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authorAndrei Karas <akaras@inbox.ru>2014-12-04 11:50:47 +0300
committerAndrei Karas <akaras@inbox.ru>2014-12-04 13:07:36 +0300
commit93f7e4f666dc1e1d9bf9715307080bd9c3027109 (patch)
tree8dc36c4b2cc8ab90af9d48df825f3914500b5d5b /src/net/eathena/charserverhandler.cpp
parent565e617983d0eaa52131056cd2bc15c9e4a1bece (diff)
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Give correct names to eathena/tmwa sprites.
Diffstat (limited to 'src/net/eathena/charserverhandler.cpp')
-rw-r--r--src/net/eathena/charserverhandler.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/net/eathena/charserverhandler.cpp b/src/net/eathena/charserverhandler.cpp
index 02ee92cbc..fde3b0a19 100644
--- a/src/net/eathena/charserverhandler.cpp
+++ b/src/net/eathena/charserverhandler.cpp
@@ -203,7 +203,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
const int hairStyle = msg.readInt16("hair style");
const int weapon = msg.readInt32("weapon");
- tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true);
+ tempPlayer->setSprite(SPRITE_BODY, weapon, "", 1, true);
data.mAttributes[Attributes::LEVEL] = msg.readInt16("level");
@@ -213,7 +213,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
const int hat = msg.readInt16("head top");
const int topClothes = msg.readInt16("head mid");
- tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1,
+ tempPlayer->setSprite(SPRITE_HAIR_COLOR, hairStyle * -1,
ItemDB::get(-hairStyle).getDyeColorsString(
msg.readInt16("hair color")));
@@ -233,18 +233,18 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
msg.readString(16, "map name");
msg.readInt32("delete date");
const int shoes = msg.readInt32("robe");
- tempPlayer->setSprite(SPRITE_SHOE, shoes);
- tempPlayer->setSprite(SPRITE_GLOVES, gloves);
- tempPlayer->setSprite(SPRITE_CAPE, cape);
- tempPlayer->setSprite(SPRITE_MISC1, misc1);
- tempPlayer->setSprite(SPRITE_BOTTOMCLOTHES, bottomClothes);
+ tempPlayer->setSprite(SPRITE_HAIR, shoes);
+ tempPlayer->setSprite(SPRITE_SHOES, gloves);
+ tempPlayer->setSprite(SPRITE_SHIELD, cape);
+ tempPlayer->setSprite(SPRITE_HEAD_TOP, misc1);
+ tempPlayer->setSprite(SPRITE_WEAPON, bottomClothes);
// to avoid show error (error.xml) need remove this sprite
if (!config.getBoolValue("hideShield"))
- tempPlayer->setSprite(SPRITE_SHIELD, shield);
+ tempPlayer->setSprite(SPRITE_FLOOR, shield);
- tempPlayer->setSprite(SPRITE_HAT, hat);
- tempPlayer->setSprite(SPRITE_TOPCLOTHES, topClothes);
- tempPlayer->setSprite(SPRITE_MISC2, misc2);
+ tempPlayer->setSprite(SPRITE_CLOTHES_COLOR, hat);
+ tempPlayer->setSprite(SPRITE_HEAD_BOTTOM, topClothes);
+ tempPlayer->setSprite(SPRITE_HEAD_MID, misc2);
msg.readInt32("slot change");
tempPlayer->setRename(msg.readInt32("rename (inverse)"));
// +++ here need use gender