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author | Andrei Karas <akaras@inbox.ru> | 2014-06-06 22:41:39 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2014-06-07 02:07:03 +0300 |
commit | a51da75e329df773a01e963c3a27e72cf487138c (patch) | |
tree | c48d7c682be1104138dd16daa75fd12a3fcae82b /src/net/ea | |
parent | 4f7e38d218848bd34bd86dda75446881dad2bb32 (diff) | |
download | mv-a51da75e329df773a01e963c3a27e72cf487138c.tar.gz mv-a51da75e329df773a01e963c3a27e72cf487138c.tar.bz2 mv-a51da75e329df773a01e963c3a27e72cf487138c.tar.xz mv-a51da75e329df773a01e963c3a27e72cf487138c.zip |
fix code style.
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/buysellhandler.cpp | 9 | ||||
-rw-r--r-- | src/net/ea/chathandler.cpp | 19 | ||||
-rw-r--r-- | src/net/ea/gamehandler.cpp | 7 | ||||
-rw-r--r-- | src/net/ea/guildhandler.cpp | 32 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 7 | ||||
-rw-r--r-- | src/net/ea/partyhandler.cpp | 37 | ||||
-rw-r--r-- | src/net/ea/playerhandler.cpp | 13 | ||||
-rw-r--r-- | src/net/ea/skillhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/ea/tradehandler.cpp | 27 |
9 files changed, 87 insertions, 70 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp index 47074d99c..f8871748f 100644 --- a/src/net/ea/buysellhandler.cpp +++ b/src/net/ea/buysellhandler.cpp @@ -24,7 +24,6 @@ #include "configuration.h" #include "inventory.h" -#include "notifications.h" #include "notifymanager.h" #include "being/attributes.h" @@ -42,6 +41,8 @@ #include "utils/timer.h" +#include "resources/notifytypes.h" + #include "debug.h" namespace Ea @@ -162,7 +163,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg, } else { - NotifyManager::notify(NotifyManager::SELL_LIST_EMPTY); + NotifyManager::notify(NotifyTypes::SELL_LIST_EMPTY); } } @@ -170,7 +171,7 @@ void BuySellHandler::processNpcBuyResponse(Net::MessageIn &msg) const { if (msg.readInt8() == 0) { - NotifyManager::notify(NotifyManager::BUY_DONE); + NotifyManager::notify(NotifyTypes::BUY_DONE); } else { @@ -178,7 +179,7 @@ void BuySellHandler::processNpcBuyResponse(Net::MessageIn &msg) const // would go fine if (mBuyDialog) mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY)); - NotifyManager::notify(NotifyManager::BUY_FAILED); + NotifyManager::notify(NotifyTypes::BUY_FAILED); } } diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp index 40dc15a15..5c972db6b 100644 --- a/src/net/ea/chathandler.cpp +++ b/src/net/ea/chathandler.cpp @@ -25,7 +25,6 @@ #include "actormanager.h" #include "configuration.h" #include "guildmanager.h" -#include "notifications.h" #include "notifymanager.h" #include "being/localplayer.h" @@ -36,10 +35,12 @@ #include "gui/widgets/tabs/gmtab.h" -#include "gui/widgets/tabs/chattab.h" - #include "net/messagein.h" +#include "resources/notifytypes.h" + +#include "utils/gettext.h" + #include <string> #include "debug.h" @@ -423,9 +424,9 @@ void ChatHandler::processMVP(Net::MessageIn &msg) const { const Being *const being = actorManager->findBeing(id); if (!being) - NotifyManager::notify(NotifyManager::MVP_PLAYER, ""); + NotifyManager::notify(NotifyTypes::MVP_PLAYER, ""); else - NotifyManager::notify(NotifyManager::MVP_PLAYER, being->getName()); + NotifyManager::notify(NotifyTypes::MVP_PLAYER, being->getName()); } BLOCK_END("ChatHandler::processMVP") } @@ -448,10 +449,10 @@ void ChatHandler::processIgnoreAllResponse(Net::MessageIn &msg) const switch (fail) { case 0: - NotifyManager::notify(NotifyManager::WHISPERS_IGNORED); + NotifyManager::notify(NotifyTypes::WHISPERS_IGNORED); break; default: - NotifyManager::notify(NotifyManager:: + NotifyManager::notify(NotifyTypes:: WHISPERS_IGNORE_FAILED); break; } @@ -462,10 +463,10 @@ void ChatHandler::processIgnoreAllResponse(Net::MessageIn &msg) const switch (fail) { case 0: - NotifyManager::notify(NotifyManager::WHISPERS_UNIGNORED); + NotifyManager::notify(NotifyTypes::WHISPERS_UNIGNORED); break; default: - NotifyManager::notify(NotifyManager:: + NotifyManager::notify(NotifyTypes:: WHISPERS_UNIGNORE_FAILED); break; } diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 3d7da6247..afebc93a1 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -24,7 +24,6 @@ #include "client.h" #include "game.h" -#include "notifications.h" #include "notifymanager.h" #include "being/localplayer.h" @@ -33,6 +32,10 @@ #include "net/messagein.h" +#include "resources/notifytypes.h" + +#include "utils/gettext.h" + #include "debug.h" namespace Ea @@ -73,7 +76,7 @@ void GameHandler::processMapLogin(Net::MessageIn &msg) const void GameHandler::processWhoAnswer(Net::MessageIn &msg) const { - NotifyManager::notify(NotifyManager::ONLINE_USERS, msg.readInt32()); + NotifyManager::notify(NotifyTypes::ONLINE_USERS, msg.readInt32()); } void GameHandler::processCharSwitchResponse(Net::MessageIn &msg) const diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index 15fa3165e..68d6a774b 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -23,7 +23,6 @@ #include "actormanager.h" #include "configuration.h" -#include "notifications.h" #include "notifymanager.h" #include "being/localplayer.h" @@ -36,6 +35,9 @@ #include "net/ea/gui/guildtab.h" #include "utils/delete2.h" +#include "utils/gettext.h" + +#include "resources/notifytypes.h" #include "debug.h" @@ -78,27 +80,27 @@ void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) const { case 0: // Success - NotifyManager::notify(NotifyManager::GUILD_CREATED); + NotifyManager::notify(NotifyTypes::GUILD_CREATED); break; case 1: // Already in a guild - NotifyManager::notify(NotifyManager::GUILD_ALREADY); + NotifyManager::notify(NotifyTypes::GUILD_ALREADY); break; case 2: // Unable to make (likely name already in use) - NotifyManager::notify(NotifyManager::GUILD_ALREADY); + NotifyManager::notify(NotifyTypes::GUILD_ALREADY); break; case 3: // Emperium check failed - NotifyManager::notify(NotifyManager::GUILD_EMPERIUM_CHECK_FAILED); + NotifyManager::notify(NotifyTypes::GUILD_EMPERIUM_CHECK_FAILED); break; default: // Unknown response - NotifyManager::notify(NotifyManager::GUILD_ERROR); + NotifyManager::notify(NotifyTypes::GUILD_ERROR); break; } } @@ -426,23 +428,23 @@ void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) const switch (flag) { case 0: - NotifyManager::notify(NotifyManager::GUILD_INVITE_FAILED); + NotifyManager::notify(NotifyTypes::GUILD_INVITE_FAILED); break; case 1: - NotifyManager::notify(NotifyManager::GUILD_INVITE_REJECTED); + NotifyManager::notify(NotifyTypes::GUILD_INVITE_REJECTED); break; case 