summaryrefslogtreecommitdiff
path: root/src/net/tmwa/guildmanager.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2015-05-10 14:17:42 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-10 14:17:42 +0300
commitf172be2b985821bbdd3da30915a49a4fa863e247 (patch)
treeb43673fe37661663403b5af1f6129c7cbe7eb311 /src/net/tmwa/guildmanager.cpp
parent0c9190e17be10e513d89d15aa29c1aab84124af7 (diff)
downloadmv-f172be2b985821bbdd3da30915a49a4fa863e247.tar.gz
mv-f172be2b985821bbdd3da30915a49a4fa863e247.tar.bz2
mv-f172be2b985821bbdd3da30915a49a4fa863e247.tar.xz
mv-f172be2b985821bbdd3da30915a49a4fa863e247.zip
Move guildmanager into net/tmwa directory.
Diffstat (limited to 'src/net/tmwa/guildmanager.cpp')
-rw-r--r--src/net/tmwa/guildmanager.cpp551
1 files changed, 551 insertions, 0 deletions
diff --git a/src/net/tmwa/guildmanager.cpp b/src/net/tmwa/guildmanager.cpp
new file mode 100644
index 000000000..0e7b7a43a
--- /dev/null
+++ b/src/net/tmwa/guildmanager.cpp
@@ -0,0 +1,551 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/tmwa/guildmanager.h"
+
+#include "actormanager.h"
+#include "client.h"
+#include "configuration.h"
+#include "guild.h"
+#include "notifymanager.h"
+
+#include "being/localplayer.h"
+
+#include "enums/net/packettypes.h"
+
+#include "gui/windows/chatwindow.h"
+#include "gui/windows/socialwindow.h"
+
+#include "gui/widgets/tabs/chat/emulateguildtab.h"
+
+#include "net/chathandler.h"
+#include "net/packetlimiter.h"
+#include "net/serverfeatures.h"
+
+#include "utils/delete2.h"
+#include "utils/timer.h"
+
+#include "resources/notifytypes.h"
+
+#include "debug.h"
+
+GuildManager *guildManager = nullptr;
+
+static const int requestTimeout = 5;
+
+bool GuildManager::mEnableGuildBot = false;
+
+GuildManager::GuildManager() :
+ mGotInfo(false),
+ mGotName(false),
+ mSentInfoRequest(false),
+ mSentNameRequest(false),
+ mHavePower(false),
+ mTempList(),
+ mTab(nullptr),
+ mRequest(false),
+ mRequestTime(cur_time + 3),
+ mGotOnlineInfo(false)
+{
+}
+
+GuildManager::~GuildManager()
+{
+ delete2(mTab);
+}
+
+void GuildManager::init()
+{
+ if (serverFeatures->haveNativeGuilds())
+ {
+ mEnableGuildBot = false;
+ }
+ else
+ {
+ int val = serverConfig.getValue("enableGuildBot", -1);
+ if (val == -1)
+ {
+ if (client->isTmw())
+ val = 1;
+ else
+ val = 0;
+ serverConfig.setValue("enableGuildBot", val);
+ }
+ mEnableGuildBot = val;
+ }
+ if (mEnableGuildBot)
+ {
+ if (!guildManager)
+ guildManager = new GuildManager();
+ else
+ guildManager->reload();
+ }
+ else if (guildManager)
+ {
+ delete2(guildManager);
+ }
+}
+
+void GuildManager::reload()
+{
+ mGotInfo = false;
+ mGotName = false;
+ mHavePower = false;
+ mRequest = false;
+ mSentNameRequest = false;
+ mSentInfoRequest = false;
+ mGotOnlineInfo = false;
+ mRequestTime = 0;
+ mTempList.clear();
+
+ if (socialWindow)
+ {
+ Guild *const guild = Guild::getGuild(1);
+ if (guild && socialWindow)
+ socialWindow->removeTab(guild);
+ }
+ delete2(mTab);
+}
+
+void GuildManager::send(const std::string &msg)
+{
+ chatHandler->privateMessage("guild", msg);
+}
+
+void GuildManager::chat(const std::string &msg)
