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authorAndrei Karas <akaras@inbox.ru>2014-09-17 13:47:36 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-17 13:47:36 +0300
commitc1ba61eb566a0a1a2532690ba3bf7e6498bee06b (patch)
treeade4210a9028e8688ee2794af4bef59e1716e9f4 /src/net/tmwa/generalhandler.cpp
parent3aaebb5b7f1faf46d9f437ba00e7650147453952 (diff)
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Remove auto pointers from network code.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r--src/net/tmwa/generalhandler.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index fbf7ec863..90fd3ad79 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -201,28 +201,28 @@ void GeneralHandler::load()
if (!mNetwork)
return;
- mNetwork->registerHandler(mAdminHandler.get());
- mNetwork->registerHandler(mBeingHandler.get());
- mNetwork->registerHandler(mBuySellHandler.get());
- mNetwork->registerHandler(mChatHandler.get());
- mNetwork->registerHandler(mCharServerHandler.get());
- mNetwork->registerHandler(mGameHandler.get());
- mNetwork->registerHandler(mGuildHandler.get());
- mNetwork->registerHandler(mInventoryHandler.get());
- mNetwork->registerHandler(mItemHandler.get());
- mNetwork->registerHandler(mLoginHandler.get());
- mNetwork->registerHandler(mNpcHandler.get());
- mNetwork->registerHandler(mPlayerHandler.get());
- mNetwork->registerHandler(mSkillHandler.get());
- mNetwork->registerHandler(mTradeHandler.get());
- mNetwork->registerHandler(mPartyHandler.get());
- mNetwork->registerHandler(mPetHandler.get());
- mNetwork->registerHandler(mQuestHandler.get());
- mNetwork->registerHandler(mMailHandler.get());
- mNetwork->registerHandler(mAuctionHandler.get());
- mNetwork->registerHandler(mCashShopHandler.get());
- mNetwork->registerHandler(mFamilyHandler.get());
- mNetwork->registerHandler(mBankHandler.get());
+ mNetwork->registerHandler(mAdminHandler);
+ mNetwork->registerHandler(mBeingHandler);
+ mNetwork->registerHandler(mBuySellHandler);
+ mNetwork->registerHandler(mChatHandler);
+ mNetwork->registerHandler(mCharServerHandler);
+ mNetwork->registerHandler(mGameHandler);
+ mNetwork->registerHandler(mGuildHandler);
+ mNetwork->registerHandler(mInventoryHandler);
+ mNetwork->registerHandler(mItemHandler);
+ mNetwork->registerHandler(mLoginHandler);
+ mNetwork->registerHandler(mNpcHandler);
+ mNetwork->registerHandler(mPlayerHandler);
+ mNetwork->registerHandler(mSkillHandler);
+ mNetwork->registerHandler(mTradeHandler);
+ mNetwork->registerHandler(mPartyHandler);
+ mNetwork->registerHandler(mPetHandler);
+ mNetwork->registerHandler(mQuestHandler);
+ mNetwork->registerHandler(mMailHandler);
+ mNetwork->registerHandler(mAuctionHandler);
+ mNetwork->registerHandler(mCashShopHandler);
+ mNetwork->registerHandler(mFamilyHandler);
+ mNetwork->registerHandler(mBankHandler);
}
void GeneralHandler::reload()
@@ -230,17 +230,17 @@ void GeneralHandler::reload()
if (mNetwork)
mNetwork->disconnect();
- static_cast<LoginHandler*>(mLoginHandler.get())->clearWorlds();
+ static_cast<LoginHandler*>(mLoginHandler)->clearWorlds();
CharServerHandler *const charHandler = static_cast<CharServerHandler*>(
- mCharServerHandler.get());
+ mCharServerHandler);
charHandler->setCharCreateDialog(nullptr);
charHandler->setCharSelectDialog(nullptr);
- static_cast<PartyHandler*>(mPartyHandler.get())->reload();
+ static_cast<PartyHandler*>(mPartyHandler)->reload();
}
void GeneralHandler::reloadPartially() const
{
- static_cast<PartyHandler*>(mPartyHandler.get())->reload();
+ static_cast<PartyHandler*>(mPartyHandler)->reload();
}
void GeneralHandler::unload()