NormalOpenGLGraphics::drawImagePattern(const Image *const image, const int x, const int y, const int w, const int h) { + FUNC_BLOCK("Graphics::drawImagePattern", 1) if (!image) return; @@ -928,11 +931,13 @@ void NormalOpenGLGraphics::drawTile(ImageVertexes *const vert) void NormalOpenGLGraphics::updateScreen() { + BLOCK_START("Graphics::updateScreen") // glFlush(); // glFinish(); SDL_GL_SwapBuffers(); // may be need clear? // glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); + BLOCK_END("Graphics::updateScreen") } void NormalOpenGLGraphics::_beginDraw() @@ -1173,6 +1178,7 @@ void NormalOpenGLGraphics::setTexturingAndBlending(bool enable) void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, bool filled) { + BLOCK_START("Graphics::drawRectangle") const float offset = filled ? 0 : 0.5f; const float x = static_cast<float>(rect.x); const float y = static_cast<float>(rect.y); @@ -1192,6 +1198,7 @@ void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, glVertexPointer(2, GL_FLOAT, 0, &vert); glDrawArrays(filled ? GL_QUADS : GL_LINE_LOOP, 0, 4); + BLOCK_END("Graphics::drawRectangle") } bool NormalOpenGLGraphics::drawNet(const int x1, const int y1, |