+{
+ if (!localPlayer || !mTab)
+ return;
+
+ chatHandler->privateMessage("guild", msg);
+ mTab->chatLog(localPlayer->getName(), msg);
+}
+
+void GuildManager::getNames(StringVect &names) const
+{
+ const Guild *const guild = createGuild();
+ if (guild)
+ guild->getNames(names);
+}
+
+void GuildManager::requestGuildInfo()
+{
+ if (mRequest && mRequestTime + 15 < cur_time)
+ return;
+
+ if (!mGotName && !mSentNameRequest)
+ {
+ if (!PacketLimiter::limitPackets(PACKET_WHISPER))
+ return;
+ send("!info " + toString(tick_time));
+ mRequest = true;
+ mSentNameRequest = true;
+ mRequestTime = cur_time + requestTimeout;
+ }
+ else if (!mGotInfo && !mSentInfoRequest && !mSentNameRequest)
+ {
+ if (!PacketLimiter::limitPackets(PACKET_WHISPER))
+ return;
+ send("!getonlineinfo " + toString(tick_time));
+ mRequest = true;
+ mSentInfoRequest = true;
+ mRequestTime = cur_time + requestTimeout;
+ }
+}
+
+void GuildManager::slowLogic()
+{
+ if (!mGotOnlineInfo && mGotName && mRequestTime < cur_time)
+ {
+ if (!PacketLimiter::limitPackets(PACKET_WHISPER))
+ return;
+ send("!getonlineinfo " + toString(tick_time));
+ mRequest = true;
+ mSentInfoRequest = true;
+ mRequestTime = cur_time + requestTimeout;
+ }
+}
+
+void GuildManager::updateList()
+{
+ Guild *const guild = Guild::getGuild(1);
+ if (guild)
+ {
+ guild->setServerGuild(false);
+ StringVectCIter it = mTempList.begin();
+ const StringVectCIter it_end = mTempList.end();
+ int i = 0;
+ while (it != it_end)
+ {
+ std::string name = *it;
+ const size_t sz = name.size();
+ if (sz > 1)
+ {
+ const int status = atoi(name.substr(sz - 1).c_str());
+
+ name = name.substr(0, sz - 1);
+ GuildMember *const m = guild->addMember(i, 0, name);
+ if (m)
+ {
+ m->setOnline(status & 1);
+ m->setGender(Gender::UNSPECIFIED);
+ if (status & 2)
+ m->setPos(10);
+ else
+ m->setPos(0);
+ if (localPlayer && name == localPlayer->getName())
+ {
+ mHavePower = (status & 2);
+ m->setOnline(true);
+ }
+ }
+ }
+ ++ it;
+ i ++;
+ }
+ guild->sort();
+ createTab(guild);
+ if (actorManager)
+ {
+ actorManager->updatePlayerGuild();
+ actorManager->updatePlayerColors();
+ }
+ if (socialWindow)
+ socialWindow->updateGuildCounter();
+ }
+ mTempList.clear();
+ mSentInfoRequest = false;
+ mGotInfo = true;
+}
+
+void GuildManager::createTab(Guild *const guild)
+{
+ if (!mTab)
+ {
+ mTab = new EmulateGuildTab(chatWindow);
+ if (config.getBoolValue("showChatHistory"))
+ mTab->loadFromLogFile("#Guild");
+ if (localPlayer)
+ localPlayer->addGuild(guild);
+ }
+}
+
+Guild *GuildManager::createGuild() const
+{
+ Guild *const guild = Guild::getGuild(1);
+ if (!guild)
+ return nullptr;
+
+ guild->setServerGuild(false);
+ return guild;
+}
+
+bool GuildManager::processGuildMessage(const std::string &msg)
+{
+ const bool res = process(msg);
+
+ if (!mRequest)
+ requestGuildInfo();
+
+ return res;
+}
+
+bool GuildManager::process(std::string msg)
+{
+ if (msg.size() > 4 && msg[0] == '#' && msg[1] == '#')
+ msg = msg.substr(3);
+
+ const bool haveNick = (msg.find(": ") != std::string::npos);
+
+ if (!haveNick && findCutLast(msg, " is now Offline."))
