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authorAndrei Karas <akaras@inbox.ru>2014-10-01 17:26:27 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commit43713ab4bb834e898c0d2c3289555d22fe08132e (patch)
tree8ae0f663ad44cb5d754babff17d25e09e8b6a2bf /src/net/eathena/generalhandler.cpp
parent10b5b99e5e7e5f332c077a2d261df8f02f111c4f (diff)
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Move VIT stat from net enum into attributes.
Diffstat (limited to 'src/net/eathena/generalhandler.cpp')
-rw-r--r--src/net/eathena/generalhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp
index d807654c0..268cd0f7a 100644
--- a/src/net/eathena/generalhandler.cpp
+++ b/src/net/eathena/generalhandler.cpp
@@ -348,7 +348,7 @@ void GeneralHandler::gameStarted() const
statusWindow->addAttribute(STR, _("Strength"), "str", true);
statusWindow->addAttribute(AGI, _("Agility"), "agi", true);
- statusWindow->addAttribute(VIT, _("Vitality"), "vit", true);
+ statusWindow->addAttribute(Attributes::VIT, _("Vitality"), "vit", true);
statusWindow->addAttribute(Attributes::INT,
_("Intelligence"), "int", true);
statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true);