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author | Andrei Karas <akaras@inbox.ru> | 2015-06-01 01:59:40 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-06-01 02:02:11 +0300 |
commit | e81ae38c4722046876ab3ed5d53f33a7278056c3 (patch) | |
tree | bdfe49a8e1450371fe7700259e971fd1c7c1f1fe /src/net/tmwa/auctionhandler.cpp | |
parent | 05b25b1a5420f1c38cfd39a73c6c0442c8d17464 (diff) | |
download | mv-e81ae38c4722046876ab3ed5d53f33a7278056c3.tar.gz mv-e81ae38c4722046876ab3ed5d53f33a7278056c3.tar.bz2 mv-e81ae38c4722046876ab3ed5d53f33a7278056c3.tar.xz mv-e81ae38c4722046876ab3ed5d53f33a7278056c3.zip |
Emulate OpenGL function glTextureSubImage2D always.
Because I not have hardware with supported this function
and on NVIDIA cards look like it may not work.
This issue may break texture atlases.
Diffstat (limited to 'src/net/tmwa/auctionhandler.cpp')
0 files changed, 0 insertions, 0 deletions