+ {
+ Guild *const guild = createGuild();
+ if (!guild)
+ return false;
+ if (msg.size() < 4)
+ return false;
+ if (msg[0] == '#' && msg[1] == '#')
+ msg = msg.substr(3);
+
+ GuildMember *const m = guild->addMember(msg);
+ if (m)
+ m->setOnline(false);
+ guild->sort();
+ mRequest = false;
+ if (mTab)
+ mTab->showOnline(msg, false);
+ if (socialWindow)
+ socialWindow->updateGuildCounter();
+ return true;
+ }
+ else if (!haveNick && findCutLast(msg, " is now Online."))
+ {
+ Guild *const guild = createGuild();
+ if (!guild)
+ return false;
+ if (msg.size() < 4)
+ return false;
+ if (msg[0] == '#' && msg[1] == '#')
+ msg = msg.substr(3);
+ GuildMember *const m = guild->addMember(msg);
+ if (m)
+ m->setOnline(true);
+ guild->sort();
+ mRequest = false;
+ if (mTab)
+ mTab->showOnline(msg, true);
+ if (socialWindow)
+ socialWindow->updateGuildCounter();
+ return true;
+ }
+ else if (findCutFirst(msg, "Welcome to the "))
+ {
+ Guild *const guild = createGuild();
+ if (!guild)
+ return false;
+// logger->log("welcome message: %s", msg.c_str());
+ const size_t pos = msg.find("! (");
+ if (pos == std::string::npos)
+ return false;
+ msg = msg.substr(0, pos);
+ guild->setName(msg);
+ if (localPlayer)
+ localPlayer->setGuildName(msg);
+ mGotName = true;
+ mSentNameRequest = false;
+ mRequest = false;
+ return true;
+ }
+ else if (findCutFirst(msg, "Player name: "))
+ {
+ Guild *const guild = createGuild();
+ if (!guild)
+ return false;
+ size_t pos = msg.find("Access Level: ");
+ if (pos == std::string::npos)
+ return false;
+
+ msg = msg.substr(pos);
+ if (!findCutFirst(msg, "Access Level: "))
+ return false;
+
+ pos = msg.find(", Guild:");
+ if (pos == std::string::npos)
+ return false;
+
+ const int level = atoi(msg.substr(0, pos).c_str());
+ if (level >= 10)
+ mHavePower = true;
+ else
+ mHavePower = false;
+
+ msg = msg.substr(pos + strlen(", Guild:"));
+ pos = msg.find(", No. Of Online Players: ");
+ if (pos == std::string::npos)
+ return false;
+
+ msg = msg.substr(0, pos);
+// logger->log("guild name: %s", msg.c_str());
+
+ guild->setName(msg);
+ if (localPlayer)
+ localPlayer->setGuildName(msg);
+ mGotName = true;
+ mSentNameRequest = false;
+ mRequest = false;
+ return true;
+ }
+ else if (findCutFirst(msg, "OL#"))
+ {
+// logger->log("OL");
+ mTempList.clear();
+ splitToStringVector(mTempList, msg, '#');
+ if (msg.empty() || msg[msg.size() - 1] != '#')
+ updateList();
+ mRequest = false;
+ mGotOnlineInfo = true;
+ return true;
+ }
+ else if (findCutFirst(msg, "oL#"))
+ {
+// logger->log("oL");
+ splitToStringVector(mTempList, msg, '#');
+ if (msg.empty() || msg[msg.size() - 1] != '#')
+ updateList();
+ mRequest = false;
+ mGotOnlineInfo = true;
+ return true;
+ }
+ else if (msg == "You are currently not in a guild. For more information "
+ "or to discuss the possibility of adding you own guild "
+ "please contact Jero.")
