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author | Andrei Karas <akaras@inbox.ru> | 2012-06-28 02:19:35 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-06-28 02:20:49 +0300 |
commit | 574181b2e5dfff30a2d4f766492226ab7b5a5a17 (patch) | |
tree | b27f40c42b9cbd9081474883a048ec888654395c /src/net/manaserv/chathandler.cpp | |
parent | 8611b3c1ea3316bfc4740149b8f41c35dacee7c1 (diff) | |
download | mv-574181b2e5dfff30a2d4f766492226ab7b5a5a17.tar.gz mv-574181b2e5dfff30a2d4f766492226ab7b5a5a17.tar.bz2 mv-574181b2e5dfff30a2d4f766492226ab7b5a5a17.tar.xz mv-574181b2e5dfff30a2d4f766492226ab7b5a5a17.zip |
Remove for now manaserv net code.
Possible it will be restored in the future.
Diffstat (limited to 'src/net/manaserv/chathandler.cpp')
-rw-r--r-- | src/net/manaserv/chathandler.cpp | 484 |
1 files changed, 0 insertions, 484 deletions
diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp deleted file mode 100644 index c978dee36..000000000 --- a/src/net/manaserv/chathandler.cpp +++ /dev/null @@ -1,484 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/manaserv/chathandler.h" - -#include "actorspritemanager.h" -#include "being.h" -#include "client.h" -#include "channel.h" -#include "channelmanager.h" - -#include "gui/chatwindow.h" - -#include "gui/widgets/channeltab.h" - -#include "net/manaserv/connection.h" -#include "net/manaserv/messagein.h" -#include "net/manaserv/messageout.h" -#include "net/manaserv/protocol.h" - -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <string> -#include <iostream> - -extern Being *player_node; - -extern Net::ChatHandler *chatHandler; - -namespace ManaServ -{ - -extern Connection *chatServerConnection; -extern Connection *gameServerConnection; -extern std::string netToken; -extern ServerInfo chatServer; - -ChatHandler::ChatHandler() -{ - static const uint16_t _messages[] = - { - GPMSG_SAY, - CPMSG_ENTER_CHANNEL_RESPONSE, - CPMSG_LIST_CHANNELS_RESPONSE, - CPMSG_PUBMSG, - CPMSG_ANNOUNCEMENT, - CPMSG_PRIVMSG, - CPMSG_QUIT_CHANNEL_RESPONSE, - CPMSG_LIST_CHANNELUSERS_RESPONSE, - CPMSG_CHANNEL_EVENT, - CPMSG_WHO_RESPONSE, - CPMSG_DISCONNECT_RESPONSE, - 0 - }; - handledMessages = _messages; - chatHandler = this; -} - -void ChatHandler::handleMessage(Net::MessageIn &msg) -{ - switch (msg.getId()) - { - case GPMSG_SAY: - handleGameChatMessage(msg); - break; - - case CPMSG_ENTER_CHANNEL_RESPONSE: - handleEnterChannelResponse(msg); - break; - - case CPMSG_LIST_CHANNELS_RESPONSE: - handleListChannelsResponse(msg); - break; - - case CPMSG_PRIVMSG: - handlePrivateMessage(msg); - break; - - case CPMSG_ANNOUNCEMENT: - handleAnnouncement(msg); - break; - - case CPMSG_PUBMSG: - handleChatMessage(msg); - break; - - case CPMSG_QUIT_CHANNEL_RESPONSE: - handleQuitChannelResponse(msg); - break; - - case CPMSG_LIST_CHANNELUSERS_RESPONSE: - handleListChannelUsersResponse(msg); - break; - - case CPMSG_CHANNEL_EVENT: - handleChannelEvent(msg); - break; - - case CPMSG_WHO_RESPONSE: - handleWhoResponse(msg); - break; - case CPMSG_DISCONNECT_RESPONSE: - { - int errMsg = msg.readInt8(); - // Successful logout - if (errMsg == ERRMSG_OK) - { - // TODO: Handle logout - } - else - { - switch (errMsg) - { - case ERRMSG_NO_LOGIN: - errorMessage = "Chatserver: Not logged in"; - break; - default: - errorMessage = "Chatserver: Unknown error"; - break; - } - Client::setState(STATE_ERROR); - } - } - break; - default: - break; - } -} - -void ChatHandler::handleGameChatMessage(Net::MessageIn &msg) -{ - short id = msg.readInt16(); - std::string chatMsg = msg.readString(); - - if (id == 0) - { - localChatTab->chatLog(chatMsg, BY_SERVER); - return; - } - - Being *being = actorSpriteManager->findBeing(id); - - std::string mes; - if (being) - { - mes = being->getName() + " : " + chatMsg; - being->setSpeech(chatMsg); - } - else - mes = "Unknown : " + chatMsg; - - localChatTab->chatLog(mes, being == player_node - ? BY_PLAYER : BY_OTHER); -} - -void ChatHandler::handleEnterChannelResponse(Net::MessageIn &msg) -{ - if (msg.readInt8() == ERRMSG_OK) - { - short channelId = msg.readInt16(); - std::string channelName = msg.readString(); - std::string announcement = msg.readString(); - Channel *channel = new Channel(channelId, channelName, announcement); - channelManager->addChannel(channel); - ChatTab *tab = channel->getTab(); - tab->chatLog(strprintf(_("Topic: %s"), announcement.c_str()), - BY_CHANNEL); - - std::string user; - std::string userModes; - tab->chatLog(_("Players in this channel:"), BY_CHANNEL); - while (msg.getUnreadLength()) - { - user = msg.readString(); - if (user == "") - return; - userModes = msg.readString(); - if (userModes.find('o') != std::string::npos) - { - user = "@" + user; - } - tab->chatLog(user, BY_CHANNEL); - } - - } - else - { - localChatTab->chatLog(_("Error joining channel."), BY_SERVER); - } -} - -void ChatHandler::handleListChannelsResponse(Net::MessageIn &msg) -{ - localChatTab->chatLog(_("Listing channels."), BY_SERVER); - while (msg.getUnreadLength()) - { - std::string channelName = msg.readString(); - if (channelName == "") - return; - std::ostringstream numUsers; - numUsers << msg.readInt16(); - channelName += " - "; - channelName += numUsers.str(); - localChatTab->chatLog(channelName, BY_SERVER); - } - localChatTab->chatLog(_("End of channel list."), BY_SERVER); -} - -void ChatHandler::handlePrivateMessage(Net::MessageIn &msg) -{ - std::string userNick = msg.readString(); - std::string chatMsg = msg.readString(); - - chatWindow->addWhisper(userNick, chatMsg); -} - -void ChatHandler::handleAnnouncement(Net::MessageIn &msg) -{ - std::string chatMsg = msg.readString(); - localChatTab->chatLog(chatMsg, BY_GM); -} - -void ChatHandler::handleChatMessage(Net::MessageIn &msg) -{ - short channelId = msg.readInt16(); - std::string userNick = msg.readString(); - std::string chatMsg = msg.readString(); - - Channel *channel = channelManager->findById(channelId); - channel->getTab()->chatLog(userNick, chatMsg); -} - -void ChatHandler::handleQuitChannelResponse(Net::MessageIn &msg) -{ - if (msg.readInt8() == ERRMSG_OK) - { - short channelId = msg.readInt16(); - Channel *channel = channelManager->findById(channelId); - channelManager->removeChannel(channel); - } -} - -void ChatHandler::handleListChannelUsersResponse(Net::MessageIn &msg) -{ - std::string channelName = msg.readString(); - std::string userNick; - std::string userModes; - Channel *channel = channelManager->findByName(channelName); - channel->getTab()->chatLog(_("Players in this channel:"), - BY_CHANNEL); - while (msg.getUnreadLength()) - { - userNick = msg.readString(); - if (userNick == "") - { - break; - } - userModes = msg.readString(); - if (userModes.find('o') != std::string::npos) - { - userNick = "@" + userNick; - } - localChatTab->chatLog(userNick, BY_CHANNEL, channel); - } -} - -void ChatHandler::handleChannelEvent(Net::MessageIn &msg) -{ - short channelId = msg.readInt16(); - char eventId = msg.readInt8(); - std::string line = msg.readString(); - Channel *channel = channelManager->findById(channelId); - - if (channel) - { - switch (eventId) - { - case CHAT_EVENT_NEW_PLAYER: - channel->getTab()->chatLog(strprintf(_("%s entered the " - "channel."), line.c_str()), BY_CHANNEL); - break; - - case CHAT_EVENT_LEAVING_PLAYER: - channel->getTab()->chatLog(strprintf(_("%s left the channel."), - line.c_str()), BY_CHANNEL); - break; - - case CHAT_EVENT_TOPIC_CHANGE: - channel->getTab()->chatLog(strprintf(_("Topic: %s"), - line.c_str()), BY_CHANNEL); - break; - - case