2: - NotifyManager::notify(NotifyManager::GUILD_INVITE_JOINED); + NotifyManager::notify(NotifyTypes::GUILD_INVITE_JOINED); break; case 3: - NotifyManager::notify(NotifyManager::GUILD_INVITE_FULL); + NotifyManager::notify(NotifyTypes::GUILD_INVITE_FULL); break; default: - NotifyManager::notify(NotifyManager::GUILD_INVITE_ERROR); + NotifyManager::notify(NotifyTypes::GUILD_INVITE_ERROR); break; } } @@ -465,7 +467,7 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg) const taGuild->removeFromMembers(); taGuild->clearMembers(); } - NotifyManager::notify(NotifyManager::GUILD_LEFT); + NotifyManager::notify(NotifyTypes::GUILD_LEFT); delete2(guildTab) if (socialWindow && taGuild) @@ -475,7 +477,7 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg) const } else { - NotifyManager::notify(NotifyManager::GUILD_USER_LEFT, nick); + NotifyManager::notify(NotifyTypes::GUILD_USER_LEFT, nick); if (actorManager) { Being *const b = actorManager->findBeingByName( @@ -508,7 +510,7 @@ void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) const taGuild->removeFromMembers(); taGuild->clearMembers(); } - NotifyManager::notify(NotifyManager::GUILD_KICKED); + NotifyManager::notify(NotifyTypes::GUILD_KICKED); delete2(guildTab) if (socialWindow && taGuild) @@ -518,7 +520,7 @@ void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) const } else { - NotifyManager::notify(NotifyManager::GUILD_USER_KICKED, nick); + NotifyManager::notify(NotifyTypes::GUILD_USER_KICKED, nick); if (actorManager) { Being *const b = actorManager->findBeingByName( diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 21ad9139a..a508460d4 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -22,7 +22,6 @@ #include "net/ea/inventoryhandler.h" -#include "notifications.h" #include "notifymanager.h" #include "being/attributes.h" @@ -37,6 +36,8 @@ #include "listeners/arrowslistener.h" +#include "resources/notifytypes.h" + #include "debug.h" extern int serverVersion; @@ -394,7 +395,7 @@ void InventoryHandler::processItemUseResponse(Net::MessageIn &msg) if (msg.readInt8() == 0) { - NotifyManager::notify(NotifyManager::USE_FAILED); + NotifyManager::notify(NotifyTypes::USE_FAILED); } else { @@ -555,7 +556,7 @@ void InventoryHandler::processPlayerEquip(Net::MessageIn &msg) const int flag = msg.readInt8(); if (!flag) - NotifyManager::notify(NotifyManager::EQUIP_FAILED); + NotifyManager::notify(NotifyTypes::EQUIP_FAILED); else mEquips.setEquipment(getSlot(equipType), index); } diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp index be672f760..8ba78cd91 100644 --- a/src/net/ea/partyhandler.cpp +++ b/src/net/ea/partyhandler.cpp @@ -23,7 +23,6 @@ #include "actormanager.h" #include "configuration.h" -#include "notifications.h" #include "notifymanager.h" #include "party.h" @@ -38,6 +37,8 @@ #include "utils/delete2.h" +#include "resources/notifytypes.h" + #include "debug.h" namespace Ea @@ -75,9 +76,9 @@ void PartyHandler::clear() const void PartyHandler::processPartyCreate(Net::MessageIn &msg) const { if (msg.readInt8()) - NotifyManager::notify(NotifyManager::PARTY_CREATE_FAILED); + NotifyManager::notify(NotifyTypes::PARTY_CREATE_FAILED); else - NotifyManager::notify(NotifyManager::PARTY_CREATED); + NotifyManager::notify(NotifyTypes::PARTY_CREATED); } void PartyHandler::processPartyInfo(Net::MessageIn &msg) const @@ -139,7 +140,7 @@ void PartyHandler::processPartyInfo(Net::MessageIn &msg) const { if (names.find(nick) == names.end()) { - NotifyManager::notify(NotifyManager::PARTY_USER_JOINED, + NotifyManager::notify(NotifyTypes::PARTY_USER_JOINED, nick); joined = true; } @@ -193,21 +194,21 @@ void PartyHandler::processPartyInviteResponse(Net::MessageIn &msg) const switch (msg.readInt8()) { case 0: - NotifyManager::notify(NotifyManager::PARTY_INVITE_ALREADY_MEMBER, + NotifyManager::notify(NotifyTypes::PARTY_INVITE_ALREADY_MEMBER, nick); break; case 1: - NotifyManager::notify(NotifyManager::PARTY_INVITE_REFUSED, nick); + NotifyManager::notify(NotifyTypes::PARTY_INVITE_REFUSED, nick); break; case 2: - NotifyManager::notify(NotifyManager::PARTY_INVITE_DONE, nick); + NotifyManager::notify(NotifyTypes::PARTY_INVITE_DONE, nick); break; case 3: - NotifyManager::notify(NotifyManager::PARTY_INVITE_PARTY_FULL, + NotifyManager::notify(NotifyTypes::PARTY_INVITE_PARTY_FULL, nick); break; default: - NotifyManager::notify(NotifyManager::PARTY_INVITE_ERROR, nick); + NotifyManager::notify(NotifyTypes::PARTY_INVITE_ERROR, nick); break; } } @@ -257,19 +258,19 @@ void PartyHandler::processPartySettings(Net::MessageIn &msg) if (mShareExp == Net::PartyShare::YES) break; mShareExp = Net::PartyShare::YES; - NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_ON); + NotifyManager::notify(NotifyTypes::PARTY_EXP_SHARE_ON); break; case Net::PartyShare::NO: if (mShareExp == Net::PartyShare::NO) break; mShareExp = Net::PartyShare::NO; - NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_OFF); + NotifyManager::notify(NotifyTypes::PARTY_EXP_SHARE_OFF); break; case Net::PartyShare::NOT_POSSIBLE: if (mShareExp == Net::PartyShare::NOT_POSSIBLE) break; mShareExp = Net::PartyShare::NOT_POSSIBLE; - NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_ERROR); + NotifyManager::notify(NotifyTypes::PARTY_EXP_SHARE_ERROR); break; default: logger->log("QQQ Unknown party exp option: %d\n", exp); @@ -282,19 +283,19 @@ void PartyHandler::processPartySettings(Net::MessageIn &msg) if (mShareItems == Net::PartyShare::YES) break; mShareItems = Net::PartyShare::YES; - NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_ON); + NotifyManager::notify(NotifyTypes::PARTY_ITEM_SHARE_ON); break; case Net::PartyShare::NO: if (mShareItems == Net::PartyShare::NO) break; mShareItems = Net::PartyShare::NO; - NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_OFF); + NotifyManager::notify(NotifyTypes::PARTY_ITEM_SHARE_OFF); break; case Net::PartyShare::NOT_POSSIBLE: if (mShareItems == Net::PartyShare::NOT_POSSIBLE) break; mShareItems = Net::PartyShare::NOT_POSSIBLE; - NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_ERROR); + NotifyManager::notify(NotifyTypes::PARTY_ITEM_SHARE_ERROR); break; default: logger->log("QQQ Unknown party item option: %d\n", exp); @@ -348,7 +349,7 @@ void PartyHandler::processPartyLeave(Net::MessageIn &msg) const Ea::taParty->removeFromMembers(); Ea::taParty->clearMembers(); } - NotifyManager::notify(NotifyManager::PARTY_LEFT); + NotifyManager::notify(NotifyTypes::PARTY_LEFT); delete2(Ea::partyTab) if (socialWindow && Ea::taParty) @@ -357,7 +358,7 @@ void PartyHandler::processPartyLeave(Net::MessageIn &msg) const } else { - NotifyManager::notify(NotifyManager::PARTY_USER_LEFT, nick); + NotifyManager::notify(NotifyTypes::PARTY_USER_LEFT, nick); if (actorManager) { Being *const b = actorManager->findBeing(id); @@ -431,7 +432,7 @@ void PartyHandler::processPartyMessage(Net::MessageIn &msg) const } else { - NotifyManager::notify(NotifyManager::PARTY_UNKNOWN_USER_MSG, + NotifyManager::notify(NotifyTypes::PARTY_UNKNOWN_USER_MSG, chatMsg); } } diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 0ed9f9a18..9e2a0dfb3 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -25,7 +25,6 @@ #include "configuration.h" #include "game.h" #include "party.h" -#include "notifications.h" #include "notifymanager.h" #include "units.h" @@ -38,6 +37,8 @@ #include "gui/windows/skilldialog.h" #include "gui/windows/statuswindow.h" +#include "resources/notifytypes.h" + #include "resources/db/deaddb.h" #include "resources/map/map.h" @@ -50,6 +51,8 @@ #include "net/ea/eaprotocol.h" +#include "utils/gettext.h" + #include "debug.h" extern int weightNoticeTime; @@ -395,12 +398,12 @@ void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg) const int newMoney = msg.readInt32(); if (newMoney > oldMoney) { - NotifyManager::notify(NotifyManager::MONEY_GET, + NotifyManager::notify(NotifyTypes::MONEY_GET, Units::formatCurrency(newMoney - oldMoney)); } else if (newMoney < oldMoney) { - NotifyManager::notify(NotifyManager::MONEY_SPENT, + NotifyManager::notify(NotifyTypes::MONEY_SPENT, Units::formatCurrency(oldMoney - newMoney).c_str()); } @@ -448,7 +451,7 @@ void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg) const int points = PlayerInfo::getAttribute(Attributes::CHAR_POINTS) + oldValue - value; PlayerInfo::setAttribute(Attributes::CHAR_POINTS, points); - NotifyManager::notify(NotifyManager::SKILL_RAISE_ERROR); + NotifyManager::notify(NotifyTypes::SKILL_RAISE_ERROR); } PlayerInfo::setStatBase(type, value); @@ -571,7 +574,7 @@ void PlayerHandler::processPlayerArrowMessage(Net::MessageIn &msg) switch (type) { case 0: - NotifyManager::notify(NotifyManager::ARROWS_EQUIP_NEEDED); + NotifyManager::notify(NotifyTypes::ARROWS_EQUIP_NEEDED); break; case 3: // arrows equiped diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp index fd10a6087..002309de4 100644 --- a/src/net/ea/skillhandler.cpp +++ b/src/net/ea/skillhandler.cpp @@ -23,7 +23,6 @@ #include "net/ea/skillhandler.h" #include "logger.h" -#include "notifications.h" #include "notifymanager.h" #include "being/localplayer.h" @@ -31,10 +30,13 @@ #include "gui/windows/skilldialog.h" +#include "utils/gettext.h" #include "utils/stringutils.h" #include "net/messagein.h" +#include "resources/notifytypes.h" + #include "debug.h" /** job dependend identifiers (?) */ @@ -254,6 +256,6 @@ void SkillHandler::processSkillFailed(Net::MessageIn &msg) } } - NotifyManager::notify(NotifyManager::SKILL_FAIL_MESSAGE, txt); + NotifyManager::notify(NotifyTypes::SKILL_FAIL_MESSAGE, txt); } } // namespace Ea diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp index 64e41646a..b328086fc 100644 --- a/src/net/ea/tradehandler.cpp +++ b/src/net/ea/tradehandler.cpp @@ -25,7 +25,6 @@ #include "inventory.h" #include "item.h" #include "logger.h" -#include "notifications.h" #include "notifymanager.h" #include "being/playerinfo.h" @@ -38,6 +37,10 @@ #include "net/ea/eaprotocol.h" +#include "utils/gettext.h" + +#include "resources/notifytypes.h" + #include "listeners/requesttradelistener.h" #include "debug.h" @@ -128,15 +131,15 @@ void TradeHandler::processTradeResponse(Net::MessageIn &msg) const switch (msg.readInt8()) { case 0: // Too far away - NotifyManager::notify(NotifyManager::TRADE_FAIL_FAR_AWAY, + NotifyManager::notify(NotifyTypes::TRADE_FAIL_FAR_AWAY, tradePartnerName); break; case 1: // Character doesn't exist - NotifyManager::notify(NotifyManager::TRADE_FAIL_CHAR_NOT_EXISTS, + NotifyManager::notify(NotifyTypes::TRADE_FAIL_CHAR_NOT_EXISTS, tradePartnerName); break; case 2: // Invite request check failed... - NotifyManager::notify(NotifyManager::TRADE_CANCELLED_ERROR); + NotifyManager::notify(NotifyTypes::TRADE_CANCELLED_ERROR); break; case 3: // Trade accepted if (tradeWindow) @@ -153,7 +156,7 @@ void TradeHandler::processTradeResponse(Net::MessageIn &msg) const if (player_relations.hasPermission(tradePartnerName, PlayerRelation::SPEECH_LOG)) { - NotifyManager::notify(NotifyManager::TRADE_CANCELLED_NAME, + NotifyManager::notify(NotifyTypes::TRADE_CANCELLED_NAME, tradePartnerName); } // otherwise ignore silently @@ -166,7 +169,7 @@ void TradeHandler::processTradeResponse(Net::MessageIn &msg) const PlayerInfo::setTrading(false); break; default: // Shouldn't happen as well, but to be sure - NotifyManager::notify(NotifyManager::TRADE_ERROR_UNKNOWN, + NotifyManager::notify(NotifyTypes::TRADE_ERROR_UNKNOWN, tradePartnerName); if (tradeWindow) tradeWindow->clear(); @@ -228,19 +231,19 @@ void TradeHandler::processTradeItemAddResponse(Net::MessageIn &msg) break; case 1: // Add item failed - player overweighted - NotifyManager::notify(NotifyManager:: + NotifyManager::notify(NotifyTypes:: TRADE_ADD_PARTNER_OVER_WEIGHT); break; case 2: // Add item failed - player has no free slot - NotifyManager::notify(NotifyManager::TRADE_ADD_PARTNER_NO_SLOTS); + NotifyManager::notify(NotifyTypes::TRADE_ADD_PARTNER_NO_SLOTS); break; case 3: // Add item failed - non tradable item - NotifyManager::notify(NotifyManager::TRADE_ADD_UNTRADABLE_ITEM); + NotifyManager::notify(NotifyTypes::TRADE_ADD_UNTRADABLE_ITEM); break; default: - NotifyManager::notify(NotifyManager::TRADE_ADD_ERROR); + NotifyManager::notify(NotifyTypes::TRADE_ADD_ERROR); logger->log("QQQ SMSG_TRADE_ITEM_ADD_RESPONSE: " + toString(res)); break; @@ -258,7 +261,7 @@ void TradeHandler::processTradeOk(Net::MessageIn &msg) void TradeHandler::processTradeCancel(Net::MessageIn &msg A_UNUSED) { - NotifyManager::notify(NotifyManager::TRADE_CANCELLED); + NotifyManager::notify(NotifyTypes::TRADE_CANCELLED); if (tradeWindow) { tradeWindow->setVisible(false); @@ -269,7 +272,7 @@ void TradeHandler::processTradeCancel(Net::MessageIn &msg A_UNUSED) void TradeHandler::processTradeComplete(Net::MessageIn &msg A_UNUSED) { - NotifyManager::notify(NotifyManager::TRADE_COMPLETE); + NotifyManager::notify(NotifyTypes::TRADE_COMPLETE); if (tradeWindow) { tradeWindow->setVisible(false); |