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authorAndrei Karas <akaras@inbox.ru>2013-02-26 13:35:24 +0300
committerAndrei Karas <akaras@inbox.ru>2013-02-26 13:35:24 +0300
commit5190fe2cdac7c259d96619e4686f8543bdc96af4 (patch)
tree3a49895b4371fcd58a2446c0b3b0128ca1933568 /src/net/tmwa/guildhandler.cpp
parentd4febba47388979b26cd4680cb8a6f20e548e399 (diff)
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Improve string usage in other files.
Diffstat (limited to 'src/net/tmwa/guildhandler.cpp')
-rw-r--r--src/net/tmwa/guildhandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 96d1c9a9d..4e1ceba08 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -266,7 +266,8 @@ void GuildHandler::chat(int guildId A_UNUSED, const std::string &text)
if (!player_node)
return;
- std::string str = player_node->getName() + " : " + text;
+ std::string str = std::string(player_node->getName()).append(
+ " : ").append(text);
MessageOut msg(CMSG_GUILD_MESSAGE);
msg.writeInt16(static_cast<uint16_t>(str.size() + 4));
msg.writeString(str, static_cast<int>(str.length()));