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author | Andrei Karas <akaras@inbox.ru> | 2014-11-23 16:45:46 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-11-23 16:45:46 +0300 |
commit | d20744c0ff83572dc209389df900826b7d088546 (patch) | |
tree | b6a91790f6c52d016e57cfdba687251c1f01409f /src/net/eathena/inventoryhandler.cpp | |
parent | a22d7bce703101ba3ae15cb5b8545381dfe863c4 (diff) | |
download | mv-d20744c0ff83572dc209389df900826b7d088546.tar.gz mv-d20744c0ff83572dc209389df900826b7d088546.tar.bz2 mv-d20744c0ff83572dc209389df900826b7d088546.tar.xz mv-d20744c0ff83572dc209389df900826b7d088546.zip |
Add support for additional slots in net code.
Now projectile slot depend on server.
Diffstat (limited to 'src/net/eathena/inventoryhandler.cpp')
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index af08fa1b2..384ca86b2 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -57,7 +57,7 @@ const Equipment::Slot EQUIP_CONVERT[] = Equipment::EQUIP_FIGHT1_SLOT, // 10 SPRITE_WEAPON Equipment::EQUIP_FIGHT2_SLOT, // 11 SPRITE_SHIELD Equipment::EQUIP_EVOL_RING2_SLOT, // 12 - Equipment::EQUIP_EVOL_RING2_SLOT, // 13 SPRITE_EVOL2 + Equipment::EQUIP_PROJECTILE_SLOT, // 13 SPRITE_EVOL2 Equipment::EQUIP_COSTUME_ROBE_SLOT, // 14 SPRITE_EVOL3 Equipment::EQUIP_MISSING1_SLOT, // 15 SPRITE_EVOL4 }; |