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author | Andrei Karas <akaras@inbox.ru> | 2016-01-04 15:44:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-01-04 16:24:42 +0300 |
commit | bc2c095db69be01837d07af1151b0f0a3061713f (patch) | |
tree | 98009b4483d873f45f7b4f2897a4a7ba5118d39e /src/net | |
parent | 9b5b48739b62fca4bb30cd04be1031ac3f80095d (diff) | |
download | mv-bc2c095db69be01837d07af1151b0f0a3061713f.tar.gz mv-bc2c095db69be01837d07af1151b0f0a3061713f.tar.bz2 mv-bc2c095db69be01837d07af1151b0f0a3061713f.tar.xz mv-bc2c095db69be01837d07af1151b0f0a3061713f.zip |
Add missing TRANSLATORS comments to translation strings.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/eathena/chatrecv.cpp | 5 | ||||
-rw-r--r-- | src/net/eathena/generalhandler.cpp | 30 | ||||
-rw-r--r-- | src/net/eathena/generalrecv.cpp | 29 | ||||
-rw-r--r-- | src/net/eathena/mailrecv.cpp | 1 | ||||
-rw-r--r-- | src/net/eathena/petrecv.cpp | 5 | ||||
-rw-r--r-- | src/net/eathena/skillrecv.cpp | 14 | ||||
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 12 |
7 files changed, 89 insertions, 7 deletions
diff --git a/src/net/eathena/chatrecv.cpp b/src/net/eathena/chatrecv.cpp index f1e30c9c6..5846d36c6 100644 --- a/src/net/eathena/chatrecv.cpp +++ b/src/net/eathena/chatrecv.cpp @@ -132,18 +132,23 @@ void ChatRecv::processFormatMessage(Net::MessageIn &msg) switch (msgId) { case 1334: + // TRANSLATORS: error message chatMsg = _("Can't cast skill in this area."); break; case 1335: + // TRANSLATORS: error message chatMsg = _("Can't use item in this area."); break; case 1773: + // TRANSLATORS: error message chatMsg = _("Can't equip. Wrong level."); break; case 1774: + // TRANSLATORS: error message chatMsg = _("Can't use. Wrong level."); break; case 1923: + // TRANSLATORS: error message chatMsg = _("Work in progress."); // busy with npc break; default: diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index ed5a7ce03..cdc2b2673 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -119,11 +119,17 @@ GeneralHandler::GeneralHandler() : generalHandler = this; std::vector<ItemDB::Stat> stats; + // TRANSLATORS: player stat stats.push_back(ItemDB::Stat("str", _("Strength %s"))); + // TRANSLATORS: player stat stats.push_back(ItemDB::Stat("agi", _("Agility %s"))); + // TRANSLATORS: player stat stats.push_back(ItemDB::Stat("vit", _("Vitality %s"))); + // TRANSLATORS: player stat stats.push_back(ItemDB::Stat("int", _("Intelligence %s"))); + // TRANSLATORS: player stat stats.push_back(ItemDB::Stat("dex", _("Dexterity %s"))); + // TRANSLATORS: player stat stats.push_back(ItemDB::Stat("luck", _("Luck %s"))); ItemDB::setStatsList(stats); @@ -182,9 +188,14 @@ void GeneralHandler::flushNetwork() if (Network::mInstance->getState() == Network::NET_ERROR) { if (!Network::mInstance->getError().empty()) + { errorMessage = Network::mInstance->getError(); + } else + { + // TRANSLATORS: error message errorMessage = _("Got disconnected from server!"); + } client->setState(State::ERROR); } @@ -208,33 +219,52 @@ void GeneralHandler::gameStarted() const statusWindow->clearAttributes(); statusWindow->addAttribute(Attributes::STR, + // TRANSLATORS: player stat _("Strength"), "str", Modifiable_true); statusWindow->addAttribute(Attributes::AGI, + // TRANSLATORS: player stat _("Agility"), "agi", Modifiable_true); statusWindow->addAttribute(Attributes::VIT, + // TRANSLATORS: player stat _("Vitality"), "vit", Modifiable_true); statusWindow->addAttribute(Attributes::INT, + // TRANSLATORS: player stat _("Intelligence"), "int", Modifiable_true); statusWindow->addAttribute(Attributes::DEX, + // TRANSLATORS: player stat _("Dexterity"), "dex", Modifiable_true); statusWindow->addAttribute(Attributes::LUK, + // TRANSLATORS: player stat _("Luck"), "luk", Modifiable_true); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATK, _("Attack")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::DEF, _("Defense")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::MATK, _("M.Attack")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::MDEF, _("M.Defense")); + // TRANSLATORS: player stat // xgettext:no-c-format statusWindow->addAttribute(Attributes::HIT, _("% Accuracy")); + // TRANSLATORS: player stat // xgettext:no-c-format statusWindow->addAttribute(Attributes::FLEE, _("% Evade")); + // TRANSLATORS: player stat // xgettext:no-c-format statusWindow->addAttribute(Attributes::CRIT, _("% Critical")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATTACK_DELAY, _("Attack Delay")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::WALK_SPEED, _("Walk Delay")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATTACK_RANGE, _("Attack Range")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATTACK_SPEED, _("Damage per sec.")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::KARMA, _("Karma")); + // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::MANNER, _("Manner")); } diff --git a/src/net/eathena/generalrecv.cpp b/src/net/eathena/generalrecv.cpp index 3b67b32e2..48e079d09 100644 --- a/src/net/eathena/generalrecv.cpp +++ b/src/net/eathena/generalrecv.cpp @@ -45,94 +45,122 @@ void GeneralRecv::processConnectionProblem(Net::MessageIn &msg) switch (code) { case 0: + // TRANSLATORS: error message errorMessage = _("Authentication failed."); break; case 1: + // TRANSLATORS: error message errorMessage = _("No servers available."); break; case 2: if (client->getState() == State::GAME) { + // TRANSLATORS: error message errorMessage = _("Someone else is trying to use " "this account."); } else { + // TRANSLATORS: error message errorMessage = _("This account is already logged in."); } break; case 3: + // TRANSLATORS: error message errorMessage = _("Speed hack detected."); break; case 4: + // TRANSLATORS: error message errorMessage = _("Server full."); break; case 5: + // TRANSLATORS: error message errorMessage = _("Sorry, you are underaged."); break; case 8: + // TRANSLATORS: error message errorMessage = _("Duplicated login."); break; case 9: + // TRANSLATORS: error message errorMessage = _("To many connections from same ip."); break; case 10: + // TRANSLATORS: error message errorMessage = _("Not paid for this time."); break; case 11: + // TRANSLATORS: error message errorMessage = _("Pay suspended."); break; case 12: + // TRANSLATORS: error message errorMessage = _("Pay changed."); break; case 13: + // TRANSLATORS: error message errorMessage = _("Pay wrong ip."); break; case 14: + // TRANSLATORS: error message errorMessage = _("Pay game room."); break; case 15: + // TRANSLATORS: error message errorMessage = _("Disconnect forced by GM."); break; case 16: case 17: + // TRANSLATORS: error message errorMessage = _("Ban japan refuse."); break; case 18: + // TRANSLATORS: error message errorMessage = _("Remained other account."); break; case 100: + // TRANSLATORS: error message errorMessage = _("Ip unfair."); break; case 101: + // TRANSLATORS: error message errorMessage = _("Ip count all."); break; case 102: + // TRANSLATORS: error message errorMessage = _("Ip count."); break; case 103: case 104: + // TRANSLATORS: error message errorMessage = _("Memory."); break; case 105: + // TRANSLATORS: error message errorMessage = _("Han valid."); break; case 106: + // TRANSLATORS: error message errorMessage = _("Ip limited access."); break; case 107: + // TRANSLATORS: error message errorMessage = _("Over characters list."); break; case 108: + // TRANSLATORS: error message errorMessage = _("Ip blocked."); break; case 109: + // TRANSLATORS: error message errorMessage = _("Invalid password count."); break; case 110: + // TRANSLATORS: error message errorMessage = _("Not allowed race."); break; default: + // TRANSLATORS: error message errorMessage = _("Unknown connection error."); break; } @@ -143,6 +171,7 @@ void GeneralRecv::processMapNotFound(Net::MessageIn &msg) { const int sz = msg.readInt16("len") - 4; msg.readString(sz, "map name?"); + // TRANSLATORS: error message errorMessage = _("Map not found"); client->setState(State::ERROR); } diff --git a/src/net/eathena/mailrecv.cpp b/src/net/eathena/mailrecv.cpp index 77bd3e4a9..1198968ac 100644 --- a/src/net/eathena/mailrecv.cpp +++ b/src/net/eathena/mailrecv.cpp @@ -144,6 +144,7 @@ void MailRecv::processNewMail(Net::MessageIn &msg) const std::string subj = msg.readString(40, "title"); const std::string sender = msg.readString(24, "sender name"); NotifyManager::notify(NotifyTypes::NEW_MAIL, + // TRANSLATORS: mail message notification strprintf(_("You have new mail from %s with subject %s"), sender.c_str(), subj.c_str())); mailHandler->refresh(); diff --git a/src/net/eathena/petrecv.cpp b/src/net/eathena/petrecv.cpp index 5f82e8a9d..284ada80b 100644 --- a/src/net/eathena/petrecv.cpp +++ b/src/net/eathena/petrecv.cpp @@ -64,9 +64,12 @@ void PetRecv::processPetMessage(Net::MessageIn &msg) { if (localChatTab && localPlayer) { + // TRANSLATORS: user's pet std::string nick = strprintf(_("%s's pet"), localPlayer->getName().c_str()); - localChatTab->chatLog(nick, strprintf("hungry level %d", hungry)); + localChatTab->chatLog(nick, + // TRANSLATORS: pet hungry level + strprintf(_("hungry level %d"), hungry)); } PetInfo *const info = PlayerInfo::getPet(); if (!info || info->id != id) diff --git a/src/net/eathena/skillrecv.cpp b/src/net/eathena/skillrecv.cpp index 26ce946cc..214cd88d9 100644 --- a/src/net/eathena/skillrecv.cpp +++ b/src/net/eathena/skillrecv.cpp @@ -220,17 +220,27 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg) SkillInfo *const info = skillDialog->getSkill(bskill); if (info) + { txt = info->errorText; + } else + { + // TRANSLATORS: skill error message txt = strprintf(_("Unknown skill error: %d"), bskill); + } } else { SkillInfo *const info = skillDialog->getSkill(skillId); if (info) + { txt = info->errorText + "."; + } else + { + // TRANSLATORS: skill error message txt = strprintf(_("Unknown skill error: %d."), skillId); + } } txt.append(" "); @@ -292,11 +302,13 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg) const ItemInfo &info = ItemDB::get(itemId); if (amount == 1) { + // TRANSLATORS: skill error message txt.append(strprintf(_("Need equipment %s."), info.getLink().c_str())); } else { + // TRANSLATORS: skill error message txt.append(strprintf(_("Need equipment %s and amount %d"), info.getLink().c_str(), amount)); @@ -310,11 +322,13 @@ void SkillRecv::processSkillFailed(Net::MessageIn &msg) const ItemInfo &info = ItemDB::get(itemId); if (amount == 1) { + // TRANSLATORS: skill error message txt.append(strprintf(_("Need item %s."), info.getLink().c_str())); } else { + // TRANSLATORS: skill error message txt.append(strprintf(_("Need item %s and amount %d"), info.getLink().c_str(), amount)); diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 300110742..72b533b9f 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -229,23 +229,23 @@ void GeneralHandler::gameStarted() const // protection against double addition attributes. statusWindow->clearAttributes(); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::STR, + // TRANSLATORS: player stat _("Strength"), "str", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::AGI, + // TRANSLATORS: player stat _("Agility"), "agi", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::VIT, + // TRANSLATORS: player stat _("Vitality"), "vit", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::INT, + // TRANSLATORS: player stat _("Intelligence"), "int", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::DEX, + // TRANSLATORS: player stat _("Dexterity"), "dex", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::LUK, + // TRANSLATORS: player stat _("Luck"), "luk", Modifiable_true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATK, _("Attack")); |