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author | Andrei Karas <akaras@inbox.ru> | 2015-09-22 21:44:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-09-22 21:44:22 +0300 |
commit | ab3b909187ee0a18946bff50a6bd3e8e281970f1 (patch) | |
tree | 070f99fa55315de2a4e688e5ff0397e395681d28 /src/net/eathena/npchandler.cpp | |
parent | d27c8b53bcd8c7e8e0aa74656e32aeb688629b4b (diff) | |
download | mv-ab3b909187ee0a18946bff50a6bd3e8e281970f1.tar.gz mv-ab3b909187ee0a18946bff50a6bd3e8e281970f1.tar.bz2 mv-ab3b909187ee0a18946bff50a6bd3e8e281970f1.tar.xz mv-ab3b909187ee0a18946bff50a6bd3e8e281970f1.zip |
Remove checking packet id in getNpc function.
Diffstat (limited to 'src/net/eathena/npchandler.cpp')
-rw-r--r-- | src/net/eathena/npchandler.cpp | 21 |
1 files changed, 4 insertions, 17 deletions
diff --git a/src/net/eathena/npchandler.cpp b/src/net/eathena/npchandler.cpp index 74474b08f..97b1c28dc 100644 --- a/src/net/eathena/npchandler.cpp +++ b/src/net/eathena/npchandler.cpp @@ -34,7 +34,6 @@ #include "net/ea/npcrecv.h" #include "net/eathena/messageout.h" -#include "net/eathena/protocolin.h" #include "net/eathena/protocolout.h" #include "debug.h" @@ -196,35 +195,23 @@ void NpcHandler::selectAutoSpell(const int skillId) const outMsg.writeInt32(static_cast<int16_t>(skillId), "skill id"); } -BeingId NpcHandler::getNpc(Net::MessageIn &msg) +BeingId NpcHandler::getNpc(Net::MessageIn &msg, + const NpcAction action) { - // +++ must be removed SMSG_* - if (msg.getId() == SMSG_NPC_CHOICE - || msg.getId() == SMSG_NPC_MESSAGE - || msg.getId() == SMSG_NPC_CHANGETITLE) - { - msg.readInt16("len"); - } - const BeingId npcId = msg.readBeingId("npc id"); const NpcDialogs::const_iterator diag = NpcDialog::mNpcDialogs.find(npcId); Ea::NpcRecv::mDialog = nullptr; - // +++ must be removed SMSG_* - if (msg.getId() == SMSG_NPC_VIEWPOINT) - return npcId; - if (diag == NpcDialog::mNpcDialogs.end()) { - // +++ must be removed SMSG_* // Empty dialogs don't help - if (msg.getId() == SMSG_NPC_CLOSE) + if (action == NpcAction::Close) { closeDialog(npcId); return npcId; } - else if (msg.getId() == SMSG_NPC_NEXT) + else if (action == NpcAction::Next) { nextDialog(npcId); return npcId; |