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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/buysellhandler.cpp
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/net/manaserv/buysellhandler.cpp')
-rw-r--r--src/net/manaserv/buysellhandler.cpp132
1 files changed, 132 insertions, 0 deletions
diff --git a/src/net/manaserv/buysellhandler.cpp b/src/net/manaserv/buysellhandler.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/manaserv/buysellhandler.h"
+
+#include "actorspritemanager.h"
+#include "item.h"
+#include "localplayer.h"
+#include "playerinfo.h"
+#include "shopitem.h"
+
+#include "gui/buy.h"
+#include "gui/chat.h"
+#include "gui/sell.h"
+
+#include "net/messagein.h"
+#include "net/net.h"
+
+#include "net/manaserv/protocol.h"
+
+
+extern Net::BuySellHandler *buySellHandler;
+
+namespace ManaServ
+{
+
+BuySellHandler::BuySellHandler()
+{
+ static const Uint16 _messages[] =
+ {
+ GPMSG_NPC_BUY,
+ GPMSG_NPC_SELL,
+ 0
+ };
+ handledMessages = _messages;
+ buySellHandler = this;
+}
+
+void BuySellHandler::handleMessage(Net::MessageIn &msg)
+{
+ Being *being = actorSpriteManager->findBeing(msg.readInt16());
+ if (!being || being->getType() != ActorSprite::NPC)
+ {
+ return;
+ }
+
+ int npcId = being->getId();
+
+ switch (msg.getId())
+ {
+ case GPMSG_NPC_BUY:
+ {
+ BuyDialog* dialog = new BuyDialog(npcId);
+
+ dialog->reset();
+ dialog->setMoney(PlayerInfo::getAttribute(MONEY));
+
+ while (msg.getUnreadLength())
+ {
+ int itemId = msg.readInt16();
+ int amount = msg.readInt16();
+ int value = msg.readInt16();
+ dialog->addItem(itemId, amount, value);
+ }
+ break;
+ }
+
+ case GPMSG_NPC_SELL:
+ {
+ SellDialog* dialog = new SellDialog(npcId);
+
+ dialog->reset();
+ dialog->setMoney(PlayerInfo::getAttribute(MONEY));
+
+ while (msg.getUnreadLength())
+ {
+ int itemId = msg.readInt16();
+ int amount = msg.readInt16();
+ int value = msg.readInt16();
+ dialog->addItem(new Item(itemId, amount, false), value);
+ }
+ break;
+ }
+
+ default:
+ break;
+ }
+}
+
+void BuySellHandler::requestSellList(std::string nick _UNUSED_)
+{
+ // TODO
+}
+
+void BuySellHandler::requestBuyList(std::string nick _UNUSED_)
+{
+ // TODO
+}
+
+void BuySellHandler::sendBuyRequest(std::string nick _UNUSED_,
+ ShopItem* item _UNUSED_,
+ int amount _UNUSED_)
+{
+ // TODO
+}
+
+void BuySellHandler::sendSellRequest(std::string nick _UNUSED_,
+ ShopItem* item _UNUSED_,
+ int amount _UNUSED_)
+{
+ // TODO
+}
+
+} // namespace ManaServ