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author | Andrei Karas <akaras@inbox.ru> | 2013-10-19 16:27:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-19 16:30:24 +0300 |
commit | 6c3974a46c659e558b2b5f249b7b000a5b39fe25 (patch) | |
tree | 6ba5ad594cc0691821f879efff413c562f7cc552 /src/net/eathena/beinghandler.cpp | |
parent | 4f77307d659c4048c20eacda1d5b13fcce8d60da (diff) | |
download | mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.gz mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.bz2 mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.xz mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.zip |
Rename actorspritemanager into actormanager.
Diffstat (limited to 'src/net/eathena/beinghandler.cpp')
-rw-r--r-- | src/net/eathena/beinghandler.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index 739e2397d..ab0af709e 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -22,7 +22,7 @@ #include "net/eathena/beinghandler.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "client.h" #include "guild.h" #include "guildmanager.h" @@ -244,7 +244,7 @@ void BeingHandler::undress(Being *const being) const void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, const bool look2) const { - if (!actorSpriteManager) + if (!actorManager) return; /* @@ -259,7 +259,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, * 16 bit value will be 0. */ - Being *const dstBeing = actorSpriteManager->findBeing(msg.readInt32()); + Being *const dstBeing = actorManager->findBeing(msg.readInt32()); if (!dstBeing) return; @@ -379,13 +379,13 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, void BeingHandler::processNameResponse2(Net::MessageIn &msg) const { - if (!actorSpriteManager || !player_node) + if (!actorManager || !player_node) return; const int len = msg.readInt16(); const int beingId = msg.readInt32(); const std::string str = msg.readString(len - 8); - Being *const dstBeing = actorSpriteManager->findBeing(beingId); + Being *const dstBeing = actorManager->findBeing(beingId); if (dstBeing) { if (beingId == player_node->getId()) @@ -421,7 +421,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) const void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, const int msgType) const { - if (!actorSpriteManager || !player_node) + if (!actorManager || !player_node) return; // An update about a player, potentially including movement. @@ -436,11 +436,11 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, if (id < 110000000 && job >= 1000) disguiseId = job; - Being *dstBeing = actorSpriteManager->findBeing(id); + Being *dstBeing = actorManager->findBeing(id); if (!dstBeing) { - if (actorSpriteManager->isBlocked(id) == true) + if (actorManager->isBlocked(id) == true) return; dstBeing = createBeing(id, job); @@ -450,7 +450,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, } else if (disguiseId) { - actorSpriteManager->undelete(dstBeing); + actorManager->undelete(dstBeing); if (serverVersion < 1) requestNameById(id); } @@ -625,7 +625,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, const bool visible) { - if (!actorSpriteManager) + if (!actorManager) return; if (visible) @@ -645,13 +645,13 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; // option const int16_t job = msg.readInt16(); // class - Being *dstBeing = actorSpriteManager->findBeing(id); + Being *dstBeing = actorManager->findBeing(id); if (dstBeing && dstBeing->getType() == Being::MONSTER && !dstBeing->isAlive()) { - actorSpriteManager->destroy(dstBeing); - actorSpriteManager->erase(dstBeing); + actorManager->destroy(dstBeing); + actorManager->erase(dstBeing); dstBeing = nullptr; } @@ -662,7 +662,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, if (job == 0 && id >= 110000000) return; - if (actorSpriteManager->isBlocked(id) == true) + if (actorManager->isBlocked(id) == true) return; dstBeing = createBeing(id, job); @@ -677,7 +677,7 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, { // undeleting marked for deletion being if (dstBeing->getType() == Being::NPC) - actorSpriteManager->undelete(dstBeing); + actorManager->undelete(dstBeing); } if (dstBeing->getType() == Being::PLAYER) |