CHAT_EVENT_MODE_CHANGE: - { - int first = line.find(":"); - int second = line.find(":", first + 1); - std::string user1 = line.substr(0, first); - std::string user2 = line.substr(first + 1, second); - std::string mode = line.substr(second + 1, line.length()); - channel->getTab()->chatLog(strprintf(_("%s has set mode %s " - "on user %s."), user1.c_str(), mode.c_str(), - user2.c_str()), BY_CHANNEL); - } - break; - - case CHAT_EVENT_KICKED_PLAYER: - { - int first = line.find(":"); - std::string user1 = line.substr(0, first); - std::string user2 = line.substr(first + 1, line.length()); - channel->getTab()->chatLog(strprintf(_("%s has kicked %s."), - user1.c_str(), user2.c_str()), BY_CHANNEL); - } - break; - - default: - channel->getTab()->chatLog(_("Unknown channel event."), - BY_CHANNEL); - } - } -} - -void ChatHandler::handleWhoResponse(Net::MessageIn &msg) -{ - std::string userNick; - - while (msg.getUnreadLength()) - { - userNick = msg.readString(); - if (userNick == "") - break; - localChatTab->chatLog(userNick, BY_SERVER); - } -} - -void ChatHandler::connect() -{ - MessageOut msg(PCMSG_CONNECT); - msg.writeString(netToken, 32); - chatServerConnection->send(msg); -} - -bool ChatHandler::isConnected() -{ - return chatServerConnection->isConnected(); -} - -void ChatHandler::disconnect() -{ - chatServerConnection->disconnect(); -} - -void ChatHandler::talk(const std::string &text) -{ - MessageOut msg(PGMSG_SAY); - msg.writeString(text); - gameServerConnection->send(msg); -} - -void ChatHandler::talkRaw(const std::string &text) -{ - MessageOut msg(PGMSG_SAY); - msg.writeString(text); - gameServerConnection->send(msg); -} - -void ChatHandler::me(const std::string &text A_UNUSED) -{ - // TODO -} - -void ChatHandler::privateMessage(const std::string &recipient, - const std::string &text) -{ - MessageOut msg(PCMSG_PRIVMSG); - msg.writeString(recipient); - msg.writeString(text); - chatServerConnection->send(msg); -} - -void ChatHandler::channelList() -{ - MessageOut msg(PCMSG_LIST_CHANNELS); - chatServerConnection->send(msg); -} - -void ChatHandler::enterChannel(const std::string &channel, - const std::string &password) -{ - MessageOut msg(PCMSG_ENTER_CHANNEL); - msg.writeString(channel); - msg.writeString(password); - chatServerConnection->send(msg); -} - -void ChatHandler::quitChannel(int channelId) -{ - MessageOut msg(PCMSG_QUIT_CHANNEL); - msg.writeInt16(channelId); - chatServerConnection->send(msg); -} - -void ChatHandler::sendToChannel(int channelId, const std::string &text) -{ - MessageOut msg(PCMSG_CHAT); - msg.writeString(text); - msg.writeInt16(channelId); - chatServerConnection->send(msg); -} - -void ChatHandler::userList(const std::string &channel) -{ - MessageOut msg(PCMSG_LIST_CHANNELUSERS); - msg.writeString(channel); - chatServerConnection->send(msg); -} - -void ChatHandler::setChannelTopic(int channelId, const std::string &text) -{ - MessageOut msg(PCMSG_TOPIC_CHANGE); - msg.writeInt16(channelId); - msg.writeString(text); - chatServerConnection->send(msg); -} - -void ChatHandler::setUserMode(int channelId, const std::string &name, int mode) -{ - MessageOut msg(PCMSG_USER_MODE); - msg.writeInt16(channelId); - msg.writeString(name); - msg.writeInt8(mode); - chatServerConnection->send(msg); -} - -void ChatHandler::kickUser(int channelId, const std::string &name) -{ - MessageOut msg(PCMSG_KICK_USER); - msg.writeInt16(channelId); - msg.writeString(name); - chatServerConnection->send(msg); -} - -void ChatHandler::who() -{ - MessageOut msg(PCMSG_WHO); - chatServerConnection->send(msg); -} - -void ChatHandler::sendRaw(const std::string &args A_UNUSED) -{ - -} - -void ChatHandler::ignoreAll() -{ - -} - -void ChatHandler::unIgnoreAll() -{ - -} - -} // namespace ManaServ |