+ {
+ mRequest = true;
+ return true;
+ }
+ else if (findCutFirst(msg, "You have been invited to the ")
+ && findCutLast(msg, " guild chat. If you would like to accept "
+ "this invitation please reply \"yes\" and if not then \"no\" ."))
+ {
+ if (socialWindow)
+ socialWindow->showGuildInvite(msg, 1, "");
+ return true;
+ }
+ else if (!haveNick && (findCutLast(msg, " has been removed "
+ "from the Guild.") || findCutLast(msg, " has left the Guild.")))
+ {
+ Guild *const guild = createGuild();
+ if (!guild)
+ return false;
+ if (msg.size() < 4)
+ return false;
+ if (msg[0] == '#' && msg[1] == '#')
+ msg = msg.substr(3);
+
+ if (actorManager)
+ {
+ Being *const b = actorManager->findBeingByName(
+ msg, ActorType::Player);
+
+ if (b)
+ {
+ b->clearGuilds();
+ b->setGuildName("");
+ b->updateColors();
+ }
+ }
+
+ guild->removeMember(msg);
+ return true;
+ }
+ else if (msg == "You have been removed from the Guild"
+ || msg == "You have left the Guild")
+ {
+ return afterRemove();
+ }
+ else
+ {
+ Guild *const guild = createGuild();
+ if (!guild)
+ return false;
+ if (!mTab)
+ {
+ createTab(guild);
+ }
+ if (mTab)
+ {
+ const size_t pos = msg.find(": ", 0);
+ if (pos != std::string::npos)
+ {
+ const std::string sender_name = msg.substr(0, pos);
+ if (!guild->getMember(sender_name))
+ {
+ mTab->chatLog(msg);
+ return true;
+ }
+
+ msg.erase(0, pos + 2);
+ if (msg.size() > 3 && msg[0] == '#' && msg[1] == '#')
+ msg.erase(0, 3);
+
+ trim(msg);
+ mTab->chatLog(sender_name, msg);
+ }
+ else
+ {
+ mTab->chatLog(msg);
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+void GuildManager::kick(const std::string &msg)
+{
+ send("!remove " + msg);
+}
+
+void GuildManager::invite(const std::string &msg)
+{
+ send("!invite " + msg);
+}
+
+void GuildManager::leave()
+{
+ send("!leave");
+}
+
+void GuildManager::notice(const std::string &msg)
+{
+ if (msg.empty())
+ send("!removemotd");
+ else
+ send("!setmotd " + msg);
+}
+
+void GuildManager::clear()
+{
+ if (socialWindow)
+ {
+ Guild *const guild = Guild::getGuild(1);
+ if (guild)
+ socialWindow->removeTab(guild);
+ }
+}
+
+void GuildManager::inviteResponse(const bool response)
+{
+ if (response)
+ send("yes");
+ else
+ send("no");
+}
+
+bool GuildManager::afterRemove()
+{
+ Guild *const guild = createGuild();
+ if (!guild)
+ return false;
+ guild->removeFromMembers();
+ guild->clearMembers();
+ if (localPlayer)
+ {
+ localPlayer->setGuildName("");
+ localPlayer->clearGuilds();
+ }
+ NotifyManager::notify(NotifyTypes::GUILD_LEFT);
+ delete2(mTab);
+
+ if (socialWindow)
+ socialWindow->removeTab(guild);
+ if (actorManager)
+ {
+ actorManager->updatePlayerGuild();
+ actorManager->updatePlayerColors();
+ }
+ reload();
+ return true;
+}
+
+ChatTab *GuildManager::getTab()
+{
+ return mTab;
+}