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authorAndrei Karas <akaras@inbox.ru>2014-10-01 15:39:59 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commita6f509e5724bea354c4da040b210ad21937d9b26 (patch)
treeded1d613f3f9896ae1489c61af89aa1e86f43dcc /src/net/tmwa/generalhandler.cpp
parent081e86a783d33e92d9566f5262b629031887d404 (diff)
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Move FLEE stat from net enum into attributes.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r--src/net/tmwa/generalhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index 67f0e8dcb..24638cd39 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -330,7 +330,7 @@ void GeneralHandler::gameStarted() const
statusWindow->addAttribute(HIT, _("% Accuracy"));
// TRANSLATORS: player stat
// xgettext:no-c-format
- statusWindow->addAttribute(FLEE, _("% Evade"));
+ statusWindow->addAttribute(Attributes::FLEE, _("% Evade"));
// TRANSLATORS: player stat
// xgettext:no-c-format
statusWindow->addAttribute(Attributes::CRIT, _("% Critical"));