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author | Andrei Karas <akaras@inbox.ru> | 2012-02-28 02:14:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-02-28 03:01:38 +0300 |
commit | c85d939d9b3f6c10288dc86ffa7811408e349657 (patch) | |
tree | b1ca825fde3bad322728df1c9133ec25b74b341e /src/net/manaserv | |
parent | 5023a1d0b96071a35547dcc309ce45ba6a17eec1 (diff) | |
download | mv-c85d939d9b3f6c10288dc86ffa7811408e349657.tar.gz mv-c85d939d9b3f6c10288dc86ffa7811408e349657.tar.bz2 mv-c85d939d9b3f6c10288dc86ffa7811408e349657.tar.xz mv-c85d939d9b3f6c10288dc86ffa7811408e349657.zip |
Add different sound effects for different events.
Can be configured in audio tab in settings.
Diffstat (limited to 'src/net/manaserv')
-rw-r--r-- | src/net/manaserv/beinghandler.cpp | 3 | ||||
-rw-r--r-- | src/net/manaserv/charhandler.cpp | 4 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp index cef4f497a..9468baaa1 100644 --- a/src/net/manaserv/beinghandler.cpp +++ b/src/net/manaserv/beinghandler.cpp @@ -335,7 +335,8 @@ void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg) }; std::string message(deadMsg[rand() % 13]); message.append(std::string(" ") + _("Press OK to respawn.")); - OkDialog *dlg = new OkDialog(_("You Died"), message, false); + OkDialog *dlg = new OkDialog(_("You Died"), + message, DIALOG_OK, false); dlg->addActionListener(&(ManaServ::respawnListener)); } } diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp index 300af5a2b..7977df909 100644 --- a/src/net/manaserv/charhandler.cpp +++ b/src/net/manaserv/charhandler.cpp @@ -181,7 +181,7 @@ void CharHandler::handleCharacterCreateResponse(Net::MessageIn &msg) errorMessage = _("Unknown error."); break; } - new OkDialog(_("Error"), errorMessage); + new OkDialog(_("Error"), errorMessage, DIALOG_ERROR); if (mCharCreateDialog) mCharCreateDialog->unlock(); @@ -224,7 +224,7 @@ void CharHandler::handleCharacterDeleteResponse(Net::MessageIn &msg) default: errorMessage = strprintf(_("Unknown error (%d)."), errMsg); } - new OkDialog(_("Error"), errorMessage); + new OkDialog(_("Error"), errorMessage, DIALOG_ERROR); } mSelectedCharacter = 0; unlockCharSelectDialog(); |