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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/net/gamehandler.h')
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+/*
+ * The Mana Client
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MAPHANDLER_H
+#define MAPHANDLER_H
+
+#include "logindata.h"
+
+#include <iosfwd>
+
+namespace Net
+{
+
+class GameHandler
+{
+ public:
+ virtual ~GameHandler()
+ {}
+
+ virtual void connect() = 0;
+
+ virtual bool isConnected() = 0;
+
+ virtual void disconnect() = 0;
+
+ virtual void who() = 0;
+
+ virtual void quit() = 0;
+
+ virtual void ping(int tick) = 0;
+
+ virtual bool removeDeadBeings() const = 0;
+
+ virtual void disconnect2() = 0;
+
+ /**
+ * Tells whether the protocol is using the MP status bar
+ */
+ virtual bool canUseMagicBar() const = 0;
+};
+
+} // namespace Net
+
+#endif // MAPHANDLER_H