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author | Andrei Karas <akaras@inbox.ru> | 2014-05-12 19:12:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-12 19:12:15 +0300 |
commit | 814e88e5ca69bc54837be27429dbf42dd41f7ac6 (patch) | |
tree | 301671c06b758239f9b05b3a0e4f2774e5ab3a9e /src/net/tmwa/beinghandler.cpp | |
parent | 261b8ab980d442d0cf1b06df244388d65f431301 (diff) | |
download | mv-814e88e5ca69bc54837be27429dbf42dd41f7ac6.tar.gz mv-814e88e5ca69bc54837be27429dbf42dd41f7ac6.tar.bz2 mv-814e88e5ca69bc54837be27429dbf42dd41f7ac6.tar.xz mv-814e88e5ca69bc54837be27429dbf42dd41f7ac6.zip |
Move being action into separate file.
Diffstat (limited to 'src/net/tmwa/beinghandler.cpp')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index cd3a2cc15..314f9ee49 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -567,8 +567,8 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, dstBeing->setDirectionDelayed(static_cast<uint8_t>(d)); } - if (player_node->getCurrentAction() != Being::STAND) - player_node->imitateAction(dstBeing, Being::STAND); + if (player_node->getCurrentAction() != BeingAction::STAND) + player_node->imitateAction(dstBeing, BeingAction::STAND); if (player_node->getDirection() != dstBeing->getDirection()) { player_node->imitateDirection(dstBeing, @@ -597,21 +597,21 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, switch (type) { case 0: - dstBeing->setAction(Being::STAND, 0); - player_node->imitateAction(dstBeing, Being::STAND); + dstBeing->setAction(BeingAction::STAND, 0); + player_node->imitateAction(dstBeing, BeingAction::STAND); break; case 1: - if (dstBeing->getCurrentAction() != Being::DEAD) + if (dstBeing->getCurrentAction() != BeingAction::DEAD) { - dstBeing->setAction(Being::DEAD, 0); + dstBeing->setAction(BeingAction::DEAD, 0); dstBeing->recalcSpritesOrder(); } break; case 2: - dstBeing->setAction(Being::SIT, 0); - player_node->imitateAction(dstBeing, Being::SIT); + dstBeing->setAction(BeingAction::SIT, 0); + player_node->imitateAction(dstBeing, BeingAction::SIT); break; default: |