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authorAndrei Karas <akaras@inbox.ru>2013-10-26 20:40:09 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-26 23:23:32 +0300
commit344fc37de3bbc385e04ee4109600625f9aefbeba (patch)
tree4eb8e274ff696d9b135110fbd107a3d6be4f9018 /src/net/tmwa/playerhandler.cpp
parent7ba5e3db652be97b1007b1025d9d016e6d47ce13 (diff)
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add handling for map mask packet. (evol only)
Also change network version to 11.
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r--src/net/tmwa/playerhandler.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 0361e125d..df56176f0 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -24,6 +24,7 @@
#include "configuration.h"
#include "client.h"
+#include "game.h"
#include "net/net.h"
@@ -56,6 +57,7 @@ PlayerHandler::PlayerHandler() :
SMSG_PLAYER_STAT_UPDATE_6,
SMSG_PLAYER_ARROW_MESSAGE,
SMSG_ONLINE_LIST,
+ SMSG_MAP_MASK,
0
};
handledMessages = _messages;
@@ -108,6 +110,10 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
processOnlineList(msg);
break;
+ case SMSG_MAP_MASK:
+ processMapMask(msg);
+ break;
+
default:
break;
}
@@ -295,4 +301,13 @@ void PlayerHandler::updateStatus(const uint8_t status) const
outMsg.writeInt8(0);
}
+void PlayerHandler::processMapMask(Net::MessageIn &msg) const
+{
+ const int mask = msg.readInt32();
+ msg.readInt32(); // unused
+ Map *const map = Game::instance()->getCurrentMap();
+ if (map)
+ map->setMask(mask);
+}
+
} // namespace TmwAthena